AionSource.com - Powered by the Tower of Eternity: News - AionSource.com - Powered by the Tower of Eternity

Jump to content

Featured Articles

AionArmory 4.0 Goes Live!

Posted Image
That's right folks our lovely developer at AionArmory is proud to release the latest installment of AionArmory.


Additions:
  • Stigma Calculator, based on Terhix's calc, but with the ability to submit builds, rate, and comment on them.
  • Hefty increase in monster drop/loot information.
  • Added junk and dye to misc.
  • Skillbooks added to consumables.
  • Class list added to stigmas.
  • Added in new 1.5 zones.
  • Added the ability for you to mark your character level, class, race, and tradeskill levels on your account pages. (Item, Quest, and Recipe listings now have options to auto-hide entries that cannot be used.)


Improvements/Changes:
  • Item navigation menu improved.
  • Moved quest items under misc.
  • Improved Item listing with top 3 sources for drops. (Recipes, etc and a category + type column instead of slot)
  • Improved NPC Listings with race and icon showing aggresive state + rank.
  • New NPC Filters for race, rating, aggresive range, aggresive state, and xp given.
  • All NPCs now have their rating(elite/normal/etc) and rank(dots) and aggresive range filled in, users can now submit xp for npcs.
  • Added in new item rarity and proper names.
  • Added in stigma spell description to the items that enable them.


Bug Fixes:
  • Display bug on certain browsers has been resolved. (Internet Explorer, Chrome, Safari)



Fantastic work as always from Sanktanglia, also bear in mind that user contributions are welcomed with the upcoming open-beta. Whether it's quest information, guides or even screenshots we encourage you to play a vital role in the development of AionArmory!

Posted Image

Dungeons & Instances


Aion is well known for its PvPvE game mechanics but a lot of people seem to place their focus on the PvP aspects while remaining oblivious to the PvE that exists within the game.

PvE(Player versus Environment) is a key factor to your development and progress within the game, it allows you to not only increase the level of your character but obtain new skills and equipment. Some people don't want to be lowbies forever!


Dark Poeta (50+)

A dungeon of scaling difficulty Dark Poeta is a level 50 dungeon introduced in the latest patch of Aion(1.5) Showcasing monsters similiar to those found in regular Poeta. This instance is considered to be one of the end-game instances and rewards those that manage to complete it accordingly.

However Dark Poeta has a special trait rewarding players that perform well with better drops from the final boss, the better a team performs the harder said boss will be and of course the drops scale with it.

[ame="http://www.youtube.com/watch?v=RUGMGzjVQAY"]YouTube - AION - v1.5 Dark Poeta Final Boss The Dragon (A rank difficulty)[/ame]

Of course your efforts will not go to waste with this instance dropping items from the Tahabata and Anuhart sets. Show me a man that can say no to [item=text]Tahabata's Jewel[/item] and I'll show you a crazy man indeed!


Battleground - Dreadgion (50+)

A dungeon based off the flying carrier ship known as the Dreadgion, the Balaur's ultimate flying force, it allows both Asmodian and Elysean players to square off in a battle to take down the Dreadgion. Unlike most instances the Dreadgion Battleground runs on a timed scheduled and also requires a certain amount of players to be present.

[ame="http://www.youtube.com/watch?v=jAbuAVEvqlo&fmt=18"]YouTube - Aion KOR - Seyfried and Ayu inside the Dreadgion[/ame]

Running off a simliar system as Dark Poeta the Dreadgion Battleground awards participants with points for completing certain objectives and killing monsters. Points will also be awarded for killing members of the opposite faction, dying to said faction will result in the loss of points.

Upon completion of the instance Abyss Points are given based on the amount of points earned in the instance, items are also known to drop from special bosses.


Steelrake Valley (40+)

Steelrake Valley, yet another one of the newer instances, is a 40+ map featuring a rather impressing looking pirate ship. Featuring a small army of Shougo pirates the Steelrake Valley imbues fear into nyerk ._.
[ame="http://www.youtube.com/watch?v=eRMLbQtfsy8"]YouTube - Aion KOR - Shulack Ship's Pirate Captain[/ame]

Like its counterparts the Steelrake Valley has varying difficulties based on the path you choose to take, tread wisely ;)

Rumor has it Aion's new space program will be featured, you heard it here first!

[ame="http://www.youtube.com/watch?v=QXCfd2n3W58"]YouTube - AION - v1.5 'The Steel Rake' Shulacks Pirate Ship Cannon Shot Scene[/ame]

For those of you successful in your voyage you may be so lucky as to find some of Hutkin's Weapons or the Steel Beard armor. Rumor has it [item=text]120000910[/item] are in fashion this season.


Abyss Fortresses (Level dependent on fortress)

A rather intriguing new introduction to the game Abyss Fortresses now contain their own dungeons. As guilds of the player factions seize control of fortresses within the Abyss they grant access not only to their guild but their entire race to the dungeon within their fortress. Difficulty and rewards vary from fortress to fortress but needless to say there are some shiny baubles to be found!

[ame="http://www.youtube.com/watch?v=00_h6xMfEHI&fmt=18"]YouTube - Aion - 1.5 Fortress lvl 35 Treasure Room[/ame]

As you can probably see the instance is styled after a class treasure chamber with Balaur as guards, you will need to defeat the Balaur and destroy as many treasure chests as possible within the time limit to obtain the rewards. Don't take too long or you'll run out of time!


Nohusana Training Camp (25-28)

As the name would imply the Nohusana Training Camp is more-so a tutorial than an epic battle between the races.

Posted Image

Serving as a basic guide for lower level players the training camp provides a simple walkthrough of sieges for new entrants into the Abyss, you may enter from your faction's stronghold in the Abyss.


Adma Fort (47+)

Nestled deep within Brusthonin the Adma fort certainly lives up to its name with a series of cramped maze-like corridors expected in any good fort. Undecorated walls no doubt crawling with unspeakables will be your surroundings for this particular experience so have fun with that!

[ame="http://www.youtube.com/watch?v=dV1ynYNtKsI"]YouTube - Aion KOR - Fort Adma Boss[/ame]

Such a dreadful setting surely must reward those that withstand it well, you'll have to go in and see eh? WARNING: May contain giant zombie horses, caution is advised ;)


Theobomos Secret Laboratory (47+)

Theobomos, a dungeon snuck in with 1.2, bears strong resemblance to its lower-level counterpart but fear not there's plenty of death to go around.

[ame="http://www.youtube.com/watch?v=ZyLkepLIwgY&fmt=18"]YouTube - Aion KOR - Theobomos Indeon Dungeon Boss (no sound)[/ame]

But what would a dungeon be without a giant guy wearing chains? All I have to say is good luck and avoid those fingers, they look sharp!


Aetherogenetics Lab (41+)

Dark and damp laboratory anyone? The Aetherogenetics Lab(formally known as the Lepharist Secret Labratory) is a mid-level trip to the old days of potion brewing and creepy old men with brooms.

[ame="http://www.youtube.com/watch?v=iss1wu7hmoU"]YouTube - Lepharist Secret Laboratory[/ame]

Try your luck and see if you can survive, it's hardly the most friendly of dungeons. Beasts and men alike walk the corridors, Elysea isn't going to pull punches with this one.


Alquimia Research Center (41+)

Oh what a charming dungeon you have good sir. Experimentation and mutulation is the name of the game folks and what better place to do it than a research center?

[ame="http://www.youtube.com/watch?v=g63upltJuyg&fmt=18"]YouTube - Aion - Instance Game play (Alquimia Research Center)[/ame]

Protected by powerful elite-class mobs the Alquimia Research Center is one tough nut to crack in the frozen heart of Besulan. Fight your way past gates and walls of warriors and mages to the middle, who knows what treasure awaits you. Conspiracies just waiting to unfold...


Draupnir Cave (43-50)

A spacious cave deep within the bowls of Besulan the Draupnir cave is a fairly high instance with an... interesting assortment of monsters. From hissing beasts to floating rocks the cave is certainly an interesting place to be.

[ame="http://www.youtube.com/watch?v=qJQxMCO2_0Y"]YouTube - Aion - Final Draupnir Cave run ( Level 45+ Instance Game play)[/ame]

Of course the Balaur always find a way to make an appearance and this instance is no exception!

Rumor has it there are some pretty crazy drops to be found too xD


Eracus Temple Cavern (28-35)

What a nice change from all the doom and gloom.

The Eracus Temple Cavern is considered to be a pretty early-game instance but with a stunning scenery of waterfalls and steep cliffs.

