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Just Ask Aksi Rate Topic: -----

#21 User is offline   Fasing 

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Posted 02 December 2011 - 06:30 AM

View Postwolfen, on 02 December 2011 - 06:24 AM, said:

So basically the new PvP zones are either world bosses zones, either free zones camped from legions waiting for the AP chest or empty?

It's true that in order to equip the new abyss gears (armors/weapons/jewels) you must stay above rank 1? What happens if you lose such rank?


- Yes, you're right. They're not always empty though, and remember, it's a PTS, so it's not so crowded as real servers (it has a lot of ppl playing though)

- yes, it's true. It's not always rank 1. As far as I remember, it's rank 1 soldier for 2 lvl conditioning things (Abyss, not Arena, Arena doesn't have rank requirements), and rank 4 soldier for elite 60 set. Non-elite things don't require specific rank.

If you lose a rank, all armor is put in your inventory.
And all items have class requirements (clerics aren't supposed to wear robe in 3.0), I guess you know that. Old armor isn't affected, I wear 55 lvl 2 conditioning Arena robe and I'm fine (I'm a cleric).

(btw I apologize if I'm not always clear in my answers, English isn't my native language after all ^-^)
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#22 User is offline   Wolfen 

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Posted 02 December 2011 - 06:31 AM

It's very clear, thanks alot for the reply.
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#23 User is offline   Shadowsword8 

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Posted 02 December 2011 - 07:57 AM

Hello Aksi.

Could you give details on the quests for the karun marks? How many karun marks can you get with daily quest? Can they be traded? On the kr powerbook, you can apparently turn a gold into an eternal for 1480 marks or so. How many days of farm does that represent?


Crafting:
Are lvl 60 balaur crafts using the same mats as current 55 crafts?
There's new balaur designs to turn 3 non-proc into 1 proc, up to and including one to turn 3 golds into one eternal. Does similar designs for non-balaur craft exist? For lv 55 master crafts?


Thanks for taking the time to answer this.
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#24 User is offline   Fasing 

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Posted 02 December 2011 - 08:01 AM

View PostShadowsword8, on 02 December 2011 - 07:57 AM, said:

Hello Aksi.

Could you give details on the quests for the karun marks? How many karun marks can you get with daily quest? Can they be traded? On the kr powerbook, you can apparently turn a gold into an eternal for 1480 marks or so. How many days of farm does that represent?


Crafting:
Are lvl 60 balaur crafts using the same mats as current 55 crafts?
There's new balaur designs to turn 3 non-proc into 1 proc, up to and including one to turn 3 golds into one eternal. Does similar designs for non-balaur craft exist? For lv 55 master crafts?


Thanks for taking the time to answer this.


I can't tell for sure about Karun marks, because there are LOTS of quests (daily, for solo dungeon, group and so on) that are rewarded with these marks. I have 50 of them and I didn't collect them specifically, my friend has over 500 now, so it's not that quick, but it's possible to get a Karun thing in a few months.

Crafting: no new balaur mats, but balaur fluxes (I hope you understand what I mean) are new, so don't collect them now. Horns, skin, hearts, blood, and so on stay the same.

there are same designs for non-balaur craft 56+, but not for 55- craft, balaur craft included.
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#25 User is offline   Fasing 

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Posted 02 December 2011 - 08:13 AM

by the way, if something doesn't work in equipment calculator, you can tell about it here, I'll tell its creator about it.
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#26 User is offline   Shadowsword8 

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Posted 02 December 2011 - 09:08 AM

Thanks for those usefull infos.

You can trade those Karun marks on the AH, right?

Quote

there are same designs for non-balaur craft 56+, but not for 55- craft, balaur craft included.


Just to make sure I understand properly, there is for exemple a design that can turn 3 master durable drenium polearms (lv58 weapon) into a noble master durable drenium polearm?





