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#16 (permalink) |
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Star Officer
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Took part in a castle siege yesterday. So to give you all a perspective on castle sieges, mass pvp to the max. Was defending, upper abyss. Now castle sieges as a templar, in defense, involves this:
Whenever pull is up, pull one to your group so dps can steamroll them. Then wait for cooldown to do again. If you try and fly out there to slap someone, you instantly have 50 people target you and you will die. Nothing is going to save you against that. Now i saw some lvl 45 templars use our AoE pull while asmo's were fighting the dragon at the front of the castle. With some Focused firying we dropped a solid 20 people because of that 1 aoe pull, but it's on a ridiculously long Cooldown so you won't be doing that often. So outside the castle, it was rather boring honestly. You watch the sorc's and rangers just blasting away, while us melee classes are pretty much the victims of it. Ranged classes own outside castle sieges. Once the battle went inside, different story. No more running, no more flying away. Narrow corridors, but a massive zerg. They send there melee forward, we send ours. We smash against each other and battles on while sorc's nuke the middle. Now you might think, let me run right through the middle and head for there sorcs, bad idea. This means your cut off from your clerics and will die within seconds when 30 sorcs focus fire on you. So whoever wins this middle battle then pushes onto there back row of sorcs, rangers and clerics. At this point they are finished. Now a great thing to do is save your AoE pull for this battle, pull there backrow to the middle and obliterate. I see why it's on a long cooldown honestly, as 1 solid pull can mean the death of dozens of people. So outside the fort, boring, rather useless 1 trick pony. Inside the fort, a lot of fun actually. Still, the fun sorc's seem to be having will surpass our fun by far. They don't have a place where they suck or dont do anything. Now for castle offense, templars and glads lead the charge. We beat on the doors to bring them down, we push down the middle once we're in, we tank the mobs and castle defenders. So a lot more to do on offense. Also, we get eaten by the dozens and dozens of sorcs sitting on the castle walls raining down holy hell on top of our heads while we beat on the doors. So to sumarize, bring a dedicated cleric to heal you or you'll spend most of your time respawning. __________________ 45 Elyos Templar/45 Elyos Ranger/c-aion
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#20 (permalink) |
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Star Officer
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Even then it's not balanced. Game isn't really balanced for pvp ti'll 50 if you ask me. Everyone has everything then, and it comes down to equipment and skill. A 45 templar will still lose to a 45 Cleric. It's just the way it is, so clearly not balanced.
__________________ 45 Elyos Templar/45 Elyos Ranger/c-aion
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#21 (permalink) |
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Soldier
Join Date: Apr 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: KillerLord
Class: Chanter
Race: Elyos
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depents on how do you play
![]() __________________ "Come live with me and be my love, and we will some new pleasures prove, of golden sands, and crystal beaches, with silken lines and silver hooks..." |
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#22 (permalink) | |
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General
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Quote:
Wasn't judging at level 20 how my class will play at 50 because thats just stupid. __________________ ![]() Ickorus - Level 41 Elyos Templar Grow Old or Die Trying
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#23 (permalink) | |
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Star Officer
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Stunty
Class: Sorcerer
Legion: Affirmative Action
Race: Elyos
Server: Undecided
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Quote:
im sayin, if im a tank and pvping, if nothing else i can put myself between you and the one im protecting long enough to let them get away while you try to get around me, let you chase em, pull you back... but, thats something i can get past, not a huge deal, would just be nice... however, i think it IS important for tanks to have a fair amount of "control" over other players to make up for the fact that threat means jack-squat in pvp, as does the dmg most likely... that way tanks can do something in pvp besides simply watch people run by them. disclaimer: i havent really studied up on aion tanks, nor have i seen much info on them in pvp, so im not saying this ISNT there right now, i was merely stating what i think is good for tanks. any info on this matter would be very nice to have. |
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#24 (permalink) | |
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Officer
Join Date: Apr 2009
Location: Michigan
Thanks: 1
Thanked 0 Times in 0 Posts
Class: Ranger
Legion: Dark Omen
Race: Asmodians
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Quote:
![]() __________________ Them chickens jockin my style. |
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#26 (permalink) |
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General
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I wonder if when were flying whether our pull ability pulls enemy players into the air...
Doubt it but it would be funny as hell to AoE pull a bunch of Asmodians off a bridge. __________________ ![]() Ickorus - Level 41 Elyos Templar Grow Old or Die Trying
Last edited by Raivyn; 07-04-2009 at 10:12 PM.. |
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#27 (permalink) |
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Lieutenant
Join Date: Oct 2007
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Sarielle
Class: Chanter
Race: Elyos
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Aion Classes Overview 1.2 Read What They Read, See What I See
Scroll down to Templar. Or watch high-level PvP videos, like the Chosun tournament in Korea. It may be tough in low levels...but Templars are currently dominating top-level PvP. EDIT: To be clear, that's the patch before the one we'll launch with, but from speaking with a K-Aion member, they're still sitting pretty. __________________
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#28 (permalink) |
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Soldier
Join Date: Jun 2008
Location: Canada, B.C.
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Yun
Class: Templar
Race: Elyos
Server: Undecided
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i got a question
would a Defensive geared(geared for maximum block/parry) templar be viable to pvp? or just attack critical is the only option for templar pvp endgame? __________________
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#29 (permalink) | |
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Soldier
Join Date: Jun 2009
Thanks: 0
Thanked 3 Times in 3 Posts
Class: Spiritmaster
Legion: Tempest
Race: Elyos
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Quote:
If you want to dps, go crit and atk |
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#30 (permalink) | |
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General
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Quote:
Parry is for gladiators really. __________________ ![]() Ickorus - Level 41 Elyos Templar Grow Old or Die Trying
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