[ame="http://www.youtube.com/watch?v=DNsygrZfQFg"]YouTube - Kratia Snake Boss inside Eracus Underground Temple Aion Online US Beta #5[/ame]

You tell me how a snake can carry such an assortment of items and I'll give you my hat!


Fire Temple (30-38)

The Fire Temple, located within a smoldering volcano in Asmodae the name really does seem appropriate.

A mid-level instance the Fire Temple features several cavernous chambers with patrolling lava monsters and golems. Considered one of the more important instances in character development the fire temple is typically sought after for the final boss, Kromede.

[ame="http://www.youtube.com/watch?v=htbZ4lExl8c&fmt=18"]YouTube - Aion KOR - Temple of Fire (preview)[/ame]

Keeper of the Kromede weapons many players will farm this dungeon for days on end in desperate hope of obtaining such a prize.

The corrupt judge is in no rush to hand over her prizes though...


Lava Caves (40+)

An extensive network of caves and passages the Lava Caves are home to the oh so appealing Klaw. In the eastern reaches of Morheim lies a rather humble cave entrance but within... things certainly get interesting.

[ame="http://www.youtube.com/watch?v=vj00gltIyjc&fmt=18"]YouTube - Aion CHN - Lava cave of Taran (outdoor dungeon)[/ame]

The Lava Caves are certainly no walk in the park with the constant fear of bottlenecks, patrolling Klaw and dead ends. Best of luck to those of you brave enough to navigate it!

If you're visiting for a mission quest see if you can spot the scene from Lord of the Rings! ;)


Please bear in mind that there's a pretty high chance some instances/dungeons are missing from this list, data is somewhat hard to come by having only just been translated! Forgive me for my human failings ._.

Posted Image

Forum Changes


People have grown fond of remarking that my news threads tend to be in sections in three, well hurr hurr you're right again! I have yet another little group of forum changes to share with you oh patient fans of Aion so lets get to that eh?

~General Guides~
First off you may have noticed that General Guides has been attacked with a blow-torch of heavy moderation. As Aion approaches we are shifting our focus onto things that players will need and admittedly many of us need a helping hand every now and then.

General Gudies, a section for guides about the game in-general funnily enough, is certainly starting to pick up in traffic with a lot of good quality material being posted. On that note all stickies in GG have been replaced with a singular list - http://www.aionsourc...uides-list.html Specifics can be found in that thread although the concept is pretty simple. Users are welcome to suggest guides to be added/removed/starred (see in-thread for the star thing) in the thread itself.

Looking for inspiration for writing your own guide? I'd advise checking out http://www.aionsourc...d-pvp-aion.html which certainly caught my eye this week! Nice job Aion Bunny ;)

Open-Beta Forums!

A bird? A plane? Silly fool you're inside on your computer, it's just the new open-beta forums. With OB just around the corner it's about time to unveil our specific forums for the event. Located in Server-Specific forums (just below Aion News) rest our two lovely new categories. Do bear in mind that we will be wiping these forums after OB to be replaced with the NA/Eu release forums.

North American Server Forums
European Server Forums

Just to go over the ground-rules for these specific forums. We have decided that people grow a certain amount of attachment to their server even in a beta and things can get... heated. On that note we're willing to make compromises and be relatively lenient on Moderation calls within these two categories. Please note that this will vary from Moderator to Moderator and common sense still applies. Obvious trolls will be sprayed with mace, you have been warned.


Posted Image

And that's about all I have for you folks this morning. Be sure to get some rest, you'll be needing it come mid-September!

Later, Cynic <3
Posted in: News
Hey everyone-

AionSource is here in Seattle report live all weekend long from the Penny Arcade Expo and bringing you all the latest Aion news and eye-candy! NCsoft has a very large and prominent booth center floor just waiting to draw in thousands of established and new Aion fans. The beauty of having a press pass is, they're not here, yet. So here are some nice pictures of the booth, before the riots of gamers embrace it:


Looks great, wouldn't you say? Nice job, NC! You deserve a reward and I just happen to have some!

One thing I really like doing is giving back to the team. To promote their game, they distribute swag of various types to thousands of people who may or may not be excited to receive it so I like to return that favor with swag of my own!

This year, it's personalized mugs for the community team and a large mural of the lovely Aion poster that was distributed at Comic Con this year.


Posted Image



Posted Image

Posted Image

Posted Image

Posted Image

Posted Image

Posted Image


And finally, my attaire for the day:

Posted Image

Stay tuned for more updates as the day goes on, and be sure to follow Aion_Source on Twitter!
Posted in: News
Courtesy of NCSoft's translation team we now have officially translated patch notes and a lovely letter, some small details have been withheld due to lack of relevance.

There's also a little bit of insight into the future, here we go! Be sure to read my little blurb at the bottom too before replying hahah

Posted Image

Letter from Aion Producer Brian Knox on Open Beta


Hello!

Welcome to the Open Beta Test for Aion in both Europe and North America.

Below you will find a list of the major changes and additions to Aion since you last participated in our Closed Beta Test. We have done our best to provide a comprehensive list of changes. The Open Beta brings the game content up to the 1.5 patch that is available in Korea; the same updates that were made to the Korean live servers are being implemented here, as well. While there may be some differences when comparing the official NA/EU notes to fan site translations of Korea's official notes, the game content is the same.

Not only does Open Beta bring a number of game improvements and additions, you'll also notice that we had a major terminology overhaul to complete our effort of Westernizing the game. Many skills and items have changed since the Closed Beta Test and should be a welcome surprise as you explore the world.

While we feel the Open Beta version will provide a complete experience, we wanted to note that this is not our final update before launch. Our launch version is in internal testing, and it will continue to flesh out the 1.5 update with the help of your feedback and experiences in Open Beta.

Please remember this is an Open Beta Test, and while our goal is to provide you with a flawless Aion experience, there are behind-the-scenes infrastructure tests happening to prepare for launch. One very important area that will affect everyone is that we will be balancing races as folks rush to log into the servers. As a result, you may get a "This race cannot be created" message because that server is starting to become unbalanced. It's important to us that we try and keep a balance of the races during the Open Beta of Aion. If you come across this message, please feel free to try another server or wait until the server balance has tipped back.

Another hot topic has been our Web site and whether we will be bringing over some of the services that Korea has provided to their community. The short answer is yes! Just like the PowerWiki, we will be bringing some of these services to our own site. We hope to begin rolling them out in the coming weeks.

Overall, we are very excited for Open Beta - it is a culmination of a lot of effort and the feedback of our community. For example, one of the most requested features during Closed Beta testing was a suggestion to use the left mouse button to change the camera. We also added more content both in the persistent game world and in instanced dungeons. You'll see this change and many others were added in this game update, including:

  • New Areas: Theobomos (Elysea) and Brusthonin (Asmodae)
  • New Instances!
  • Over 40 new default faces have been added to character creation.
  • Increased PvPvE rewards
  • UI changes (click-to-move has been disabled by default)
  • New items!
  • New skills + increased balance
  • Tons of new quests.
  • Advanced Stigma Stone System
  • Chat Channels
    -Class
    -Region
    -Looking For Group
    -Languages

Find a full list of patch notes here.


With this update there is a lot of great content and a very fun world to explore, and we hope that during Open Beta you will experience the magic that is Aion.

Open Beta starts 9 a.m. PDT (5 p.m. BST, 6 p.m. CEST) on Sunday, September 6th.

Brian Knox
Producer, Aion

Posted Image

Open Beta Patch Notes (v.1.1-1.5)


Contents

1. New Areas
2. Instances
3. Characters
4. Skills
5. Items
6. Quests
7. User Interface
8. NPCs
9. Abyss
10. Miscellaneous


New Areas

Theobomos (Elyos)

Stories have been passed down through the years about statues of Empyrean Lords carved on cliffs and temple pillars in Elysea. This legendary area has been recently rediscovered and adventurers are now making their way to Theobomos. The Dragon Lords scourged the land with a most unholy fire-the landscape burns even now! You must assist Daevas dispatched to put out fires or help them contain the consuming flames.

You and your friends can also help Shugos who stumbled into considerable danger while excavating for ancient treasures. Conquer the dangers and see what treasures may be yours.

Does the Theobomos Secret Research Center hold the clues necessary to unlock an ancient weapon? Explore this new instance and find out!



Brusthonin (Asmodian)

Vritra's unholy curse struck Brusthonin and slew the entire populace. More terrifying was the awful moment they awoke to undeath. Holy trees were planted in the Aetheric Field to purify the afflicted region, and adventurers fight to counter the contamination in the surrounding area. Some areas resist the blight, bolstered by hearty Ginseng. Skurvs want that Ginseng, but something is keeping them at bay.

