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Does anyone else having trouble finding any pvp in gelk ? Without comming with zerg urselve. Rate Topic: -----

#1 User is offline   Rubberrduck 

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Posted 13 May 2012 - 09:37 AM

Yea well after some days pvp in gelk I couldnt find any serious pvp that lasts longer then 10min, then bunch of people comes to kill you or someone comes near ur kisk spot and waits you then kills you with kisk ?
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#2 User is offline   Safi 

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Posted 13 May 2012 - 11:10 AM

Welcome to what inggison has been like for the past few months :sparkles:
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#3 User is offline   Jinxied 

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Posted 13 May 2012 - 11:35 AM

pvp on spatalos
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#4 User is offline   Rubberrduck 

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Posted 13 May 2012 - 11:41 AM

yea but before it used to be possible to find some poeple solo running around now, if vorg near arti 2-3ppl semi afk and 2-3+ grinding mobs together, when you come all of them poops all dp everything possible.

I know how inggi is played on my asmos aswell, but you can climb up the mountain and 90% ely will be stuck on climbing for 10min.



Then what else to do in aion leave ? <,< I kinda enjoy the game but I start hate pvp more then pve I think....
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#5 User is offline   Alyzia 

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Posted 13 May 2012 - 06:03 PM

This is what I've noticed aswell from asmo perspective... This is why I'm always completing PvE dailies whenever I get daily in Gelk... There's just no point in running around chasing the few elyos who dares go PvP for 15 mins before they get zerged all the way back to their kisk locations.. Nothing to do about it really, the kids who camps Vorg is doing it because they can't get any "PvP" elsewhere :/
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#6 User is offline   .Rast 

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Posted 13 May 2012 - 06:35 PM

pvp in aion

no

This post has been edited by Rastekkel: 13 May 2012 - 06:35 PM

Rastekkel - Glad Spatalos <Best legion EU>
Rastekkel - Glad Nexus <Rapture>
Lolwat - Ranger Spatalos <Best legion EU>


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#7 User is offline   Konoyaro (Shankz) 

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Posted 14 May 2012 - 01:25 AM

Funny how elyos cry about zergs. Last time I went inggison (not counting yesterday) 02:00 am there was more ppl hugging guards and zerging out from ToS then the amount of online asmodians yet there was still around 2 group asmos. And this is how it goes every day.

What's happened? I didn't saw elyos so overrunned and pushed away since capricornus times.

This post has been edited by Shankz: 14 May 2012 - 01:28 AM

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#8 User is offline   Xenomorph 

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Posted 14 May 2012 - 08:52 AM

In my eyes, it's both sided exactly the same. If Elyos come to Gelk, they get zerged when they say a little while. This count also for Asmo's. When they come to Ingg, they get zerged in the same way.

I can't bother to go after one asmo who has like a million Elyos on them. Don't see a point in that one.

I always say, they should change the daily. Elyos to Gelk, Asmo's to Ingg. It's not going to change much but still Im sure a lot love to get a daily other side and not same map, caus it's a pain to finish if you don't want to zerg one.

But I had a few days fun, mostly in the night when not much online. The more online, the more change in zerges both sides.
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#9 User is offline   Rubberrduck 

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Posted 14 May 2012 - 09:13 AM

View PostShankz, on 14 May 2012 - 01:25 AM, said:

Funny how elyos cry about zergs. Last time I went inggison (not counting yesterday) 02:00 am there was more ppl hugging guards and zerging out from ToS then the amount of online asmodians yet there was still around 2 group asmos. And this is how it goes every day.

What's happened? I didn't saw elyos so overrunned and pushed away since capricornus times.

3 things.

Who the hell are you?

I cry about asmos zerging ? I just asked a question you nyerk, I thod I became one of nubz like you :snowman: .

Asmos cant atleast climb up the little mountain in inggi outside scales where 90% of elys will be stuck on bottom.





