Aion RainMeter, new dmg meter tool
#322
Posted 08 April 2012 - 06:40 AM
Also still have to write .tr EA. You were mentioning something about "choosing faction" setting?
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#323
Posted 08 April 2012 - 09:04 AM
AlphaD, on 08 April 2012 - 06:40 AM, said:
Also still have to write .tr EA. You were mentioning something about "choosing faction" setting?
What if you play various chars? The log doesn't specify your name in the log. I could maybe add your chars in the menu and you pick it when you relog/change char, but won't that be annoying? What's the issue with "Me" anyway?
Faction setting done for final 1.0 version.
#324
Posted 08 April 2012 - 01:55 PM
Mikuni, on 08 April 2012 - 09:04 AM, said:
Faction setting done for final 1.0 version.
The issue is when shouting it to the group/faction. "Me" is a relative term which should not be used when posting statistics. When other people read it they think "Me" is them.
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#326
Posted 09 April 2012 - 02:57 AM
SpiritOfChaos, on 09 April 2012 - 02:24 AM, said:
sudden doing an Esoterrace , the .ap Messed up the ap , dunno why
pressed .ap , from 3900 ap went to 1200 x.x
raw log if helps i sended mp
mikune suggestion why dont incorporate the Ap Me code for ap distribution?
thanks.
Can't reproduce it


ApMe.. how does it work? Maybe for after 1.0.
This post has been edited by Mikuni: 09 April 2012 - 02:59 AM
#328
Posted 09 April 2012 - 04:05 AM
#329
Posted 09 April 2012 - 06:36 AM
Shankz, on 09 April 2012 - 03:24 AM, said:
I know, I could set up a macro on mouse or keyboard to paste that text but, ARM was supposed to make things simple and convenient to begin with. Why would I need a separate program for something ARM was supposed to do by default?
Anyway, the most annoying thing for me atm is the "Me" in the .dmg
Btw, Mikuni, did you ever thought about raw packet capturing for dps meter instead of chat logs?
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#330
#331
#332
Posted 09 April 2012 - 05:29 PM
Mikuni, on 09 April 2012 - 02:57 AM, said:


ApMe.. how does it work? Maybe for after 1.0.
http://www.aionsourc...public-release/
you write an command and he shows who had loot order.
example i copy and paste , ?aploot and its says who roll
that way i just going rolling and its says in sequence who had loot.
#333
Posted 09 April 2012 - 05:35 PM
It doesn't make much sense for ARM though since you have a visual hint all the time on screen with AP count. I might try a different approach though:
.shareap
(link all loot)
.endap
then arm will say like.. you loot 3xLesserIcon 2xGoblet, xx will loot 2x .. etc
Will see after 1.0
This post has been edited by Mikuni: 09 April 2012 - 05:35 PM
#335
Posted 10 April 2012 - 02:49 AM
This post has been edited by Mikuni: 10 April 2012 - 03:18 AM
#336
Posted 10 April 2012 - 03:18 AM
omagad i remember going UpperForts and doing all the sorting+ordering within the given time. what happen to aion players? too much beer? not enough pus*y? wtf?
#337
Posted 10 April 2012 - 05:28 AM
Turboscream, on 10 April 2012 - 03:18 AM, said:
omagad i remember going UpperForts and doing all the sorting+ordering within the given time. what happen to aion players? too much beer? not enough pus*y? wtf?
You are free to not use this tool / feature so you can continue doing that.

You don't nyerk with a god.
#338
Posted 10 April 2012 - 07:21 PM
This post has been edited by Mikuni: 10 April 2012 - 07:37 PM
#339
Posted 11 April 2012 - 01:06 PM
ReCorrupt, on 06 October 2011 - 07:01 AM, said:
If you can integrate your tool to parse the contents on the XML files, (or at least the content between <name> </name>) would be awesome.
Any link for 3.0 data?
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