Travel within Brusthonin is available through the North Gateway of Havenjark Cemetery in Brusthonin. An aerial route connecting Baltasar Hill Village and BuBu Village at the Brusthonin's Settlers' Campsite has also been added.


The Adma Stronghold instance is also located in Brusthonin. Explore the dark mysteries and corruption in its ancient halls.



Instances


A number of new and varied instances are opening their once tightly-sealed doors.

The newly-added dungeons are filled with new mysteries and pose different challenges. For great rewards, lots of Abyss points, and fun with friends, embark on a dungeon crawl!


Dark Poeta: Asmodae and Elysea have a new battlefront against the Balaur

In the past, the Elyos destroyed the Abyss Gate in Poeta. The scheming Balaur launched countless assaults until the gate was reopened-at a price. The gate opened into a future Poeta, with a new timeline. The Balaur poured through and subjugated the region. Daevas fight to foil ruthless Balaur plots in the ruins of Dark Poeta. Will you join their fight?

To access Dark Poeta, you must be level 50, and have acquired certain items through quests. Leah in Sanctum and Heimdall in Pandaemonium will start you on your journey. The Temporal Stone, an entry item, can be acquired through Maloren in Heiron, Hresvelgr in Beluslan, as well as Suirng**, located in the Eye of Reshanta, at the deepest layer of the Abyss.

 


Race

Quest Name Location NPC Number of quest items acquired
Elyos Materials to empower* Heiron
Black Tears Swamp
Maloren 20 pieces
  [Group] Materials Needed!* Eye of Reshanta Suirng* 5 pieces
Asmodians Materials to Gather power* Beluslan
Hoarfrost Shelter
Hresvelgr 20 pieces
  [Group]Activate Artifact* Eye of Reshanta Suirng* 5 pieces


Enter the instance through the artifact devices located in the Black Tears Swamp in Heiron or Beluslan's Hoarfrost Shelter.

In Dark Poeta, you can acquire Abyss Points by defeating monsters or collecting rare items, and you can obtain even more points by destroying nearby objects or defeating the stationed boss monsters.

In order to obtain a higher score within the time limit, you can fight a boss monster on a considerably higher difficulty level. (But if the dungeon invasion is unsuccessful, you cannot encounter this boss monster.) Your group can only enter the boss' lair through the Asmodian's Gate of Dimension** for only five minutes after the final score is shown. The monster will disappear if not attacked soon after you enter the lair. The higher the level of difficulty of the boss monster, the better the items you will acquire.

Dark Poeta can be entered once every 12 hours.

Contested Lands - The Dredgion

In the Dredgion, the Balaur amass their battle might, determined to conquer the Abyss. The Elyos and Asmodians can both enter the area and engage in fierce battles to neutralize this threat. They can even enter simultaneously and compete in the PvPvE dungeon!

Infiltrate the Dredgion's interior and destroy as many energy cells as possible. The ultimate goal is the death of the Dredgion's captain, but not knowing when and where the next attack will come from will keep you on the edge of your seat.

The Dredgion can only be entered at specific times by requesting entry through the NPC. During the available hours for entry request, an entry request button along with a system message will show at the upper right hand corner of the screen for all characters able to enter. You can enter as an individual, group, or quickly access a new or existing instance in progress. Elyos and Asmodians may enter only when the necessary number of people have registered, which may cause a brief delay.

Elyos can register to enter with the NPCs Asellus*, Pullasgos*, and Hippotades* at Reshanta's Teminon bind point; Asmodians can register with the NPCs Buri*, Okun*, and Rukbas* at Reshanta's Primum bind point.

Accumulate Abyss Points by defeating monsters or destroying Surkana Power Cores, the energy cells of the Dredgion. You can also earn points by defeating characters from the opposing faction, although you won't earn points by defeating a character with 0 points. You lose some points when you are attacked and defeated by a character from the opposing faction. When a character of a faction winning by more than 1000 points is defeated by a character of the losing faction, the winning camp will lose 1.5 times more points.

Paths to the command center are varied, and there are many ways to disrupt the opposing faction or help allied forces.

The invasion ends when you defeat the boss or when the allotted time passes. At that time, the individual points are added, and the faction with the higher total score is victorious. Abyss points are given according to the number of points acquired, and the victorious camp receives bonus Abyss points. In addition to acquiring Abyss points, you can also obtain items by defeating the special boss monsters that appear at random.


The Steel Rake:

After the Cataclysm, the Abyss formed and everything changed. Within that vastness, some Shugos became more aggressive-- warriors rather than merchants. They call themselves Shulacks. A particularly fierce band of Shulacks formed the Steel Rake Pirates and call the pirate ship Steel Rake home. Enjoy new adventures in this instance with a rescue operation, espionage, and more!

This is a party instance where up to six people in the group can enter at a time, every six hours. Only characters above level 40 may enter after completing an entry quest.


Race Quest Name NPC NPC Location
Elyos Cost of Goodwill Roikinerk Heiron
Asmodians Suspicious Summons Uikinerk Beluslan

Elyos may enter via Hikaroong in Sanctum and Asmodians may enter via Midori-ring* in Pandaemonium.

Many different paths through the instance exist, and the difficulty changes depending on the path you select.


Abyss Fortress Dungeons

The three fortresses located in the lower level of the Abyss (Sulfur Fortress, Siel's Western Fortress, and Siel's Eastern Fortress) and the five fortresses located in the upper level (Asteria Fortress, Ruins of Roah Fortress, Krotan Refuge, Kysis Fortress, Miren Fortress) all contain dungeons ready to be explored. There are numerous quests available in these fortress dungeons, making the fortress wars even more important-and rewarding.

The faction that controls the fortress can go in through the entry point deep within the fortress. Only the race that controls the fortress may enter.

An entry quest must be completed to access these instances.

 


Race

Entry Quest Name NPC NPC Location
Elyos [Group] Killing the Nochsana Fortress Guardian Deity General Nereus Teminon Training Camp
Asmodians [Group] Killing the Guardian Deity General of the Training Camp Lisya Primum Training Camp

Each instance contains many treasure chests, and the goal is to acquire the most treasure chests within the time limits.

The difficulty of the monsters that appear in the instance vary by fortress, and after a set amount of time, the treasure chests can disappear one at a time or all at once.


Nochsana Training Camp:

Nochsana Training Camp is a dungeon for characters new to the Abyss, not unlike tutorial for the Abyss fortress wars. You must be level 25-28 to enter, and each race has an entrance at the Abyss bind point.

Earn the right to enter by completing a quest, and you may enter every 18 hours.

Check the re-entry time by typing /checkentry.



Characters

The level cap has been raised to 50.

Repose

When a character higher than level 20 is logged out of the game, they gain the energy of Repose - and earn an extra 20-30% experience when killing monsters and enemy faction members! It takes two days to rest up to 100%.

Repose is applied when killing monsters or defeating characters of the opposite faction. An icon in the top right corner of the screen shows when your character has this energy stored.


Titles

Several new titles have been added. These new titles are earned by completing new level 40-50 quests.

 


Race Title Name Title Effect Related Quest
Asmodians Marked One HP + 27 MP + 28 Physical Defense + 4 Summon Quest
  Spiritspeaker MP + 40 Magic resistance + 4 Dishonored Secret Quest
  Pirate of the Carobian Physical Attack + 2 Physical critical hit + 5 Captain's Cap Quest
Elyos Azoturan Destroyer MP + 36 Physical critical hit + +6 Pieces of Memory 3 Quest
  Drakanhammer HP -45 Magic Boosting Power +45 Theobomos's Secret Research Quest
  Homuron Knights HP +40 Magic Resistance ?6 Evasion +6 Cursed Zirius Quest

Increased PvPvE Rewards

Players now receive a penalty when killing players of the opposite faction in that faction's territory. A Curse (Stage 1) or Heaven's Judgment (Stage 2) befalls your character; the severity depends on the number of players killed. These penalties are applied more quickly when killing a lower level player than you.

A Curse prevents entry into the Abyss. Heaven's Judgment also prevents entering the rifts as well as the use of a Kisk's resurrection in the opposite faction's territory.

For the Elyos, the penalties are known as Azphel's Curse or Heaven's Judgment of Azphel; Asmodians suffer from Ariel's Curse or Heaven's Judgment of Ariel.

Players afflicted with these penalties are exposed on the map to players of the opposite faction when in their territory. These intruders cannot completely hide.

Afflicted players are marked with the title of either Cursed Intruder or Heavenly Judged Intruder.