Currently trying to decide what greatsword I'll aim for, to fuse with 60 EC pvp weapon. Balaur, Durable Drenium or Karun...
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Posted 02 December 2011 - 09:11 AM

Karun marks are untradeable

yes, there's such a design
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#28 User is offline   reflexion 

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Posted 02 December 2011 - 09:31 AM

Is there new instances like upper fort/eso?
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#29 User is offline   Fasing 

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Posted 02 December 2011 - 09:37 AM

No, no such instances at all.
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#30 User is offline   Ayyr 

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Posted 02 December 2011 - 09:37 AM

Hi Aksi - thanks for all your info!

1. Any new PvE EC weapons for level 60?

2. Earlier you said all new gear has a class requirement - does that definitely include Arena PvP armor?

3. Did you personally test enchantment stone success rates recently (there is a rumour saying that you did).

This post has been edited by Ayyr: 02 December 2011 - 09:42 AM

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#31 User is offline   Fasing 

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Posted 02 December 2011 - 09:43 AM

1. No. No armor either.
2. All new PVP gear has a class requirement, including Arena PVP armor 60 lvl. 55 lvl stays the same.
3. What about them? They didn't change, +30 lvls for gold things, +40 for eternal things - enchantment cap, 80% chance. I test them on Russian PTS regularly.
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#32 User is offline   Ayyr 

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Posted 02 December 2011 - 09:53 AM

View PostFasing, on 02 December 2011 - 09:43 AM, said:

1. No. No armor either.
2. All new PVP gear has a class requirement, including Arena PVP armor 60 lvl. 55 lvl stays the same.
3. What about them? They didn't change, +30 lvls for gold things, +40 for eternal things - enchantment cap, 80% chance. I test them on Russian PTS regularly.



3. The rumour was that you said level 92 enchant stone was the cap for 55 eternals (not 95 as most of us think). But I can see from your answer now that you don't think that.

Thanks!
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#33 User is offline   reflexion 

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Posted 02 December 2011 - 10:00 AM

i always thought it was 25+ for golds lolz
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#34 User is offline   Grayy 

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Posted 02 December 2011 - 10:07 AM

Hi,

most important question in this thread:

- Are there new extendable weapons ? (mostly interested in greatsword , mace)

Oh, and if you can test this pls: As templar, if i use sword/greatsword instead of mace and no empyrean fury, i have 0 magic boost. How are is magic smash/divine justice affected vs someone with let's say 100 magic cancelation?

Thanks.
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#35 User is offline   Fasing 

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Posted 02 December 2011 - 10:10 AM

No new extendables at all.
There are new maces for templars/chanters, but no extendable weapons.

Magic cancellation can't make your mboost below zero, so it won't work I think.
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#36 User is offline   .Rast 

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Posted 02 December 2011 - 10:15 AM

Ye, i thought exactly the same, always have been using +25 for 40e/bakarma etc.
But i guess something could be said for using lower stones because you don't care as much if you fail them D:

No extends QQ

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#37 User is offline   Grayy 

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Posted 02 December 2011 - 10:16 AM

Was kind of hoping for new extends, that's disappointing.

What i mean is, with greatsword now i have 0 magic boost and magic smash says 1356 damage. How is this damage affected vs someone with 100 magic cancelation for example. Do i still get the damage reduction ?
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#38 User is offline   Fasing 

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Posted 02 December 2011 - 10:22 AM

View PostGrayy, on 02 December 2011 - 10:16 AM, said:

Was kind of hoping for new extends, that's disappointing.

What i mean is, with greatsword now i have 0 magic boost and magic smash says 1356 damage. How is this damage affected vs someone with 100 magic cancelation for example. Do i still get the damage reduction ?


no, you don't
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#39 User is offline   Grayy 

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Posted 02 December 2011 - 10:23 AM

ah, ok ty. :)
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#40 User is offline   Ayyr 

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Posted 02 December 2011 - 10:35 AM

Are loot rights still saleable in 3.0?
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