New skill balancing patch:
http://power.plaync....%9D%B4%ED%8A%B8
Assassin:
Flash of Speed : Teleportion distance increased from 10m to 15m
Eye of Wrath : Buff duration increased from 10 to 15 seconds
Killers Eye : Buff duration increased from 10 to 15 seconds
Apply poison : Duration increased from 2 to 5 minutes
Apply deadly poison : Duration increaed from 2 to 5 minutes
Blood Rune : HP recovery increased
All rune skills : If used in pvp the damage of all rune skills gets increased. I'm not sure by how much, it says something about "120%". I'm not sure if it means rune's will do +20% more damage (which means 120% total) or +120% more damage, which means more than doubling the damage. +120% damage (more than double) would be really nice, seeing how magic boost assassins got destroyed with the implementation of magic surpression. I'd like to have some confirmation/clarification from someone who can read korean.
Ranger:
Bestial Fury : Not sure about this one, i think the range damage penalty has been lowered from "-15m attack range" to "-10m attack range"
Spiritmaster
Some bugfix with earth pet
New skill for all classes:
Emergency return - able to cast it while in falling state or when being stuck somewhere where you are unable to use the normal return skill or warp scrolls. Returns you to your save point. 20 sec casttime, 1 hour cooldown
This post has been edited by Kyoai: 21 September 2012 - 11:23 AM