Players who kill these Intruders who have invaded their territory will receive a reward. A buff is granted to twelve players who are near a corpse of a slain Intruder, depending on their contribution of killing the player. When the Intruder is killed, a message informs all players in the area.

The Curse or Heaven's Judgment is lifted when the Intruder returns to the Abyss or his or her own faction's territory for a certain amount of time.


Greater Stigma Slots

With the newly added Greater Stigma Stone, a Greater Stigma slot has also been added. Up to three Greater Stigma slots can be obtained through quests. This new Stigma slot can hold both ordinary Stigma stones and Greater Stigma stones. (The regular Stigma slot cannot hold a Greater Stigma stone.)

Greater Stigma stones can only be equipped when all prerequisite skills have been acquired by equipping the requisite Stigma stones. Greater Stigmas can be purchased with AP (Abyss Points) from the NPC in the main cities and the Abyss.

 


Elyos Battle Type Magic Type
Sanctum Okirhoi Telepos
Abyss Teuker Monitan
Asmodians    
Pandaemonium Karnaf Shinmara
Abyss Cir Barburuka

Other Character Changes

Small amounts of experience can now be gained through combat with the opposite faction.

For maintaining balance among the classes, some debuff manastone activation effects have been adjusted. When weapons are equipped in both hands, the left hand weapon's debuff manastone trigger rate now activates at a lower rate than before. This does not apply to bleed or poison effect manastones.

To protect from the illegal acquisition of experience and Abyss Points (AP) through party play, the distribution method among party members has been changed. When an individual was killed or logged out, the total experience/AP/DP was divided among the remaining party members. But now the damage contributed by that character is deducted from experience/AP/DP and distributed among the party members.

The damage inflicted on a character from another character's attack has been decreased.

Interrupting skills in progress through moving, jumping, etc., no longer allows those skill's combo chains to activate.

New emotes Meditation and Prayer were added. These new emotes can be purchased from the Daeva NPC of the acting acts* at each city.



Skills


Level 46-50 skills are now available, including new skills and higher levels of existing skills. Elyos may purchase the new skill books at the Protectors Hall in Sanctum. Asmodians will find them at the National Assembly Building in Pandaemonium.

Level 45 Stigma Stones can no longer be acquired. Existing Level 45 Stigma Stones have been renamed as Ancient Stigma. New level 50 skills with the same effect as Ancient Stigma skills that you were able to gain at level 45 are now available through each class's masters. The names of each skill are the same as Ancient Stigma skill names that are gained at level 45.

 


Class Elyos Asmodians
Gladiator Force Blast I Piercing Wave I
Templar Holy Punishment I Righteous Punishment I
Ranger Brightwing Arrow I Darkwing Arrow I 
Assassin Light Pattern Explosion I* Darkness Rune I
Cleric Yustiel's Light I Marchutan's Embrace I
Chanter Word of Spellstopping I Aetheric Field I
Sorcerer Magma Eruption I Lava Tsunami I
Spiritmaster Command: Elemental Flow I Spirit Sacrifice

New skills for levels 1-45 have been added.

 


Class

 Level Name Description
Gladiator 37 Wall of Steel Parries physical attack 5 times in 30 seconds. 
  45 Draining Blow Inflicts physical damage on a fallen  enemy and increases recovery from the attack by 100% of HP. 
Templar 45 Aether Armor I Magic resistance increases by 800 for 30 seconds. 
Ranger 45 Bestial Fury I Bow's attacking distance decreases by 15m, but physical attack and attack speed increase. 
Assassin 45 Shadow Walk You are in advanced hiding status for 5 minutes.   You cannot use this during battle. 
Cleric 16/28/40 Tranquility Decreases your Enmity Rate toward the target.
  45 Stability Decreases enemies? Enmity Rate within certain range. 
Chanter 45 Recovery Spell Instantly recovers the target's HP and maintains that status for a while. 
Sorcerer 28 Ice Harpoon* Creates a shield blocking all physical attacks for 4-5 seconds.
  45 Ice Harpoon I Performs magical water attack. 
Spiritmaster 25 Summon Ally Consumes 1 Piece of Dimension to summon one group member in the area. 
  40 Cloaking Word Allows group members and summoned spirits to hide for a certain period.  Mobility is limited while hiding.
  45 Cyclone of Wrath Causes continuous damage to the target with Magical Wind.

Over 90 types of ordinary Stigma Stones and Greater Stigma Stones have been added; these can be acquired by consuming Abyss points

 


Class Level Skill Name Prerequisite Stigmas Skill Details
Gladiator 45 Precision Cut Weakening Severe Blow
and Crippling Cut
A powerful damaging skill that never misses.
  45 Berserking Lockdown Accuracy and defense are decreased, but physical attack is greatly increased.
  45 Spite Strike Stout Spirit* and
Smash of Revenge
After successfully parrying, inflicts damage on the target and stuns it.
  45 Sharp Strike Equip Two-handed Weapon Damage skill that raises the critical rate.
  50 Severe Precision Cut Destructive Strike
and Daevic Fury
Range attack skill with high damage and accuracy.
  50 Vicious Blow Experienced Counterattack*
and Sharp Strike 
A sharp two-stage chain skill with a high critical hit rate.
Templar 45 Prayer of Resilience Arouse Anger* Restores player?s HP by 2,181.
  45 Prayer of Victory Bodyguard and
Taunting Roar
For 2 minutes, increases the HP of nearby group members by 1,000 each.
  45 Divine Justice Indignation
and Ankle Blow
Inflicts earth damage on a range target and stuns him for 2 seconds.
  45 Fury of Atreia Shield of Protection A Robust Blow three-stage chain skill that inflicts earth damage.
  50 Shield of Faith Resuscitation and
Armor of Protection
For 30 seconds, uses Shield Defense on 10 attacks.
  50 Empyrean Fury Mind Destruction
and Magical Smash
For 30 seconds, increases physical attack, magical accuracy, and magic boosting power.
Ranger 45 Gale Arrow Retreating Slash
and Breath of Nature
A physical damage skill that can be used while moving.
  45 Speed of the Wind Blunt Trap* Increases player?s movement speed by 18% for 1 minute.
  45 Explosive Arrow Bow of Blessing
and Focused Shots
A physical damage skill that inflicts powerful damage.
  45 Hunter?s Might Arrow Deluge For 10 seconds, 2 attacks have a greater chance of a critical hit but the bow attack range decreases by 5m.
  50 Heart Shot Gale Arrow and
Frenzy of the Wind*
A physical type skill with high damage and chance of critical hit.
  50 Lethal Arrow Explosive Arrow
and Hunter?s Might
A physical skill with very high damage.
Assassin 45 Beastly Scar Rune Knife and
Rune Burst
A four-stage chain skill that can be used after Beastly Strike.
  45 Agonizing Slash Eye of Wrath A quick slash two-stage chain skill that consumes the target?s magical resistance and attribute defense for 15 seconds.
  45 Apply Lethal Venom Apply Deadly Poison and
Contract of Accuracy*
Inflicts an additional strike with a 20% chance for 30 seconds.
  45 Lightning Slash Blinding Burst A quick slash two-stage chain skill that consumes the target?s magical accuracy by 200 for 30 seconds.
  50 Agony Rune Beastly Scar
and Flurry
A two-stage chain skill of all rune skills.
  50 Dash and Slash Apply Lethal Venom
and Lightning Slash
A skill that inflicts damage on targets within 20M and.
Sorcerer 45 Illusion Storm Curse of Roots and
Curse of Weakness
Range attack that inflicts firedamage in an area around the player, and inflicts stun in that area for 4 seconds.
  45 Illusion Vaizel?s Wisdom Removes 1 physical abnormal condition from player, and player can evade 2 physical attacks for 10 seconds.
  45 Hurl Boulder Ice Sheet and
Wind Blade
Inflicts earth damage.
  45 Supplication of Focus Zikel?s Wisdom Increases magical accuracy by 1,000 for 20 seconds.
  50 Sleeping Storm Illusion Storm
and Illusion
Inflicts sleep on nearby enemies for 20 seconds and increases attribute defense.
  50 Flame Spray Hurl Boulder and
Supplication of Focus
A fire damage skill with high damage.
Spiritmaster 45 Cyclone of Wrath Sympathetic Switch* Inflicts wind damage on enemies.
  45 Armor Spirit Weaken Spirit and
Spirit Recovery
For 5 minutes, increases the spirit?s magical attack, all attribute defense, magic boosting power, and movement speed.
  45 Shackle of Vulnerability Body Root and
Sigil of Silence
For 30 seconds, decreases attack speed and decreases all attribute defense by 200.
  45 Magic Implosion Ignite Aether Removes up to three buffs, inflicts additional damage by the deleted number, and for 30 seconds, inflicts added damage every 6 seconds.
  50 Spirit Destruction Summon Energy of Cyclone and
Strengthening Spirit: Enchanted Armor
A command skill that inflicts magic damage according to the spirit?s attribute.
  50 Infernal Pain Blunt Shackle* and
Magic Implosion
Inflicts earth damage on the target, and inflicts more damage every 3 seconds for 12 seconds.
Cleric 45 Splendor of Rebirth Flash of Recovery and
Splendor of Recovery
Recovers the target?s HP by 320 points, plus an additional 320 points every 3 seconds for 21 seconds, and increases physical defense by 200.
  45 Shatter Memory Splendor of Purification Decreases player?s enmity.
  45 Chain of Suffering Grace of Empyrean Lord
and Anger of the Earth*
Inflicts earth damage and additional damage every 12 seconds for 2 minutes. If killed during the effective time, forcibly returns player to the bind point.
  45 Hand of Reincarnation Sage?s Wisdom Lasts for 5 minutes. If killed while active, resurrects with HP and MP at 50%.
  50 Ripple of Purification Splendor of Rebirth
and Shatter Memory
Removes 3 abnormal conditions from nearby group members, and recovers HP by 3,706.
  50 Summon: Noble Energy Successive Agony* and
Hand of Reincarnation
Summons energy that inflicts range attacks.
Chanter 45 Stamina of Restoration Rage Spell Restores player?s HP by 2,262.
  45 Blessing of Wind Spell of Trap and
Prominence Status
For 20 seconds, inflicts 100% additional attack damage .
  45 Magic Recovery Protection Jin and
Incantation of Inspiration
Recovers player?s or target?s MP by 1,500.
  45 Blessing of Rock Spell of Protection For 30 minutes, increases HP, all attribute defense, and physical defense.
  50 Mountain Crash Stamina of Restoration
and Blessing of Wind
Inflicts physical damage on the target.
  50 Invincibility Mantra Magic Recovery and
Blessing of Rock
A mantra skill that increases party members? MP, physical attack, physical defense, and magic boosting power.

