Manastone
#5
Posted 01 May 2009 - 02:10 PM
#9
Posted 12 May 2009 - 03:47 AM
Telos said:
parry is nice, but all it does is lower damage taken. evasion removes the swing from the damage table.
crit stones are a waste of money.
don't listen to him please, maybe he got the lucky evening with hundreds of evaded attacks, usually evasion gets diminishing returns before you put in the first manastone ;)
as been said before:
+crit for dual wield
+parry (or +crit) for polearm
2h swords aren't really viable until the 1.2 changes (or if you get uber lucky with a nice sword and only got crappy polearm and/or dual wield)
#11
Posted 12 May 2009 - 06:53 AM
Hanso said:
as been said before:
+crit for dual wield
+parry (or +crit) for polearm
2h swords aren't really viable until the 1.2 changes (or if you get uber lucky with a nice sword and only got crappy polearm and/or dual wield)
Do tell of these 2H changes!!
#12
Posted 12 May 2009 - 07:29 AM
#13
Posted 12 May 2009 - 05:13 PM
Hanso said:
as been said before:
+crit for dual wield
+parry (or +crit) for polearm
2h swords aren't really viable until the 1.2 changes (or if you get uber lucky with a nice sword and only got crappy polearm and/or dual wield)
w/e dude shits dead before dr even kicks in. between my evade stones, shouting and the parry buff from defense prep i have almost no downtime. and still get plenty of crits and kds and hit like a truck.
aint my fault if you're too stupid or lazy to actually do some testing of your own rather than regurgitate what some other dude said.
and dual wielding is just plain retarded... a marginal dps increase for loss of cc and aoe isnt worth it in the slightest. not to mention gimping yourself by using a stigma slot just to have an off hand weapon...
This post has been edited by Telos: 12 May 2009 - 06:18 PM
#15
Posted 12 May 2009 - 10:10 PM
polearm only. highest damage weapon is what you want. dual wield will give you a marginal dps increase, but for big *** spike damage you want the biggest nastiest slowest 2h you can find. i currently have the lvl 25 crafted green.
*EDIT
im always the guy thats doing something different than everyone else and succeeding. i was the only shadowstep dagger rogue in wow on the na servers to get above a 2200 rating. could have been higher, but me and my team pretty much got bored with arena pvp and sold the team.
This post has been edited by Telos: 12 May 2009 - 10:16 PM
#16
Posted 13 May 2009 - 03:53 AM
Dont underestimate Dw+Crit in 1.0 China version. I cannot speak of 1.2, caus' i hadn't enough infos so far.
But Telos is right with one thing. Disadvantage of Dw:
- One Stigmaslot
- No Ae
- Less Cc
#18
Posted 13 May 2009 - 01:05 PM
Of course, it would be better if we had real numbers to work with. What are the caps on stats? Is 400 crit rate the same as 300? Is there a max for that?
This is the Chinese version so feel free to experiment, that way you're wiser for the NA version.
#20
Posted 14 May 2009 - 12:20 AM
Sioxx said:
I would think something abou 50-60%
I only recommend crit, but havent experimented alot
Numbers higher than 100 are likely to be out of a total of 1000 if they are based on percentage (crit will be), so 309 crit is a 31% chance to have a critical hit; although other statistics such as accuracy may be rolled before critical, decreasing your critical chance.
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Community Forum Software by IP.Board

Register Now!
Help


MultiQuote


