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Assassin FAQ - Compendium of a Sin Rate Topic: -----

#21 User is offline   Jizo 

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Posted 12 July 2009 - 02:27 PM

xr0yc3x said:

the sentence is not wrong, he said P. Defense, which means Physical Defense.


:angry::flames:
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#22 User is offline   shdw 

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Posted 12 July 2009 - 04:45 PM

one thing im unsure in regard of crits is the converse rate. is the ratio needed for 1% increase higher for other classes? (yeah spells don't crit i know)
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#23 User is offline   F8L Fool 

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Posted 12 July 2009 - 05:39 PM

shdw said:

one thing im unsure in regard of crits is the converse rate. is the ratio needed for 1% increase higher for other classes? (yeah spells don't crit i know)


I only play the Assassin, Sorcerer, and SM classes so I can't really tell you for certain how it is for other melee. It's logical that crit would calculate differently for a crit based class, since it's a common feature in other games.

I can't tell you anything for certain though without parsing it, or finding someone else who is credible and done so.
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Ever since you learned the name of the Fatal Fool~~
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#24 User is offline   Draklahem 

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Posted 12 July 2009 - 08:39 PM

I think there should be numbers on the pattern icons (1, 2, 3, 4, and 5) along with their corresponding colors. Is there anyway to tell NCsoft to do this? I'm going to play an Assassin and this would kill me if I couldn't tell what pattern lvl I'm on!
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#25 User is offline   F8L Fool 

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Posted 12 July 2009 - 09:58 PM

Bennigan88 said:

I think there should be numbers on the pattern icons (1, 2, 3, 4, and 5) along with their corresponding colors. Is there anyway to tell NCsoft to do this? I'm going to play an Assassin and this would kill me if I couldn't tell what pattern lvl I'm on!


If you took another (closer) look at the pictures I posted in section 3.1 you will see that there are indeed numbers located on the bottom left. The color progression of the numbers (starting with 2, because the first one has no number) is yellow, green, orange, red.

While I really have to agree with you that it's absurdly difficult to distinguish between the levels other than 3 and 5 at a glance, I excluded it from the FAQ. Many people think it's personal opinion as to whether or not the icons are suitable, so it wouldn't be very good to infer one side or another within the FAQ itself.

There are countless postings debating this very subject. Most of which are located in the official betaboard, but quite a few on AionSource and various other Aion websites, reviews, blogs, etc.

EDIT: Thought I'd add that as of now the official 1.3 patch notes mention nothing about any sort of alteration to the pattern icons. Seeing how 1.3 is the version we'll be launching it's verging on the impossible that we'll see any such change before now and the launch date.

This post has been edited by F8L Fool: 12 July 2009 - 10:02 PM

[SIGPIC][/SIGPIC]~~You claim you fear no man, yet haven't walked without crew,
Ever since you learned the name of the Fatal Fool~~
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#26 User is offline   jmido 

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Posted 13 July 2009 - 12:55 AM

Great guide, I just rerolled an Assassin because I was getting bored of my level 35 Glad. Had no idea how the patterns and such worked until I read this. However, the only thing I don't really agree on is the title. I only got to 35 on my Glad so I haven't seen all the titles but I would say that run speed% titles are the best, especially since the assassin needs as much speed as possible. The best crit I'v seen is only like +3 and even if it was +10, I still don't think it would be worth it over 5% running speed.
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#27 User is offline   Ayumi 

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Posted 13 July 2009 - 02:09 AM

F8L Fool said:

This stays true until 400 critical rating. From 400 and beyond you begin to get diminishing returns. Every 10 rating from 400 and on will in turn grant you half a crit. So 10=.5%, rather than the usual full 1%. This would mean that at 450 critical rating, you would be sitting at 45% crit.


I might be wrong here, but if you gain only .5% per 10crit after 400 shouldn't 450 give you 42.5%? Since 0 to 400 is 400/10x1%=40% and from 400 to 450, 50/10x0.5%=2.5%? I'm sorry if I have misunderstood something in you're text, but to me this makes more sense with the info you gave :D


F8L Fool said:

**Important Fact**: As of patch 1.3 (the version which NA/EU will be launching with), the critical rate on both swords and daggers have been lowered. The exact figure will be posted as soon as it is announced.


According to this thread its going to be released with patch 1.5.
Here: http://www.aionsourc...-launching.html
Original: http://www.aiononlin...ch_version.html

Other then that I like this thread very much thanks for taking time to make it. +Rep for you!
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#28 User is offline   Marbleshade 

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Posted 13 July 2009 - 03:56 AM

Awesome write-up!

Only one nitpick though, isn't the version we're getting at release labeled as 1.5 instead of 1.3?
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#29 User is offline   kangaxx 

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Posted 13 July 2009 - 08:25 AM

Version 1.5 is actually v. 1.3.