Templar

Iron Skin can now be used with the Templar's Greatsword equipped.

The effect range of Provoking Roar has been changed from 9m to 10m.

The Iron Skin skill effect is put above the Attack skill effect.

The damage reflection rate of Righteous Punishment* has been slightly increased.

The Gladiator/Templar's Siegebreaker skill has been enhanced.

The stun times of [Ancient Stigma] Holy Punishment, Holy Punishment, and Punishment of Light* have been changed to 3 seconds, and the skill cooldown time from 1 minute to 2 minutes.

The probability of captured by Divine Grasp has been increased.

The defense from Seal of Protection*has been decreased in PvP.

The defense of Empyrean Armor has been decreased in PvP.

A problem with duplicate messages when using an emote after casting Blessed Shield has been corrected.


Gladiator

A defense reduction debuff has been added to [Ancient Stigma] Piercing Wave*, Piercing Wave*, and Piercing Rupture*.

Force Cleave has been changed to a level 2 long-range chain skill continued from Cleave.

When blocking a physical strike with a weapon using Wall of Steel, the effect is now receiving half the damage rather than blocking all of it.

The attack enhancement of Aion's Strength has been increased in PvP.

The defense boost of Defense Preparation* has been increased in PvP.

Magical accuracy has been added to Aion?s Strength skill effect, and the attack enhancement has been increased in PvP.

A problem with receiving additional damage when climbing the lava using the Slaughter skill has been corrected.


Ranger

Movement speed is decreased while using Sniper Stance in flight.

A problem with using the Sandstorm Trap skill in the air has been addressed.

If an opponent has been immobilized due to Binding Arrow or Shock Arrow* skills, the status is no longer affected by the one-time use of physical healing potion.

Shock Arrow* has been changed to have the same effect as Shackle Arrow*.

[Ancient Stigma] Condor's Arrow and Deadly Arrow have been changed to have the same effect as [Ancient Stigma] Brightwing Arrow and Holy Arrow.

Vaizel's Arrow* and Triniel's Arrow* skills have been changed to cast skills.

The cooldown time of Stunning Shot has been reduced from 18 seconds to 12 seconds.

The cooldown time of Rupture Arrow* has been reduced from 32 seconds to 24 seconds.

The See-through Eye* skill book has been added.


Assassin

[Ancient Stigma] Radiant Rune, Radiant Rune, and Divine Rune have been changed from a stun to silence and decrease in attack speed.


Scout

A problem with not being able to evade the Assassin?s Ambush* skill while using Focused Evasion* has been addressed.


Cleric


Clerics can now earn the Calmness skill. This skill can be acquired at levels 16/28/40 and reduces the enmity rate toward your target when used.

Brilliant Protection*, Yustiel's Splendor*, and Marchutan's Splendor can now be used in a non-combat state.

Chastise damage has been decreased, and the damage rate of Chastise II has been increased.

The damage of Smite V skill has been slightly decreased.

A system message displays if your Cure Mind or Purify spell is not high enough level to dispel the target.

Healing Grace* I, II, III skills now have greater HP recovery.


Chanter

Recovery Spell*, Word of Life, Swiftwing, Shield Mantra*, and Protection Mantra* can now be used in a non-combat state.

The damage rate, MP consumption, and cooldown time of Soul Crash skill have increased.

The cooldown times of Stunning Strike and Soul Strike skill have increased from 10 seconds to 12 seconds.

The skill accuracy of Binding Word and Defense Incantation has been increased.

The cooldown time to restore the Rage Spell* skill effect has been changed from 100% to 500%.

The cooldown time for Binding Word has been changed from 5 minutes to 45 seconds.

A problem with being unable to use Tremor while inflicted with Silence has been corrected.

A problem with being unable to see the Stunned effect when using Soul Strike has been addressed.


Mage


Stone Skin now inflicts less damage in PvP combat.


Sorcerer


The immobilization and movement speed effects can be removed when using the Dimension Door skill.

The range of Cold Summon* has been changed from 2m to 3m.

The casting time reduction effect has been increased while using Boon of Quickness*.

The fire resistance effect of Flame Fusion* I and II have been changed from 40/50 to 120/150.

Winged Magic I and II passive skills have been enhanced and the Winged Magic III skill has been added.

Curse of Weakness* I and II skills have increased their duration from 8 seconds to 1 minute, and the Curse of Weakness* II effect has been enhanced.

The cooldown times of Lumiel?s Wisdom*, Zikel?s Curse*, and Vaizel?s Wisdom* have decreased from 1 minute to 30 seconds.

A problem with not being able to see the effect of Ice Sheet III has been addressed.

A problem being unable to move the character when using the Barrier of Severance* skill has been addressed.


Spiritmaster

Curse of Water and Curse: Movement Speed* have been changed so that the effects do not decrease during the Fire Spirit state.

Summon Energy skills can now be used while flying.

The MP consumption rate of Fear Shriek has been slightly decreased.

The reuse time of Summoning Alacrity has been changed to 1 minute.

The HP and defense of the Earth Spirit that the Spiritmaster summons have been increased.

The HP of the Tempest Spirit and the Magma Spirit summoned by the Spiritmaster has been increased.

Spiritmaster's Wing Root skill effect has been changed; flight time decreases by 20% instantly and continues to decrease by 6% every 3 seconds for 30 seconds.

The Spiritmaster no longer receives falling damage after using the Fear skill while transformed.

The MP required to cast Energy of Fire, Energy of Wind, Energy of Water, Energy of Earth, Dispel Magic*, and Ignite Aether have been decreased.


Other Changes

A problem with being unable to remove buff and debuff skills of some classes has been corrected.

A problem with being able to use healing skills on group members in other channels has been addressed.

A problem with cancelling an automatic attack when pressing a movement key during skill cooldown has been corrected.

When active defenses (evasion, weapon block, shield defense, etc.) are initiated, a problem of already activated counter skills becoming inactive has been corrected.

A problem where the target set to be followed continued to be followed even after using the Invisible* skill has been corrected.

When using a skill with bleed effect or equipping an item with the same effect, the effect color that appears has been changed from red to black.

The debuff that makes skill use impossible has been renamed from Restraint to Sealing*.



Items

Daevanion items have been added and can be acquired as quest rewards starting at level 30, as well as mob drops. Level 50 Daevanion items are also available. Daevanion armor consists of set items that provide additional bonuses based on the number of pieces equipped.

