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2.7 Protective Ward and Binding Word.
#1
Posted 19 October 2011 - 01:21 AM
http://gameguide.na.aiononline.com/aion/Patch+Notes+2.7#hd97812"
"* Increased the accuracy of the Chanter skill ‘Binding Word I'.
* Added an effect to ‘Protective Ward' I - VI that increases resistance to Stumble."
Anyone tested the new Protective Ward and Binding Word yet ? how effective is it ? please give me some info..
"* Increased the accuracy of the Chanter skill ‘Binding Word I'.
* Added an effect to ‘Protective Ward' I - VI that increases resistance to Stumble."
Anyone tested the new Protective Ward and Binding Word yet ? how effective is it ? please give me some info..
#4
Posted 19 October 2011 - 07:54 PM
Tried landing Binding Word on Glad with ~1,800MR (no strengthen wings buffed)(I'm on 1,200MA) and he resisted all attempts (was only 5 tries though) which was a bit annoying but kinda expected. Also, same Glad stumbled me 6 times out of 6 with his 80% stumble attack while I had Prot Ward up. Updates working as intended then 
Of course I could have been on the wrong side of the 'luck engine 2.7' © NCnyerk, but I have suspicions that they didn't go far enough with the boosts to these 2 skills.
Of course I could have been on the wrong side of the 'luck engine 2.7' © NCnyerk, but I have suspicions that they didn't go far enough with the boosts to these 2 skills.
#6
Posted 21 October 2011 - 08:45 PM
I realise that, its just some of my intitial impressions of the updates. Not really any kind of test of actual numbers.
Its just based on 2 consecutive PvP encouters where I would have liked to bind the guy at important moments and resisted the stumbles when I needed to but it just seemed to me that I could just as easily been playing 2.6 as far as those 2 skills are concerned on this particular occasion.
The glad was MR stacked so I didn't expect to land the binds and wouldn't expect any different after further playing but I can't deny I wasn't disappointed that I didn't resist the stumbles.
Like I said previously, from my initial impressions I suspect (not really enough testing for definitive answer to that) that they didn't go far enough with the updates but time will tell.
Its just based on 2 consecutive PvP encouters where I would have liked to bind the guy at important moments and resisted the stumbles when I needed to but it just seemed to me that I could just as easily been playing 2.6 as far as those 2 skills are concerned on this particular occasion.
The glad was MR stacked so I didn't expect to land the binds and wouldn't expect any different after further playing but I can't deny I wasn't disappointed that I didn't resist the stumbles.
Like I said previously, from my initial impressions I suspect (not really enough testing for definitive answer to that) that they didn't go far enough with the updates but time will tell.
#7
Posted 23 October 2011 - 07:20 AM
What about Parrying Strike CD and Recovery Spell cast reduction ?
#8
Posted 23 October 2011 - 07:33 AM
Mihomine, on 23 October 2011 - 07:20 AM, said:
What about Parrying Strike CD and Recovery Spell cast reduction ?
those r just numbers that are already there .. I dun care about that ;p I care about how effective the changes I cant just look at the description to know how much the skill changed are.. soo if someone can give it some serious testing .. please.
#9
Posted 23 October 2011 - 07:37 AM
kanji32, on 23 October 2011 - 07:33 AM, said:
those r just numbers that are already there .. I dun care about that ;p I care about how effective the changes I cant just look at the description to know how much the skill changed are.. soo if someone can give it some serious testing .. please.
What do you mean ?
1sec casting on Recovery Spell and 30sec CD on parrying strike isn't interesting to you ?
#10
Posted 24 October 2011 - 09:58 AM
I think he means that he can tell how effective skill updates are when they are explicitly stated, for example 'cast time now 1 second' or 'skill cooldown now 30 seconds' and that he is more interested in finding out the extent of the updates which have not been explicated, for example 'accuracy increased' or 'chance to resist stumble'.
#12
Posted 25 October 2011 - 02:30 PM
Nukkies, on 24 October 2011 - 09:58 AM, said:
I think he means that he can tell how effective skill updates are when they are explicitly stated, for example 'cast time now 1 second' or 'skill cooldown now 30 seconds' and that he is more interested in finding out the extent of the updates which have not been explicated, for example 'accuracy increased' or 'chance to resist stumble'.
Exactly..
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