A passive skill that can be learned at level 10/22/34/48/60 which increases magic resistance
1. Magic Explosion I (Rough Translation)
A Debuff skill which is similar to Magic Implosion. (unsure if its actually just a higher level of magic implosion or a new skill). Learned at level 56
2. Restraint of nightmare I (rough translation)
Binds the target for 10 seconds. Learned at level 57
3. Soul Extortion I
Stigma skill. Fires 5 bolts when activated. Deals water damage to the target with each bolt. (this skill is probably the one you see in the sm 3.0 video where the sm launches these spirit bolts at the feared target. It is a recurrent skill which belongs to the new combat system.) Level 58 Stigma Skill
4. Spirit Provocation I
Commands the spirit to provoke the target. (I think this is some new spirit threat kinda skill.)
Learned at level 59
5. Elemental Armor I
Increases maximum HP by 25% and there is a 100% chance to block up to 20% of damage for 3 seconds and absorb 5% of damage as HP. Learned at level 60. (This is the best I could make sense of)
6. Mind Rapport I
Stigma Skill. Increases Magic Accuracy, Magic Boost and Magic Resist by 200 for 2 minutes. Level 60 Stigma Skill (Unsure if the skill duration is for 2 minutes or it has a 2min CD)
Changes to the existing skills:
1. Fear I and Fear Shriek I duration has been reduced.
2. Spirit Substitution 1 range has been increased from 10M to 20M.
Restraint of nightmare I: some source said this could be fear. But i read this as a bind skill.
Elemental Armor I: I probably Made a mistake in this part(Since korean call the spirits elementals). This is a buff to summoned spirits . It increases spirit max HP by 25%, blocks 20% damage and recovers 5% hp every 3 seconds.
This post has been edited by derekch_6274005: 19 October 2011 - 04:07 PM