Set items that grant a bonus stat when wearing an item have been added. These items can be obtained through instances, quests rewards, and crafting rewards.

New special designs have been added to produce items of level 45-50. These new designs can be acquired by craft request rewards and monster drops. Some of the items produced by the new special designs have a set effect.

Set effects have been added to some of the items available from named monsters appearing in new areas.

You can now change the appearance of headgear and uniqueAbyss/Draconic items. New weapons and Daevanion equipment cannot be changed.

Manastones with an item level higher than the item to be socketed cannot be used.

New collection items can be extracted at the newly added hunting grounds.

Weapon and shield items with a special appearance, which are related to a collection item, have been added. The related item can be produced with the materials acquired by a certain rate when collecting them. Changing the appearance of the item is possible and craft design can be acquired by a craft request reward and monster drops.

The maximum number of per-slot collection items, Stigma Shards, and Coins has been increased to 10000.

The Morphing Book was added to change the high-grade Refining Stone to many low-grade Refining Stones. The newly added Morphing Book of Refining Stone can be acquired from an Abyss Fortress Supply Soldier.

A Skin Remover has been added to restore the prevous appearance to an item with a modified. It can be purchased from NPC merchants in large cities. Talk to the appearance modification NPC, then place the item in the Appearance Modification slot, and the Skin Remover in the target slot.

Some of the Great Sword's stats have been increased.

Stat 

Changes
Basic Physical Attack 10% increase on average
Basic Parry Increase by 40 points

 


The effects of the Shock Alleviation Scroll have been increased.

Grade

Before modification After modification
Greater 313 338
Major 345 425



Effects applied by scrolls and potion can now be removed like magical buffs.

A problem with effects disappearing during combat with a Staff of Guardian / Archon Centurion has been addressed.

The color and appearance of some armor has been modified.

The manner in which attack speed options are applied has been changed to adjust the balance between classes. When equipping weapons on both hands, the attack speed option is now applied to the weapon with the higher attack speed option; previously, attack speed options were applied to all equipped weapons.

New wings have been added. The new wings can be obtained through a completion of the final missions of Theobomos in Elysea and Brusthonin in Asmodae. They are very awesome.

Only details for basic products were displayed in the design sketch; now details for high-grade products in addition to basic products are displayed.

Messages regarding crafting creation, success, and failure can be displayed to party members.

Physical Critical Hit and basic weapon defense for staffs has been increased.

Items that use all five item slots (upper garment, bottom garment, shoulder, shoes, and gloves) can now be equipped only in the upper garment slot.

New item sets are now available in the new instances.

The Physical Critical Hit option of Lannok?s Warhammer and Triroan?s Warhammer has been changed to the Magic Boosting Power option.

A problem where effects for Quick Scrolls and Wind Gust Scrolls overlapped and were not used at the same time has been corrected.

A problem where an effect is only shown on the handle of the Sword of Ghost when a Godstone is equipped has been corrected.

A problem with the appearance of equipping some items has been resolved.

A problem where closing a window removed Manastones has been corrected.

New Heroic class (orange quality) items have been added in the new instances.

Critical hit rates/values were lowered for swords and daggers and raised for great swords, polearms, staffs, and bows.

New morphing books have been added.

Master's Refining Stone has been changed to Expert?s Refining Stone.

New refining stone morphing books can be purchased from the quartermaster while occupying the Divine Fortress.

A morphing book for making new products? ingredients has been added.

Costumes with new appearances have been added. Purchase kimonos and formal wear from the Clothing Merchants in Sanctum and Pandaemonium.

New outfits obtainable at Theobomos and Adma Stronghold have been added. Elyos can acquire these items in the treasure box appearing at the Theobomos Research Center. Asmodians can acquire a new outfit by defeating Princess Karemiwen in the Adma Stronghold. (Sorry, the Princess dress can only be worn by female characters.)

Class-specific materials have been added to Atreia. They will proc rarely during normal collection.

 


Item

Gathering Results
Orihalcon Brilliant Orihalcon Ore
Mithril Brilliant Mithril Ore
Aether Brilliant Aether

Class-specific items, called Nex, can be obtained in the new instances.

New abilities to increase casting speed, increase or decrease enmity have been added to item options.

When the Aether Gatherer Hat is equipped, Aether that cannot be gathered now appears in gray on the radar.

New Abyss items that can be purchased with Abyss Points (AP) have been added, and now include set bonuses. These items can be purchased from Greater Weapons and Armor Contributors such as Adetes and Alcyone in Sanctum and Mannheim and Riegle in Pandaemonium.

Manastones that can be purchased with Abyss points have been added. You can purchase them from the Consumable Items Contributor in Sanctum and Pandaemonium.

Stigma that can be purchased with Abyss points have been added. They can be purchased from the Magic Class Stigma Contributors and Combat Class Stigma Contributors such as Sinamara and Carnap in Pandaemonium and Telephus and Ocarino in Sanctum.

When equipped power shards are used up, a function has been added to automatically equip shards of the same rank from your inventory.

When a kisk is active, the player automatically sees a registration confirmation screen. When the registered kisk?s activation time has 30 minutes, 10 minutes, and 1 minute remaining, a system message displays.

Hair Dye and Color Spray that change the character?s hair color and skin tone have been added at the Angelic Frippery Shop in Sanctum and Pandaemonium.

Incorrect appearances for some items have been corrected.

Items improperly placed have been corrected.

Various item names and descriptions have been corrected.



Quests

You can acquire Daevanion quests once you reach level 30 and level 50. Elyos can acquire the level 30 quest [A Meeting with a Sage] from Leah in Sanctum. Asmodians can start the level 30 quest [Wise Man Under a Guise] from Heimdall in Pandaemonium. Level 30 Daevanion quests can proceed only after completing all the final missions in the large city area. Level 50 Daevanion quests are given by Lavirintos in Elysium and Kvasir in Pandaemonium.

Daevanion quest reward items can be shared with other characters through an Account Warehouse within the account.

Characters can acquire a unique weapon, a legend weapon, unique armor and legendary armor by performing tasks that award the new Platinum Coins.

New quests have been added to Eltnen, Heiron, Sanctum, and Theobomos for the Elyos and Beluslan, Brusthonin, Morheim, and Pandaemonium for the Asmodians.

A Manastone exchange quest has been added to Manastone removers in every fortress.

Once you reach level 25, you can acquire a quest guiding you to a new master who will instruct you in the deeper mysteries of your class.

Quest reward experience from level 30 and up has generally increased.

When you complete some of the newly added repeatable quests multiple times, you will receive an additional reward.

The abilities of some Elyos and Asmodian titles have been added and modified.

A new quest has been added in Pandaemonium.

The tooltip information for quest items has been improved to include the corresponding quest name and type.

A problem where the quest status wasn?t always updated correctly in the Asmodian Balaur Assassin Quest has been fixed.

A problem with a missing mail arrival notice in the Asmodian Summon Notice mission has been corrected.

Final missions have been added in the Elyos and Asmodian capitals. When you reach level 50, the mission is automatically acquired, and you can only proceed when all the missions in areas excluding the capitals have been completed.

High level quests to obtain Greater Stigma slots as rewards have been added. They can be acquired from the stigma masters in Sanctum and Pandaemonium.

Ultimate Expert crafting quests have been added. You can become an expert of one type of crafting while already being an expert in another. Crafters can be an expert of two types of crafting in total. After becoming a master of one type of crafting, you can acquire the Best Master quest in order to become a master of another craft.

Quests that take place in the newly added instances have been added.

It is now possible to do repetitive exchanges for the Manastone Exchange quest.



User Interface

The left mouse button now controls the camera.

Click to move has been disabled by default.

The ability to invert the mouse has been added.

New character customization options have been added. You can now choose eye color, adjust the lengths of your character's arms and legs, and adjust the width of your character's shoulders.

Several new faces and hairstyles have been added to character creation.

Character appearance options are now listed by name and not by number.

It is now possible to move the camera and zoom in and out using the mouse in the character creation screen.

Different colors have been added to indicate server status. Online servers are green, offline servers are orange, and servers that are unavailable due to maintenance are grey.

You can now check the remaining time on a buff on your selected target by using the buff icon tooltip under the selected target's name. For summoned pets, you can check the remaining time of buffs in the pet information window.

The Branding system has been improved. You can now find the added Show Brand functions and Select Brand functions in the [Actions] tab in the Skill Window.

Show Brand functionality is usable only by group leaders, Alliance captains, or Alliance vice captain. The Select Brand function is usable only when a group leader or an Alliance captain assigns the brand to a target.

