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#31 (permalink) |
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Officer
Join Date: Nov 2007
Location: Ireland - Dublin
Thanks: 0
Thanked 0 Times in 0 Posts
Character: Xuro
Class: Cleric
Legion: Excellence
Race: Elyos
Server: Gorgos
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Everyone who played WAR, and remembers how overpowered Rifting was when it was spamable knows how powerful this skill is.
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#32 (permalink) |
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Supreme Commander
Join Date: Jan 2008
Location: California
Thanks: 7
Thanked 42 Times in 32 Posts
Race: Undecided
Server: Undecided
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lord yes. I had R40 Sorc and in T4 RvR Magus would suck them in with Chaotic Rift and we would literally wipe raids at a time with an AOE fest.
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#34 (permalink) |
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Human
Join Date: May 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Race: Elyos
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This ability is nice for PVE and PVP but when you want a game to have both comes the problem of One side its nice and the other side it is OP. PVE it is very nice to keep the group on you but PVP is way to OP. This skill is just like Death Grip for a DK in wow. One of the most OP skills in PVP with a short cool down IMO can never get a way if you wanted. What I think they should do is a group one and a single target one. Keep the group one on about 35 min cool down and the single target on like 45 seconds to 1 min.
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#35 (permalink) | |
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Great General
Join Date: Aug 2008
Thanks: 0
Thanked 8 Times in 8 Posts
Race: Undecided
Server: Undecided
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Quote:
__________________ < AFK, always | no english EU support 'til 11/23/09 > |
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#40 (permalink) |
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Star Officer
Join Date: Jun 2009
Location: San Antonio, Texas
Blog Entries: 1
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Redstar
Class: Chanter
Legion: Lunchbox Bandits
Race: Asmodians
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Don't know if this Topic is dead or not (I used search
)So found more about this skill for you all (Look at the Pull Top Left, )And according to the player that was testing this skill [Korean Templar Forum] The Pull Count is 9 (But can be higher if some conditions are met..) I can't really read Korean all to well, so if someone who CAN please check for us. Last edited by rentedred; 06-29-2009 at 06:40 PM.. |
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#42 (permalink) |
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Great General
Join Date: Aug 2008
Thanks: 0
Thanked 8 Times in 8 Posts
Race: Undecided
Server: Undecided
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the cooldown is in line with the other classes' 4k dp skills, sorry no extras for the templar
![]() __________________ < AFK, always | no english EU support 'til 11/23/09 > |
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#43 (permalink) |
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Officer
Join Date: May 2009
Thanks: 0
Thanked 3 Times in 3 Posts
Character: Cryptology
Class: Chanter
Legion: FiRe
Race: Elyos
Server: Siel
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__________________ Don't bother replying if I offended you. I probably won't be back to read your reply. ![]() FiRe |
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#44 (permalink) |
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Star Officer
Join Date: Jun 2009
Location: Bumblefu*k, PA
Thanks: 0
Thanked 2 Times in 2 Posts
Character: Nrg
Class: Assassin
Race: Undecided
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Its not long to be honest. Once you see how OP it is you will understand. Literally take out 9 ppl within seconds with a few good aoers. Like the previous posters said about WAR, a Magus would run in rift them all and 3 sorces would kill em all.
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#45 (permalink) |
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Officer
Join Date: Jun 2009
Thanks: 0
Thanked 0 Times in 0 Posts
Class: Chanter
Race: Asmodians
Server: Gorgos
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Well in terms of pvp i do understand why cooldown its so high ..., anyway i think 30 minutes its more then enough!
I dont know but i hope theres a Aoe agro(whitout arrest only to add agro) with lets say 1 minute cooldown...dunno how will be high lvl pve but in previous game i played theres some areas were crowd control its almost impossible to keep, i mean like 20 mobs at same time(example), pulling 2 or 3 mobs each time its boring and i think a good tank always like to show how tuff they are ;P, a aoe agro skill its needed to this kinda of situations in my point of view! |
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