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#61 (permalink) | |
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Officer
Join Date: May 2009
Race: Elyos
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Quote:
If you want to have WoW, go play it - dont try to make Aion to a clone. |
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#63 (permalink) |
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Officer
Join Date: Jun 2009
Location: Uk
Race: Asmodians
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You mean theres no charge skill in Aion?
And to think they dare call themselves warriors.... But yeah, a charge skill is invaluable when trying to get close to kiters. In previous games I've played, any warrior/tank would get owned without it Though different games are different games, so we will see if its needed (fingers crossed though :P) |
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#64 (permalink) |
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Soldier
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I hope people realize that Templars are beasts in PvP, especially in 1v1 PvP.
Warriors have a Dash Skill - close enough to a charge. I'd rather have a skill that give me control of where I want to run. That way /fail warriors will never be able to catch skilled kiters. Here's a list of Krn PvP (3v3) vids. Almost every group has a Templar. http://www.youtube.com/user/s2dayz |
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#65 (permalink) |
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Star Officer
Join Date: Jun 2008
Class: Gladiator
Race: Asmodians
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Warriors not having a charge/intercept is going to be a big problem for pvp, we are going to need something to close the gap. I dont know how good this speed skill will be, maybe it will be better, more control and all.
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#67 (permalink) |
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Officer
Join Date: Jun 2009
Location: New York
Class: Spiritmaster
Race: Asmodians
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There is a charge and both Templar and Glad get it. Its like a Run speed boots. Combine that with run speed boost boots and you are fine. The Gladiator has a stun and knockdowns. Also either class can equip a bow. So put a god stone that does a sutn root or snare and you have yet another way to deal with kietrs.
But lets remember something important here. 1 v 1 is not what Aion is about. You should be running with others in PvP. So run with an SM or Ranger for their snares. Hell run with and entire group of people. I know that is a hard concept, but hey worth a shot. Too many people are focused on 1 v 1 PvP. Use your assets as a group and kill till your heart is content. |
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#70 (permalink) |
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Daeva
Join Date: Jun 2009
Race: Elyos
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Templars get a lvl 22 stigma that is way better then charge....its basically a charge in reverse. You can pull an enemy to you and snare them. At higher levels theres An AOE version of this skill. I play on the china servers currently and this skill is absolutly awesome. I dont think glads get it, but both get a charge thats basically a good run boost skill to catch up with fleeing/kiting classes. Also templars get a stigma that allows you to take 100% of an allies damage for 30 seconds...i think this stigma is level 38, not sure of the cooldown time on it also.
I liked the charge skill in WoW but the pull skill that Aion Templars get is way better IMO. |
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#73 (permalink) |
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Officer
Join Date: Jun 2009
Location: North Bay Ontario, Canada
Character: Spiritual
Class: Sorcerer
Legion: Primal Instinct
Race: Asmodians
Server: Azphel
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You can also stigma a buff that heavily resists roots/stuns/etc. for a respectable period of time.
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#74 (permalink) |
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Officer
Join Date: Jul 2009
Location: Norway
Character: Unzeal
Class: Chanter
Legion: Twilight Guardians
Race: Asmodians
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Either a Charge or some kinda pull skill(GET OVER HERE!!) with the extended weapons we get later in the game.
Or a kinda combined Charge-flying skill. He/she jumps high in the air and drops down in fast speed towards the target, dealing some damage and a minor stun. But not like a 12sec CD like in World of Warcraft. __________________ ![]() My law is born by blood. My justice don`t end with death.
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#75 (permalink) | |
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Daeva
Join Date: Jun 2009
Location: San Diego, California
Character: DirtyApple
Class: Templar
Legion: RavenWolf
Race: Asmodians
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