When showing several brands, [Ctrl+Tab] tabs through only the targets with brands. Create shortcut keys for Show Brand and Select Brand functions on the [Key Settings] tab under Options. When a branded target is dead, the brand will be removed automatically.

Images have been changed to better clarify the target's brand.

The three most recently used brand are displayed at the bottom of the target?s dropdown brands list.

Brands for spade, red arrow, musical note, and hot spring have been removed.

New brands have been added, including shields, bomb, and skull.

The /Dice command has been changed. When you use the /Dice command without any numbers selected, the maximum number is set to 100 automatically. Dice can also be used when solo. When using the /Dice command solo, messages are displayed to players nearby. The maximum value of /Dice has been changed to 100,000.

A block function has been added to the mail system. If you do not want to receive any mails from a certain sender among the mails you have received, you can block them by using the [Block] button at the bottom of the window.

The maximum number for the friend list and block list has been increased to 100.

When there is a character on a friend list not performing any action for 5 minutes, the [Status] section on the friend list will be changed automatically to Away.

You can adjust the transparency rate of the transparent map (displayed with the N key) by using the [Game Preferences] tab in the System Preferences.

The search function in the Broker window has been improved. Search functions for each level and group of levels have been added. The per-item sales price is now indicated. When searching for a certain word, the pertaining results for the keyword will be shown within the selected classification on the left side of the window.

When there are redeemable items left for sale on the Broker when logging in to the game, a system message displays, and an icon will be shown at the lower right-hand side of the compass.

A problem with overlapping page numbers in the list page of the Broker window has been corrected.

A standby period has been added to the channel teleports.

Poeta, Ishalgen: Standby time of 1 minute

Verteron, Altgard: Standby time of 3 minutes.

Theobomos, Brusthonin: Standby time of 5 minutes


Kisks are now classified as ones for a group, Alliance, and Legion.

Kisk for a group: You can only use the group where a summoned pet belongs. (Maximum registrant number 6)

Kisk for Alliance: You can only use the group where a summoned pet belongs. (Maximum registrant number 24)

Kisk for Legion: You can only use the group where a summoned pet belongs. (Maximum registrant number 48)


Legion announcements have been increased to 256 characters.

Experience is now displayed in the reward list in the Quest window.

The opposing faction can no longer see the level of a summoned pet.

A system message displays when all power shards have been used.

A group member that is far away can now be targeted when clicked.


In the Preview window, you can select the appearance in the combat and non-combat states by clicking on the button at the bottom of the window.

You can no longer see items for a gender other than your character's.

In the Game Options, the Reject Invitation to Group option has been changed to Reject Invitation to Group/Alliance option.

Group/Alliance Information has been added to the chatting system information. You can adjust the system information pertinent to a Group/Alliance by using the related option.

A message to all members has been added for a chat leader: /ChannelNotification [Channel Name/Number] [Message]

An image displays around the target when magic is resisted.

Characters or groups in an instance cannot be invited to an Alliance.

Problems with being unable to transfer a character at certain areas, and with abnormal falling, have been addressed.

Corrected an issue where a collection was spawned in an area where it could not be reached.

The /PING command has been added to check the current network status.

A class exclusive channel has been added.

A notice message when a Legion member logs in has been added.

A message that displays the record of sold items when an item is sold in a private store has been added.

A function that prevents a blocked opponent?s messages from being displayed, even in the public channel chatting, has been added.

The macro ending message is now only displayed in a chat window.

More information has been added to the beginner's help.

Name information for a recipient can now be displayed in the send mail confirmation window.

The minimum size for the separated chatting tab has been changed from 7 lines to 5 lines.

Corrected: Changed name not correctly applied when changing a tab in the pop-up menu of the separated Chat tab.

Problems with the display of the quickbar and names for chatting tabs have been corrected.

A problem where a skill was repetitively running if its hotkey was set up as text has been corrected.

The skin color for the basic Elyos female face number 23 has been changed from blue to peach.


A Group / Alliance gathering function has been added so that group and alliance members can be gathered quickly. Enter /recruitgroup and /recruitforce in the chat window, or use group gathering and alliance gathering buttons in the Find Friend window or Alliance window to create gathering links. Left-click the gathering link of the chat window to send messages to the linked group / alliance leader as a whisper. Right-click on the gathering link of the chat window to check the corresponding group and alliance member information.

A mini-map zoom-in and -out function has been added to the compass.

The use of to hide your own character and other player characters has been improved. The shapes of members who belong to the same group and alliance will now be maintained. Also, even if this function is used, characters of the opposite faction can now be automatically targeted by using the key.

The mail system has been improved. A default ?No subject? is added in the mail subject space when writing a letter. When an item is attached to the mail, the item name will be automatically added to the mail subject. The date of receipt is now displayed in the inbox.

A zoom function has been added in the preview window.

Both of the two class transfer channels that can be selected at the time of class transfer are now available prior to Daeva transfer. For example, a warrior can participate in the Gladiator and Templar channels prior to Daeva transfer. However, after the Daeva transfer, non-selected class channel will be deleted.

To prevent accidental selection (therefore, loss of an item), the [Yes] button cannot be selected by pressing at the time of item extraction. To confirm, you will need to click the mouse upon extraction.

When the remaining number of arrows and power shards falls below 100 and 50, a warning message is displayed. The number of remaining on the warning message includes the currently equipped ones and those in the inventory.

You can now select nearby corpses by using the key.

An Automatic Backward function has been added by using the key. This is not by default.

Auto-run no longer stops when using an item while activating the Automatic Forward and Backward functions.

Items to be purchased are now shown in red when the item has been already acquired.

Characters that are level 5 or lower can no longer invite players to an alliance.



NPCs

Various text corrections in NPC dialogue have been made.

There is a chance to acquire Daevanion items from monsters in Reshanta.

NPCs who can change appearances and genders for players with the required tickets have been added to large Elyos and Asmodiancities .

 


City Location NPC Service
Sanctum Dionysia Tavern at the Outer Dock Euripides <Daeva of Life Transformation> Gender Switch
  Angelic Frippery Shop on Divine Road Maenia <Daeva of Appearance> Plastic Surgery
  Angelic Frippery Shop on Divine Road Tigares <Daeva of Cosmetics> Character Colorations
Pandaemonium Back alleys of Pandaemonium Plaza Jotunmodr <Daeva of Life Transformation> Gender Switch
  Angelic Frippery Shop on Prosperity Road Himingleva <Daeva of Appearance> Plastic Surgery
  Angelic Frippery Shop on Prosperity Road Sjalfi <Daeva of Cosmetics> Character Colorations

The Daeva of Song NPC has been added to the big cities of Elysea and Asmodae. You can listen to the theme song of Aion, Invisible Sorrow, by speaking to the Daeva of Song.

Additional guards have been added to Eltnen, Heiron, Mortheim, and Beluslan where a Rift is open.

An Abyss Training Instructor no longer gives Ability Points and Abyss Points.

NPCs in villages have been strengthened so that the villages can better serve as safe zones.

An issue with the Balaur Guardian Deity General has been corrected.

Stigma Masters have been added to some of the major fortresses.

 


Race

Fortress NPC
Elyos Eltnen Persephone
  Heiron Pelias
Asmodians Morheim Herner
  Beluslan Fargerberg



Ancient Relics reward NPCs Amarunerk and Momorinrinerk have been added at the deepest layer of Abyss to exchange the items acquired from the Abyss Fortress Dungeon with Abyss points.

To fully utilize some hunting grounds, the division of solo/party hunting grounds has been more distinguished. Named monsters have been added in the region, and some named monster rewards have been adjusted.

The power of the Guardian Deity Generals at all Abyss fortresses, excluding the Divine Fortress in Reshanta, has been increased.

The levels and abilities of the placed monsters in some level 17-20 areas have been adjusted upward.

A problem with falling under the topography while a monster or an opposite faction NPC chases the character has been addressed.


Abyss

The fortress battle begins at Reshanta's deepest layer, the Divine Fortress.

The Divine Fortress can be conquered by certain rates, and you can enjoy fortress battles with higher rates. Guardian Deities appear here with more power than those of other fortresses.

The acquisition and loss amounts for Abyss Points have been changed. One loses small amounts of additional Abyss Points when killed in the area of the opponent faction, and small amounts of additional AP are gained when killing the opponent player in your own area. This includes Eltnen, Morheim, Heiron, and Beluslan.

A problem where only the total acquisition amounts of Abyss Points were displayed when killing several enemies at the same time has been corrected.

When using the Abyss Contributor, sorting requirements according to Abyss Points have been added, and the item search function has been enhanced.

