Old 06-30-2008, 08:13 PM   #61 (permalink)
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Originally Posted by Socrates View Post
i am attracted to high damage and vibrant animations, so i will be playing a sorcerer.
but i would like to at least try all of the classes and decide which class to make my main based on that experience.
I'd limit myself to a couple of classes but last time I tried a tank I felt like I didn't have enough fire power.(And I wasted time)
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Old 07-02-2008, 07:43 PM   #62 (permalink)
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Originally Posted by Yakuzan View Post
I'd limit myself to a couple of classes but last time I tried a tank I felt like I didn't have enough fire power.(And I wasted time)

That's exactly what happens to me whenever I try to branch out into other roles. Tanks start to frustrate me with their lack of fire power, healing is just not for me, ranger type classes don't look flashy enough, it feels unsatisfying to have pets/summons do the work for me, and I've always just flat out sucked at assassin type classes .

Inevitably, I always find myself gladly coming back to the glass cannon.
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Old 07-02-2008, 10:24 PM   #63 (permalink)
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Originally Posted by StormBringer View Post
I'll be making a gladiator i think just cos they have no extremity, like DD (Assassin/ranger/nuker) or tanking (templar). So overall require more skill in general to be efficient at one or the other, rather than just a moving target.

If not, i'll reroll a sorc for ez-mode.
If you think rolling a clothie and staying alive long enough to nuke somone is ez-mode i think you are sadly mistaken. Anyone can put on armor and swing at stuff till its dead. xD Not that rolling a gladiator isnt one of my top 3 choices or anything.
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Old 07-09-2008, 01:12 PM   #64 (permalink)
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Sorcs are ez-mode only if you dont die. lol.
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Old 07-09-2008, 08:28 PM   #65 (permalink)
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I think a sorcerer must have the power of magic and not the power of elements, i mean, let the elemental power to spirit master and give a sorcerer the power magic wich allow to slow the targhet, do transform enemy into something else, to create illusions, and of course give damage. I think a mage should do damage, but also have some tricky spells for evading, teleport, protect himself, ect...

A real mage with the power of magic should do almost everything
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Old 07-10-2008, 07:16 PM   #66 (permalink)
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Originally Posted by Alister Leviathan View Post
I think a sorcerer must have the power of magic and not the power of elements, i mean, let the elemental power to spirit master and give a sorcerer the power magic wich allow to slow the targhet, do transform enemy into something else, to create illusions, and of course give damage. I think a mage should do damage, but also have some tricky spells for evading, teleport, protect himself, ect...

A real mage with the power of magic should do almost everything
You can teleport, summon gates, de-buff, put the target to sleep and you have Dot's. What do you want more lol :P

As of the lastest CBT3 patch the mage seems to get an array of new spells too!
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