Go Back   AionSource.com > Schools and Classes > Warriors
Register Blogs FAQ Members List Calendar Search Today's Posts Mark Forums Read

Notices

Reply
 
LinkBack Thread Tools Display Modes
Old 10-17-2009, 07:57 AM   #1 (permalink)
Soldier
 
Join Date: Sep 2009
Thanks: 0
Thanked 1 Time in 1 Post

Race: Elyos

Tanking question

ok right now im a lvl 27 glad been hearing around that glads at later lvls make ok tanks...My question is to people of higher lvls is the templar the best or tanking or does a glad work just as well?
blaze4747 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2009, 08:01 AM   #2 (permalink)
General
 
Fellshadow's Avatar
 
Join Date: Apr 2009
Location: Tokyo
Thanks: 2
Thanked 12 Times in 11 Posts

Character: Arcueid
Class: Gladiator
Legion: Riznial
Race: Asmodians

Templars are better, but Glads can tank as well.
Fellshadow is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2009, 08:05 AM   #3 (permalink)
Lieutenant
 
Vear Heart's Avatar
 
Join Date: Aug 2009
Thanks: 2
Thanked 5 Times in 5 Posts

Character: MouseTrap
Class: Templar
Race: Asmodians

Quote:
Originally Posted by Fellshadow View Post
Templars are better, but Glads can tank as well.
If your glad is tanking then you should try to have at least Cleric/Chanter duo cause they take quiet a bit more damage. . .
Vear Heart is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2009, 08:13 AM   #4 (permalink)
Daeva
 
Aurelia's Avatar
 
Join Date: Jul 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Aurelia
Class: Cleric
Legion: Helios
Race: Elyos
Server: Lumiel

Templars are more specialized for tanking. Its nice to have a Gladiator tank in some situations though. For example, when you want to burn through mobs fast, go with a DPS heavy group with Glad tank. I wouldn't recommend it except for more experienced groups or if you are killing weaker mobs.
Aurelia is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-17-2009, 08:15 AM   #5 (permalink)
General
 
SnOwBunZz's Avatar
 
Join Date: Jul 2009
Thanks: 3
Thanked 24 Times in 23 Posts

Race: Asmodians
Server: Spatalos

Glads have trouble keeping enmity on multiple mobs.

__________________
SnOwBunZz is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 11:54 AM   #6 (permalink)
Star Officer
 
Join Date: Aug 2009
Location: England
Thanks: 1
Thanked 7 Times in 7 Posts

Character: Gravel
Class: Gladiator
Race: Elyos
Server: Perento

Quote:
Originally Posted by Vear Heart View Post
If your glad is tanking then you should try to have at least Cleric/Chanter duo cause they take quiet a bit more damage. . .
I would very much like to know why you think Templars takes less damage?

They have the same defence, the same hp, and Gladiators get more parry and block becuase they have defensive stance and improved stamina.

There is nothing to stop a Gladiator putting on a shield if they wanted so.

For skills well Templars have a block buff for 30 seconds Gladiators get the parry buff for 30 seconds, with a blue or green shield the block buff is worse.

Templars get a 50% hp buff, Gladiators get a 20% hp buff but it also gives them 20% defence and 150 parry and block.

Templars get a 2k heal every 3 min, Gladiators get a 300 heal over time every 6 seconds for 1m every 10 min.

What makes temps better tanks is not the ammount of damage they take its the fact that they can if they wish take stigmas to take damage for other players IE bodygaurd and to buff the HP of there group and to AoE taunt.
Gravel01 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-26-2009, 03:16 PM   #7 (permalink)
Star Officer
 
Phantom Hybrid's Avatar
 
Join Date: Aug 2009
Location: England
Thanks: 2
Thanked 2 Times in 2 Posts

Character: Aetos
Race: Elyos
Server: Telemachus

Quote:
Originally Posted by SnOwBunZz View Post
Glads have trouble keeping enmity on multiple mobs.
This

From what I've heared. Glads only have 1 enmity increaser till level 31 and Temps get 3.