Rifts can be used more frequently in the Bakarma Barracks of Beluslan and Indratu Barracks in Heiron.



Miscellaneous

Players can now log in to two clients on the same computer.

A number of topography and environment issues have been addressed.

*Name is subject to change.


Posted Image


Version 1.5.1


Applied to Korean Live servers on 8/26/09

Skill Changes:
  • Ranger's Mistral Absorb Vitality has added bonus effects: Bow Attack +10%, Critical Hit +100.
  • Sorcerer's Gain Mana skills have their duration decreased to 5 seconds, and increased mana gained.
  • Sorcerer's Sleep Storm?s casting time decreased from 2 to 1 second, increased recharge from 2 to 3 min.
  • Sorcerer's Kaisinel?s Wrath and Lumiel?s Wrath are now affected by cast time bonuses.
  • Spiritmaster's Enmity Swap recharge lowered from 2 to 1 min.
  • Spiritmaster's Spirit Recovery recharge lowered from 10 to 3 min.
  • Spiritmaster's Summon: Energy of Cyclone now spawns 4 Energies instead of 3, and increased its accuracy.
  • Spiritmaster's Strengthening Spirit: Enchanted Armor has added bonus effects: Magical Accuracy and Accuracy increased by 1000.
  • Spiritmaster's Shackles of Blunting now inflicts -50% cast time debuff, and increased skill accuracy.
  • Spiritmaster's Spirit Ruinous Offense recharge decreased from 90 to 60 seconds.
  • Fixed the problem where the system didn't display notice if you used Summon Group Member on a party member further than 100m.
  • Changed the way Spiritmaster's Ignite Aether and Magic Reverse inflicts damage and their elements:
    - Decreased the base damage done when enemy?s buffs are erased, but made it so that the damage will be affected by your magical boost.
    - Made the damage affected by target?s elemental defense.
  • Cleric?s Grace of the Empyrean Lord recharge decreased from 5 to 3 min.
  • Increased skill damage of Cleric?s Earth?s Wrath.
  • Increased skill damage of Cleric?s Summon: Noble Energy.
  • Increased skill effect range of Cleric?s Ripple of Purification from 10m to 20m.
  • Added a -400 magical resistance debuff to Cleric?s Chain of Suffering.
  • Decreased Chanter?s Rage Spell recovery skill cast debuff from 50% to 20%.
  • Increased Chanter?s Blessing of Wind duration from 20 to 30 sec, and increased its bonus damage.
  • Increased Chanter?s Mountain Crash skill damage, and increased its accuracy.



Combat:
  • Fixed the problem where gliding in certain areas resulted in abnormal death.



Instance/Dungeon Changes:
  • The Entry button for Dreadgion Infiltration disappears once the entry timer runs out.
  • Certain monsters in the Dreadgion can now detect Advanced Hide Mode.
  • Fixed the problem where crashing while loading the Dreadgion instance appeared as exiting the instance and applied re-entry time limit.



Items:
  • Extendable Weapons includes a "Extendable When Attacking" message in item tooltip.



Interface:
  • Changed Sanctum's map to have its entrance appear on the bottom:

Before Change:
Posted Image

After Change:
Posted Image


Core Changes:
  • Fixed some terrain errors in the Draubnir Dungeon.


NCWest is dedicated to bringing content to the Western market as close to complete synchronicity with Korea as possible. Whether or not these changes in 1.5.1 will be seen in open-beta is debatable however if they don't make an appearance chances are we'll be seeing them in release or very soon thereafter!

A special thanks to TTB for the 1.5.1 translation.

Posted Image

And that about sums us up, sorry about the slightly delayed post but as I'm sure you can see there was a lot of HTML that needed to be ported! Everything should be functional for the most part in this thread, feel free to jab me with something if you find a broken part hahah

There is also a typo in the wiki article which I'll make fun of NCSoft for later, happy gaming!

~Cynic, <3

EDIT: And yes I'm aware this wont fully display on the home page, sorry about that :D
Posted in: News
This is very cool and very unexpected!


Posted Image

Posted Image



Press Release
:

NCsoft and DC Comics Unveil "Aiva's Story," a Limited Edition Comic Based on Lore of Aion

Comic to be made available exclusively at the Penny Arcade Expo, as well as GameStop stores in the U.S. and Electronic Boutiques in Canada

The world of Aion, the most anticipated massively multiplayer online (MMO) release of the year, is one full of rich history, thrilling stories and unforgettable characters. And soon people will be able to experience the lore of Aion in an entirely new light.

NCsoft and DC Comics today announced "Aiva's Story," a limited edition comic book based on the immersive world of Aion from renowned artist Neil Googe and writers David Noonan and Ricardo Sanchez. This one-of-a-kind collectible will be made available free with purchase of Aion exclusively at GameStop stores in the United States, as well as Electronic Boutiques in Canada. Additionally, in celebration of this week?s Penny Arcade Expo in Seattle, a limited number of copies will be made available free for show attendees in NCsoft's Aion booth.

The comic tells the story of Aiva, a young Asmodian warrior who vows vengeance against the Elyos who killed her family during a raid. Aiva trains ceaselessly, hoping to become a Daeva and someday find her nemesis on the battlefields of the Abyss (where only Daevas can go). Her story unfolds in the limited run comic by NCsoft and DC's Wildstorm Studios.

Unlike any MMO before it, Aion is a uniquely crafted online experience where flight offers much more than just a way to explore the landscape - it is a strategic and integral part of combat, quests, and exploration. Players will dive into battle and plunge through thousands of unique, story-driven quests, all while trying to save a world literally shattered in half from centuries of brutal conflict. Using one of the most flexible and in-depth character customization systems ever featured in an MMO, players will be able to create genuinely distinct characters and explore a visually stunning world of ethereal beauty brimming with otherworldly inhabitants, mysterious enemies, and ancient secrets. Aion launches in North America on September 22, 2009.

Posted Image

I'll definitely try to get my hands on a few copies of this for contest prizes!

What do you think?

Posted in: News
AionSource has rolled over another milestone today, surpassing the 50,000 registered users point. For those keeping track, we just passed the 20,000 members point back in June, meaning we're averaging over 10,000 new users PER MONTH. Amazing!

Other interesting threashholds we've surpassed are 1,000,000 total posts, 40,000 threads, and nearly 5,000 concurrent users!

To celebrate we've secured a few prizes and are expanding the way we give you updates!

And it's no surprise that the two coincide.

That's right, we've not only jumped onto the bandwagon, but we're thrown the driver off into the dusty road and grabbed a hold of the reigns. That's right, AionSource now has a Twitter account up and running to help keep you informed. We'll be using this quite often while on-site at PAX to dish out little spurts of drivel that don't quite constitute their own News & Announcement post, but are still darn interesting for the typical Aionphile.

In addition, there is a subforum for the new Twitter Feeds forum which will also RSS Liv, Xaen, and Ayase's tweets for easier viewing.

Now, onto the contest. We wanted to give everyone a shot at winning something and not just our media-talented friends.

It's simple, really:
Go to AionSource (Aion_Source) on Twitter and follow us!

Some time after PAX, we'll hold a random drawing from amongst our Twitter followers and the winners will be able to select a prize.

We're certainly going to try and get plenty of cool stuff to give away, but there's at least one prize I can show you now... ready?

Posted Image

Remember these? A few were given away from the Aion team and they were nice enough to supply us with 3 of them as giveaways. So, 3 lucky Twitter followers will receive the above necklace (or a different fabulous prize assuming we get different fabulous prizes for you :p )

I'll post more prizes if/when I get them, but don't wait for that! Follow us now to make sure you get entered!

Posted Image

PAX is only a couple days away now and I'll be up there doing some reporting for AionSource, Curse, and SWTORcore.com. If there are any other games you're absolutely dying to know more about, make a post and I'll see if I can swing by to get some info for it on the side.

Posted Image

As I stated above, we've been gaining 10,000 registered users per month for the last few months and as such moderation gets a bit difficult at times. So, we're looking for a few very active people who are willing to dedicate a bit of time to the site to help moderate in a few areas.

If you're interested in helping, please send me a PM with a bit about yourself and what you think you can contribute to the team and we'll hopefully get a few more people to help out.

Posted Image

That's all for now! Congratulations to you all on another big milestone and remember to follow our Twitter feed for your chance to win some neat prizes. This is going to be a fantastic month for Aion fans and I'm genuinely thrilled to be a part of it!

Take care, everyone!









Posted in: News
  • 107 Pages +
  • « First
  • 100
  • 101
  • 102
  • 103
  • 104
  • Last »

Dev Tracker

Go to Dev Tracker