View PostRorschach, on 09 October 2010 - 12:25 AM, said:

None of you understand, I'm not locked up in here with you, you're locked up in here with me.
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#30 User is offline   F8L Fool 

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Posted 13 July 2009 - 10:54 AM

jmido said:

Great guide, I just rerolled an Assassin because I was getting bored of my level 35 Glad. Had no idea how the patterns and such worked until I read this. However, the only thing I don't really agree on is the title. I only got to 35 on my Glad so I haven't seen all the titles but I would say that run speed% titles are the best, especially since the assassin needs as much speed as possible. The best crit I'v seen is only like +3 and even if it was +10, I still don't think it would be worth it over 5% running speed.


The thing is that you have to understand is that speed is cumulative with other effects. So if you were to use Bloodlust + Chanter Speed + Title, it would all be adding up one on top of another. So if you were to use the Sewing Expert title (+52 Maximum HP, +3 Flight Time, +3% Flight Speed, +6% Speed), if you were to use ONLY Bloodlust with your title you would be sitting on 26% speed increase on the ground, not to mention effecting flight as well.

So compare that large of an increase to say +3 crit (which is like .22%). Speed is clearly superior for titles. You also can get crit from things such as sockets, where you can't socket speed.


Ayumi said:

I might be wrong here, but if you gain only .5% per 10crit after 400 shouldn't 450 give you 42.5%? Since 0 to 400 is 400/10x1%=40% and from 400 to 450, 50/10x0.5%=2.5%? I'm sorry if I have misunderstood something in you're text, but to me this makes more sense with the info you gave :D


Aye, you were correct. I just found Neon's post on the first page which states the same and I must've just missed it.

Thanks for pointing it out.
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#31 User is offline   Qbert 

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Posted 13 July 2009 - 01:27 PM

Quote

+3 crit (which is like .22%)


Pardon the tangent, but where did this come from? Isn't 10 crit = 1%?
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#32 User is offline   Kheradruakh 

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Posted 13 July 2009 - 02:54 PM

I have to kind of smirk to myself. I believe diminishing returns also hit at 450 crit in WoW. For those with a blowtorch at the ready yes I played WoW and quit because it's boring as heck. Looking forward to this game because let's face it, aerial combat will rock!
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#33 User is offline   F8L Fool 

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Posted 13 July 2009 - 05:11 PM

Qbert said:

Pardon the tangent, but where did this come from? Isn't 10 crit = 1%?


lol I was speaking as though the character in question had enough crit rate to be experiencing diminishing returns.
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#34 User is offline   Qbert 

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Posted 13 July 2009 - 06:02 PM

F8L Fool said:

lol I was speaking as though the character in question had enough crit rate to be experiencing diminishing returns.


I thought DR was 50% not 26.67%? Either way i think its best to assume a character isn't experiencing DR since they will always substitute out other crit stats with miscellaneous stats to do so (re: WoW & hit rating).
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#35 User is offline   F8L Fool 

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Posted 13 July 2009 - 06:17 PM

Qbert said:

I thought DR was 50% not 26.67%? Either way i think its best to assume a character isn't experiencing DR since they will always substitute out other crit stats with miscellaneous stats to do so (re: WoW & hit rating).


lol you came into the conversation at the wrong moment that's for sure.

First of all Jmido and I we were talking about end game titles, so obviously I'd refer to the character as though they were at diminishing returns already.

At diminishing returns (400+), 10 crit=0.50%, 5=0.25%, and 3=0.15%. He asked me why +3 crit wouldn't be better than 6% speed, and I just threw out a random % in the region of what you would get from 3 rating. Basically showing how Jmido would benefit much more from a 6% speed title than if you would from a +3 crit title.

All speed titles are superior to any of the crit titles for that matter, not just 6%. Small doses of speed increase will be better than any current +crit, attack, etc. title.

Get me now?

EDIT: I R BAD AT MATHZ. There I confessed.

This post has been edited by F8L Fool: 13 July 2009 - 08:47 PM

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Ever since you learned the name of the Fatal Fool~~
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#36 User is offline   Index 

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Posted 13 July 2009 - 06:18 PM

Pretty sure movement speed also has a cap. I'll dig around.
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#37 User is offline   F8L Fool 

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Posted 13 July 2009 - 06:19 PM

Index said:

Pretty sure movement speed also has a cap. I'll dig around.


I'd like to know that myself.

I know that you can stack chanter+bloodlust+scroll and still see a difference.
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Ever since you learned the name of the Fatal Fool~~
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#38 User is offline   Index 

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Posted 13 July 2009 - 06:22 PM

F8L Fool said:

I'd like to know that myself.

I know that you can stack chanter+bloodlust+scroll and still see a difference.


I dunno if there is a 'soft cap' or DR like there is on crit, but I remember someone talking about a maximum movement speed and maximum attack speed (well more like minimum, seeing as how the numbers would be low :P).

I'm still looking.
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#39 User is offline   Qbert 

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Posted 14 July 2009 - 01:43 PM

Yep, definitely entered at the wrong time. Confusion gone!
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#40 User is offline   Darnic 

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Posted 14 July 2009 - 05:30 PM

This is excellent! Definitely going to help me with my sin.

I was wondering, if there anything like this for the Gladiator Class? I've been trying to find itemization or stat breakdown for them all over the forums :P

Thanks in advance!
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