Anyways, anyone played Diablo3?
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#10 User is offline   Divinelysean 

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Posted 15 May 2012 - 05:39 AM

impossibru
http://www.2shared.c...g/Aion0208.html

View PostKonoyaro (Shankz), on 08 May 2013 - 08:48 AM, said:

FKKKKKK U STUP I D NOOOOOOOB HACKKKKKER DIVINE NOOB
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#11 User is offline   Rubberrduck 

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Posted 15 May 2012 - 09:58 AM

View PostDivinelysian, on 15 May 2012 - 05:39 AM, said:


thats only 5 but I got frapsed where like 15 peopel chasing 1 and still he got away
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#12 User is offline   Rubberrduck 

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Posted 15 May 2012 - 03:30 PM

Lol so many baddys I didint knew in spatalos, tear why so mad you loose to my bad geared templar with ur glad 1v1 even mob attacked me ?

Sooo you had to come to my kisk camp and kill me when i ress, laika bause i got teared :sparkles:

Frasped your pro skills btw xD

This post has been edited by Grasper: 15 May 2012 - 03:32 PM

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#13 User is offline   Hardin 

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Posted 15 May 2012 - 04:54 PM

Im with Xenomorph on this one,its on both side all the same,just tbh they should remove all those fcking mobs in ignii,at both forts roads are filled with damn mobs you cant even walk,i unstealth to reuse scroll or rebuff,i aggro imediatly,atleast at vorg there are no mobs on the roads,you have clear space to pvp,i think lots of asmos dont even go igni cuz of that.

well thats abit off topic but idc.

This post has been edited by Hardin: 15 May 2012 - 04:55 PM

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#14 User is offline   Xenomorph 

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Posted 15 May 2012 - 05:43 PM

Amount of mobs in Inggison on the road between Scales & Avarice is not normal. They should limit that amount of mobs. It's a PvPvE game but still, it destroys the pvp in Ingg. Avoid mobs all fine but sometimes that many mobs that you just can't avoid them. :)

Im not going to talk about Ragnarock & Omega, those 2 are the biggest pain and capture probably the most AP & kills. :clown:
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#15 User is offline   Konoyaro (Shankz) 

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Posted 16 May 2012 - 09:01 AM

Hide 3 is pain in the ass, but using them to scatter the zerg is a really useful thing. After that most of them don't come back. ^^

This post has been edited by Shankz: 16 May 2012 - 09:03 AM

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#16 User is offline   avriela 

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Posted 16 May 2012 - 04:46 PM

The mobs can't be removed cause ncsoft has them there for the quests and I am sure if they try move them somewhere else they gonna mess up another area. However they could modify them to do less damage to players so they don't really affect pvp.

These areas are obsolete already in 3.0 so ncsoft won't do a thing.
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#17 User is offline   Konoyaro (Shankz) 

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Posted 17 May 2012 - 01:42 AM

Difference between Gelkmaros mobs and Inggison ones:

Gelkmaros mobs: Thinks 5 sec before attacks, poison you with a 20 dmg / sec skill.

Inggison mobs: All of them: Stuns, slows down, gives a poison / shoots you that makes you nyerk over yourself, and 3 times more then in Gelkmaros. Mainly on roads.
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#18 User is offline   Eshmoon 

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Posted 17 May 2012 - 01:55 AM

no need to move the mobs elsewhere, just make them not attacking people its the easiest solution , just make them aggreesive on attack, problem solved on both ingi and gelk
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#19 User is offline   NothingDone 

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Posted 18 May 2012 - 04:25 AM

the first time ever i heard eshmoon saying something usefull.. The times b changin'!
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#20 User is offline   Rubberrduck 

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Posted 18 May 2012 - 04:29 AM

View PostNothingDone, on 18 May 2012 - 04:25 AM, said:

the first time ever i heard eshmoon saying something usefull.. The times b changin'!

And you ? havent said anything usefull yourselve yet ? :sparkles:
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