Old 08-06-2008, 09:38 PM   #46 (permalink)
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I've always been a fan of pet classes throughout my years playing MMOs, and I don't think that ANYBODY has ever gotten them completely right. But speaking to Aion specifically, if flight is going to be a significant part of the game, there needs to be a way for our pets to take flight too. I think the simplest and most straightforward way is to have it flying whenever we are flying. Literally, we hit our "wings" button, and it takes flight exactly when we do, and hits the ground exactly when we do. I think that's the best way to ensure that it's balanced, but still useful.
Did you play WoW on Bronzebeard?
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Old 08-07-2008, 11:50 AM   #47 (permalink)
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Did you play WoW on Bronzebeard?
Nope. Played (briefly) years ago on Laughing Skull (Eriol was not my main there), but EQ2 is my main game now (and has been for years).
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Old 08-07-2008, 01:49 PM   #48 (permalink)
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what if they made it so you had a spell to make the elemental fly..... hear me out i suck at explaining things.... ok say you end up in a battle that is going to go aerial... to make your summon fly you would first have to call it on the ground... so make sure you know what you want for the air situation.. then you would cast a spell turning your said ele into a flying ele... fire=phoenix, air=mini dragon, earth=eagle, and so on... allowing it to follow you into the sky and attack with you.... this spell would end however once the elemental died or you land on the ground giving it a cool down equal to that of your wings...
That is a great idea but i do think they should do this you'll have to read this all to understand...

for a male SM each elemental is embodied as a women they would be sort of vaded parts of them see thru but you can still see there outline and they would have auras... Fire: right leg and arm on fire hair too Air: leaves circling around the right leg and arm and around the head too Water: water swirling up and down the right arms and elgs and the hair is a waterfall Earth: roots for hair rots wrapped aroudn the right legs and arms.

for Female the same as above but the elemental is embodied as a man... simply to make them fly you use and air spell that grants them the power to fly until you touch the ground
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Old 08-08-2008, 06:00 PM   #49 (permalink)
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That is a great idea but i do think they should do this you'll have to read this all to understand...

for a male SM each elemental is embodied as a women they would be sort of vaded parts of them see thru but you can still see there outline and they would have auras... Fire: right leg and arm on fire hair too Air: leaves circling around the right leg and arm and around the head too Water: water swirling up and down the right arms and elgs and the hair is a waterfall Earth: roots for hair rots wrapped aroudn the right legs and arms.

for Female the same as above but the elemental is embodied as a man... simply to make them fly you use and air spell that grants them the power to fly until you touch the ground
What does the male female thing have to do with flying with pets? Bestiality isn't in Aion. O.o Couldn't you do what you wanted to, without the gender specifics? Just leave them the 'its'.
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Old 10-12-2008, 09:19 PM   #50 (permalink)
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Those all sound like great ideas on how NCSoft can improve aion for spiritmasters and their pets, but as I was reading about the summoning pets, our water has a very large range, and probably can reach air targets, but I do enjoy the idea of having a flying pet. As for pets un-summon when we get too far away, that is normal for every game that I've played. I'm not sure if our pets will be reg. based, or just mp, but either way, it shouldn't be much of a problem. As more information comes out, perhaps with enough concern about these sticky problems, the developers might add changes in an upcoming patch.

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Old 10-12-2008, 10:17 PM   #51 (permalink)
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well don't forget about the addition of the grounding spell. Although that might not help you if you really want air battles and if the grounding spell doesn't allow for enemies in air to plummet to their death (by allowing monster range) and if the pet is indeed the main source of damage for a spiritmaster
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Old 10-13-2008, 04:49 AM   #52 (permalink)
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haubix mentioned that when you enter the flying mode your pet follows you and if you fly high it unsummons or something like that but i am not sure of what he said...exactly
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Old 10-13-2008, 05:24 AM   #53 (permalink)
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Well... I ALSO don't know exactly what I said back then
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Old 11-07-2008, 03:24 PM   #54 (permalink)
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This is something that needs a modern answer. For me, it's basically "if my pet can be with me all the time (includes flying) then I'll be a SpiritMaster. If not, the probability of getting screwed over in PvP by being EASILY jumpable while flying, as well as the gimping during pure ariel Abyss battles means I'll try something else."

It's really that simple. I can't see how non-flying pets works. There'll just be more and more situations in which we'll be totally screwed over time.
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Old 11-07-2008, 04:33 PM   #55 (permalink)
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if my pet doesn't come with a leash I'ma be P1SSED
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Old 11-07-2008, 06:08 PM   #56 (permalink)
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This is something that needs a modern answer. For me, it's basically "if my pet can be with me all the time (includes flying) then I'll be a SpiritMaster. If not, the probability of getting screwed over in PvP by being EASILY jumpable while flying, as well as the gimping during pure ariel Abyss battles means I'll try something else."

It's really that simple. I can't see how non-flying pets works. There'll just be more and more situations in which we'll be totally screwed over time.
Why's everyone forgetting the non-fly debuff SM gets
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Old 11-07-2008, 06:18 PM   #57 (permalink)
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Why's everyone forgetting the non-fly debuff SM gets
this would mean they would have no reason to whine
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Old 11-12-2008, 12:21 PM   #58 (permalink)
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Why's everyone forgetting the non-fly debuff SM gets
Because of the probability that it will not work a LOT of the time. Like if there was a totally ariel raid encounter, do you think they're going to let the whole encounter be changed by SMs? I doubt it. Or even bosses that have "phases" where they fly in some of them. Again, likely to be made leash-immune.

And then there's getting jumped. I've played on PvP servers in multiple games, and the MOST LIKELY times to get jumped is when already in combat with an NPC, or when traveling. And if you're traveling in the air as a Spiritmaster, you're a RIPE target, as you automatically have less capability then when on the ground, so you WILL get jumped even MORE often than other classes, since basically you're a sitting (flying?) duck. If you're balanced WITH your pet, you're gimped without it, and thus gimped in PvP when getting jumped.

So no, I'm not forgetting that debuff. It's a bad stop-gap measure. Ditch it entirely (or not) and let SM's pets fly, since that's the ONLY way they'll be balanced.
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Old 11-12-2008, 01:25 PM   #59 (permalink)
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If you're jumped while traveling in the air, then you debuff them to death (cancel flight, silence, slow, root, fear, etc) then you land, summon and keep the target landed. It's the only thing I can think of, and if you're wandering alone through the Abyss is your responsibility to expose yourself like that. If you're in a flying group you are of great help if you start debuffing and then kill the fallen enemies (flying is not unlimited) or nuke from the ground.

I see myself more of an assistant fighter than a main DD. Obviously it'd be better if they just let our spirits fly, but seriously I don't think it'll happen.
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Old 11-15-2008, 01:43 AM   #60 (permalink)
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ok this might not be related to the conversation but um maybe the summons could turn into like a dragon
form or something?? or like grow wings?
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