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AA not working
#1
Posted 25 May 2011 - 02:08 PM
Is anybody having issue with the new graphics? I know I have - and it's not cuz of my computer its brand new.
There is no Anti-Aliasing option in high quality graphics and the edges look horrible - also the textures are very low on most objects even characters, worse then before.
All settings are maxed out and I re-booted the launcher several times.
I mean we warned em about the graphics issue back when it was on PTS , they still didnt fix it??
There is no Anti-Aliasing option in high quality graphics and the edges look horrible - also the textures are very low on most objects even characters, worse then before.
All settings are maxed out and I re-booted the launcher several times.
I mean we warned em about the graphics issue back when it was on PTS , they still didnt fix it??
#3
Posted 25 May 2011 - 09:33 PM
Was just about to make a posting! Thought I was NOT seeing things. I have I7/GTX580 and my graphics suck big time. My edges look horrible and the whole thing is very "Grainy". Just noticed halos around aether are not round and really jagged.
No problem running game with all graphic setting maxed but it just looks terrible.
No problem running game with all graphic setting maxed but it just looks terrible.
#7
Posted 26 May 2011 - 03:25 AM
Sedative, on 25 May 2011 - 11:13 PM, said:
It's called "Outline Correction" in the Advanced Graphics Options, and it seems to be working fine for me.
Yeah, but that is NOT AA, it's just something that simulates it. It seems to me that something that makes the new light- and shadow-effects possible forces AA to be turned off completely. I don't know if it's a problem with the (rather old) engine or a problem that can be fixed by a patch – but the first 30 minutes with maxed out graphics were like "well, okay, THIS is really looking worse, not better!"
#10
Posted 26 May 2011 - 12:07 PM
Cyberbird, on 26 May 2011 - 03:25 AM, said:
Yeah, but that is NOT AA, it's just something that simulates it. It seems to me that something that makes the new light- and shadow-effects possible forces AA to be turned off completely. I don't know if it's a problem with the (rather old) engine or a problem that can be fixed by a patch – but the first 30 minutes with maxed out graphics were like "well, okay, THIS is really looking worse, not better!"
You're right, it isn't traditional AA as we know it. But my graphics don't seem to be suffering because of it...
PeskyManduri, on 26 May 2011 - 04:58 AM, said:
Please then post a high-res screenshot so we can see?
Sure
http://img638.images...aion0000hr.jpg/
http://img15.imagesh...aion0001nh.jpg/
#12
Posted 26 May 2011 - 12:36 PM
Sedative, on 26 May 2011 - 12:07 PM, said:
You're right, it isn't traditional AA as we know it. But my graphics don't seem to be suffering because of it...
Sure
http://img638.images...aion0000hr.jpg/
http://img15.imagesh...aion0001nh.jpg/
Sure
http://img638.images...aion0000hr.jpg/
http://img15.imagesh...aion0001nh.jpg/
I see. That looks as it should. But if u noticed majority of ppl have problem with graphics. What is your computer configuration?
#13
Posted 27 May 2011 - 02:45 AM
look at the legs this is how it look on max 4 me AA was alot better then the new crap
http://www.pic-uploa...on0052.jpg.html
http://www.pic-uploa...on0052.jpg.html
#14
Posted 30 May 2011 - 10:02 AM
Maybe if yall go on the official AION forums you would know the outline correction which replaced the AA isnt working correctly.
Its be posted on the PTS bug report section and Trine sent the report, So hopefully with the 64bit client update we will have the outline correction fix since Korea isnt having a issue
Its be posted on the PTS bug report section and Trine sent the report, So hopefully with the 64bit client update we will have the outline correction fix since Korea isnt having a issue
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