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#16 (permalink) |
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Daeva
Join Date: Sep 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Loth
Class: Cleric
Legion: Loktar Ogar
Race: Asmodians
Server: Kaisinel
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I kind of guessed they do something about the water pet crash if pets could fly. What I'm hoping the change will be:
While the pet is on the ground, skill functions like normal. If the pet is flying, the skill doesn't collapse wings but does the increased damage. That way it isn't a nerf to what the pet already does and doesn't make the upcoming buff "OP" for air combat over open spaces. |
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#17 (permalink) | |
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Star Officer
Join Date: Aug 2009
Thanks: 4
Thanked 1 Time in 1 Post
Class: Spiritmaster
Legion: Solace
Race: Elyos
Server: Yustiel
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#18 (permalink) |
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Daeva
Join Date: Jul 2009
Thanks: 0
Thanked 1 Time in 1 Post
Race: Elyos
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Other then the lvl 45 stigma energy pet, I wish our energy orbs would be on seperate cooldowns. I think that would put us closer to Sorcs dmg wise because right now, Sorcs absolutely destroy us in the dmg spectrum. I know their DD based and were DoT based but if you tally up our pet, Erosion, Sandblaster, Chain of Earth, Pet dot/nukes. It still doesnt equate to a Sorcs dmg output.
Having multiple style orbs on a mob/player would be nice Who knows what the future holds ![]() |
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#19 (permalink) | |
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Officer
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Quote:
I just want more debuffs and interestng CC spells. Again I REALLY miss my mesmer =D Fear was a lazy approach to the class imo. |
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#20 (permalink) |
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Soldier
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Asmodians
Server: Israphel
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Not playing my SM again until DoTs stack and pets scale with gear like they are supposed to. There is no reason a naked level 50 SM pet should hit the same as a level 50 with best gear in game. It just doesnt make sense and is retarded.
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