__________________
Phantom Hybrid is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-31-2009, 05:33 AM   #8 (permalink)
Soldier
 
Racthoh's Avatar
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Character: Racthoh
Race: Elyos
Server: Siel

I imagine tanking multiple enemies would be easier with a two hander and using the AoE skills but against one or two targets I haven't had much issues while dual wielding. Maybe switching to Sword/Shield while the AoEs are on cooldown to mitigate damage during that time. Then again CC is naturally really strong so multi enemy pulls rarely prove to be an issue. We had the templar DC in our Fire Temple group yesterday and I didn't have any issues maintaining enmity against Kromede despite the other Gladiator and the Assassin who were two levels higher than me and using Kromede weapons. Defense Preparation and Provoke work well enough on their own.

__________________
399 Weaponsmith/Alchemist, Siel.
IGN: Racthoh
Racthoh is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-31-2009, 06:51 AM   #9 (permalink)
Soldier
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Fregion

Quote:
Originally Posted by Gravel01 View Post
I **stuff**
I think you missed a few skills in your comparison there Gravel,

first off, glads putting on a shield don't get half as much from it as a temp (see reactives and block bonuses below).

In addition to the 50% heal on empyrean armor it increases your natural healing, and you take less damage from players. temps get 30% more health, while glads get parry and block (which is subjective to your opponents accuracy, extra health is not.) On the plus side for glads, theirs is useable twice as much.

In addition to their 2k heal, temps get a 100% heal as well. sure its on a 30m ticker, but its there. oh ya, and temps get a HoT too bro...not as big, but it's there. And don't forget a stigma that hits for a ton, and heals back 50% of the damage done. Imagine that with a nice big crit off of a greatsword.

they also get more shield defense buffs, which give them a stellar high block rating...this naturally gives them a much higher natural damage reduction then Glads have, even with their uber parry skillz. (edit: glads do get a few levels of this, just later and not as many)

3x as many taunts...one of them is an AoE taunt.

and many of the defensive skills glads get temps get far earlier, including UD (glads @ 37, temps @ 34). Btw, temps get another one of those as well, at an even earlier level then UD (steel wall). 2 for one in favor of temps.

One of a temps DP skills blocks all attacks for 15 sec, period...also hits like a truck for the skill level as well. Damage and perma-block for 15 sec. not a higher block rating mind you (which can be overcome by accuracy), but 100% block chance.

And can't forget the ability to pull groups of mobs to you...although glads get bows its not quite the same. oh ya, temps get ranged taunts too.

can't forget the damage reflection either, on all mobs in your area. Don't forget all the stuns and damage skills they get from reactives too. which occur far more for them then glads, due to passive block boosts (that glads don't get). Temps don't have a defensive stance because thay already get it in passives.

Don't get me wrong, my mains a glad, but in all honesty as both classes level, they're skills and abilities start to deviate off into the areas they really are good in. While the Temps getting all these defensive skills, the glad is getting chain after chain of serious damage... i love how fast my glad takes things down, especially when she gets a crit but I'm not going to say that she had as many defensive skills as a temp. A quick browse (or more detailed browse if you miss it the first time) of the skill lists will show that.

Last edited by Kulthoen; 10-31-2009 at 07:40 AM..
Kulthoen is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-01-2009, 10:53 AM   #10 (permalink)
Lieutenant
 
Unddu's Avatar
 
Join Date: Jul 2009
Location: The Netherlands
Thanks: 0
Thanked 19 Times in 18 Posts

Character: Asura
Class: Templar
Legion: Excessum
Race: Elyos
Server: Perento

A glad usually has 2k hp less than I do. He also doesn't have a shield.


Honestly, why take a glad to an instance? Why?!

I never do if i can help it.

__________________
Unddu is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-02-2009, 05:29 AM   #11 (permalink)
Officer
 
BrutalSBK's Avatar
 
Join Date: Aug 2009
Thanks: 1
Thanked 3 Times in 3 Posts

Character: Brutalsbk
Class: Gladiator
Legion: Everlasted
Race: Elyos
Server: Perento

I do same with Templars, fail dmg = sit home !

Clearing Steel Rake is 15% faster for me if I tank and take one extra damage profession, then taking Templar there just to waste one spot, same with Elite area grinds.

Templars are useful only for World raid bosses or some bad *** thing that spawn a lot of ads, notin else !
BrutalSBK is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-05-2009, 03:47 AM   #12 (permalink)
Soldier
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Fregion

Quote:
Originally Posted by Unddu View Post
A glad usually has 2k hp less than I do. He also doesn't have a shield.


Honestly, why take a glad to an instance? Why?!

I never do if i can help it.
Makes sense...just looking at the passives, Temp gets 2 more levels of HP boost then glad does (and most of them earlier too). If you take into account most temps will socket for HP/def/block, and they will easily pass glads by quite a bit.

Last edited by Kulthoen; 11-05-2009 at 03:49 AM..
Kulthoen is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-05-2009, 12:18 PM   #13 (permalink)
Daeva
 
gingis's Avatar
 
Join Date: Aug 2009
Location: Orlando, FL
Thanks: 9
Thanked 0 Times in 0 Posts

Character: Gingis
Class: Templar
Race: Asmodians
Server: Triniel

40+ it's easier for Templars to tank. With all the stun/knockdown that later mobs do it's hard for a Glad to continue hitting to hold aggro.


Multiple mob pulls get difficult because you are usually CCing one target which means it will take a while for the Glad to pull aggro from that mob once DPS switches to it.


That being said, good Gladiators can tank almost everything in game. However your group make up will be more restrictive.
gingis is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-07-2009, 01:02 AM   #14 (permalink)
Soldier
 
Join Date: Oct 2009
Thanks: 0
Thanked 0 Times in 0 Posts

Race: Undecided
Server: Fregion

@Unddu -

why take a glad? man, seems a pretty ignorant statement, unless your asking why bring a glad to TANK. If thats the case, then Temps do tank better, but Glads CAN tank. I roll cleric and glad, (temp's lower right now), and i've healed groups with glads as well as temps tanking. It can be done, and if you can do it, glads outdamage temps by a ton. and they'res almost no worries about group aggro, though you do have to map out your pulls more carefully when your using CC.

Even if they're not tanking, they can dish out extrememly high DPS numbers, and outlasts any other DPS class in straight-up DPS. A glad never runs out of mana, and can continue to push out high dps long after the sorc had to sit down for a breather cause hes dry.

and while there seems to be quite a large amount of negativity towards they're AoE (i think they far too often become a scapegoat for sorcs/hunters who have issues with targetting correctly). if they can use it at the proper times, it's a huge DPS burst.
Kulthoen is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-13-2009, 12:04 PM   #15 (permalink)
Officer
 
Join Date: Jun 2009
Location: The Netherlands
Thanks: 0
Thanked 1 Time in 1 Post

Character: Wiggletphyre
Class: Templar
Legion: Legio DCLXVI
Race: Elyos
Server: Perento

Quote:
Originally Posted by Kulthoen View Post
@Unddu -

why take a glad? man, seems a pretty ignorant statement, unless your asking why bring a glad to TANK. If thats the case, then Temps do tank better, but Glads CAN tank. I roll cleric and glad, (temp's lower right now), and i've healed groups with glads as well as temps tanking. It can be done, and if you can do it, glads outdamage temps by a ton. and they'res almost no worries about group aggro, though you do have to map out your pulls more carefully when your using CC.

Even if they're not tanking, they can dish out extrememly high DPS numbers, and outlasts any other DPS class in straight-up DPS. A glad never runs out of mana, and can continue to push out high dps long after the sorc had to sit down for a breather cause hes dry.

and while there seems to be quite a large amount of negativity towards they're AoE (i think they far too often become a scapegoat for sorcs/hunters who have issues with targetting correctly). if they can use it at the proper times, it's a huge DPS burst.
Its not about how much Damage you can deal, its about how much dsmage you can take >.>
Wiggletphyre is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump