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click to move and wasd Rate Topic: -----

#1 User is offline   graystar Icon

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Posted 05 December 2007 - 06:14 PM

ok. So i was thinking about the movement then realized it is retarded to implement both when there is autofollow/attack(when u enter combat u automatically follow). This eliminates the whole point of wasd in pvp and pve. Click to move is obviously gonna be the better choice cause all u have to do is click on the guy to get there. I want to be fully in control of my character. I dont want have to stay still while attacking. This is going to make me roll nuker cause melee class is gonna be retarded this way
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#2 User is offline   Skank Icon

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Posted 05 December 2007 - 06:22 PM

Well, it's not retarted to implent both.
Some players enjoy playing Click to Move, some players enjoy the WASD-Movement type.
Click to Move is not the best choice, when you have to travel a long road - You can press W and just go there.
Or you'd had too click on the ground every time.
I think they should implant both, since some players prefer click2move, others WASD.
And i'f im correct, but im not sure - You can disable the click 2 move movement.
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#3 User is offline   Fayeth Icon

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Posted 05 December 2007 - 06:56 PM

Most games that have click tomove have a "keyboard mode" where click is disabled and wasd becomes the movment.... Its all really personal play style preferance. It would be silly to take the choice out ~_^. With more choices in teh game it will apply to a bigger crowd of people which makes more monies! Most people will use one or the other not both, but its just nice to have the option.

Presonnally i use wasd. That leaves my right hand free to move the camera/loot, and hit a chain of keybinds which i normally put on the number pad. also using wasd makes it real easy (for me) to just stick that pinky out and tab target.
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#4 User is offline   Jest Icon

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Posted 05 December 2007 - 07:00 PM

I find that I have much more control over my toon with WASD. I can then CHOOSE if I want to follow my opponent, move to the left, right, etc. It's been reported by beta users in this game that their position relative to the enemy can affect the percentage of accuracy and damage recieved/dealt. With click to move you can't really be as finely accurate with what angle/position you want to attack from.

People have different preferences. I've played with both styles and I enjoy WASD a bit more. Especially when I have this bad boy. I can Macro WASD to the D-Pad and the Hotkeys @ my fingertips. ;D
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#5 User is offline   Cynthe Icon

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Posted 05 December 2007 - 07:16 PM

Not everyone is used to the same movement system and for some people certain systems are faster then others. I like the gamepad, after that wasd and after that point to click if I must, though often I won't even play a point to click only game, it better be very well done. ;)
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#6 User is offline   plasma06 Icon

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Posted 05 December 2007 - 07:32 PM

p2c will be no good for a ranger you will not be able too kite wasd is the best
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#7 User is offline   Karukan Icon

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Posted 05 December 2007 - 07:40 PM

I prefer the click to move, and if you have played it in pvp before you can use it to position relatively well. The reason I like click to move is because I like having all the keys on my n52 and my Saitek Command Pad Pro set will skills, potions, and anything else I might need in PvP. I hate having to work my skills around the wasd right in the middle when games force you to use this method.

However with the amount of movement during PvP from the videos I've seen so far it might possibly be better to use wasd (since you can't click air...). I'll have to wait and see...or just set 2 different sets of key bindings that, on the Saitek, which I can switch with the flip of a button.

Either way i'm glad they give us the choice, and now it becomes just a matter of preference instead of conformity.

plasma06 said:

p2c will be no good for a ranger you will not be able too kite wasd is the best


Wrong. I kited as an archer using click to move for 2 years lol you just have to be good and able to rotate the screen on the move while pvping...
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#8 User is offline   Calindor Icon

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Posted 05 December 2007 - 08:00 PM

i will use click to move in pve, and wasd in pvp when people are running around
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#9 User is offline   graystar Icon

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Posted 05 December 2007 - 08:07 PM

i wasnt really argueing about how u move, more of the fact the auto follow/attack is alot more viable with click to move. otherwise with click to move would stink in pvp cause all the wasd person would have to do is jump behind u a few times which is much easier to control
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#10 User is offline   Niteo Icon

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Posted 05 December 2007 - 09:05 PM

I have to say it depends on the person.


I like using both systems mainly cause i have got so use to the hole click to move aspect. I don't think they should say you have to have this or that. i want the choice. also if they do make it just wasd I want them to implement a auto key that makes the char run forward with out you pressing anything. then you only need to use one hand. I just don't like having to keep holding down the W key to get anywere.
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#11 User is offline   Rekuja Icon

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Posted 05 December 2007 - 09:22 PM

i don't think people will be running around in circles or jumping all over the place like retards when it comes to PvP in Aion, most vids ive seen both characters were facing eachother and using their combos
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#12 User is offline   Jest Icon

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Posted 05 December 2007 - 09:26 PM

Rekuja said:

i don't think people will be running around in circles or jumping all over the place like retards when it comes to PvP in Aion, most vids ive seen both characters were facing eachother and using their combos


You had better believe I'll jump around as retarded-like as possible if it helps me kill you faster. Those vids are made as demos...mostly to show an example of what combat looks like. That's not necessarily HOW people will conduct themselves during combat.
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#13 User is offline   Rekuja Icon

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Posted 05 December 2007 - 09:47 PM

Jest said:

You had better believe I'll jump around as retarded-like as possible if it helps me kill you faster. Those vids are made as demos...mostly to show an example of what combat looks like. That's not necessarily HOW people will conduct themselves during combat.


There's no point in jumping or moving around if Aions combat settings has your enemy locked onto you. People will just combo you while you're running and jumping in circles..

If you look at the videos your character is [locked] onto your target (like in FFXI) all you have to do is hit W to follow them.

meh, i dunno..
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#14 User is offline   Misery Icon

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Posted 05 December 2007 - 11:24 PM

Rekuja said:

There's no point in jumping or moving around if Aions combat settings has your enemy locked onto you. People will just combo you while you're running and jumping in circles..

If you look at the videos your character is [locked] onto your target (like in FFXI) all you have to do is hit W to follow them.

meh, i dunno..


If aion is like this i will NOT play.... If aion is in anyway similar to any of those F2P or click to move games that lock on or don't require much skill i will not play... Please take WoW's movement and combat systems... *prays to god*
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#15 User is offline   Calindor Icon

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Posted 05 December 2007 - 11:42 PM

WoW's movement and combat promote jumping around like retards

if you are on a 2h warrior or pally that takes 1.9 seconds to swing his axe, in between swings are you gonna stand there taking damage? hell no im gonna jump around like a moron and only get near him every 2 seconds
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#16 User is offline   Marchosias Icon

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Posted 06 December 2007 - 12:12 AM

Calindor said:

WoW's movement and combat promote jumping around like retards

if you are on a 2h warrior or pally that takes 1.9 seconds to swing his axe, in between swings are you gonna stand there taking damage? hell no im gonna jump around like a moron and only get near him every 2 seconds


A number of skills are on separate timers from auto-attack. I've never seen a serious PvPer jumping around... it's not a shooter, so there's no point. The only time people jump around like retards is when they're retarded with boredom, waiting for a BG to start or running mountless. The way WoW does combat and movement is fantastic, imo, especially since line of sight and positioning play such huge roles... it makes everything far more active. I've seen a lot of videos from different games where people basically just stood there bashing each other using their skills, rather than trying to get positioning on them. Maybe they were just stupid PvPers, though *shrug*

Anyway, I prefer WASD not just because I feel like I have a lot more control over where my person is going (I'm telling them where to be immediately, not clicking where I want them to be 1-2 seconds from now, which actually does make a huge difference in fast-paced PvP), but because with wasd movement the game feels a lot more like I am the character, rather than me just controlling the character. See, click to move it seems the games are generally zoomed out more, you've got more room to click, character models then are smaller on the screen, and it feels almost like god-mode controls in an RTS. With WASD you're generally right up on the character's back moving them around as they would see it. It feels a lot more like a controlling your character in an FPS than controlling one person from god-mode in an RTS

Marchosias said:

Yes, I'm always this condescending... and self-righteous
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#17 User is offline   Jest Icon

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Posted 06 December 2007 - 12:28 AM

Rekuja said:

There's no point in jumping or moving around if Aions combat settings has your enemy locked onto you. People will just combo you while you're running and jumping in circles..

If you look at the videos your character is [locked] onto your target (like in FFXI) all you have to do is hit W to follow them.

meh, i dunno..


actually you're quite incorrect. If you watch the PvP videos you can clearly see a caster being able to turn around and run the opposite direction, kiting it's enemy. That means you are NOT locked facing your opponent but your targeting is locked (these two things are not mutually exclusive). So I can turn and run or jump behind you and your character will not auto-face me. I even read in one of translated reports from the beta players that they noticed that being at a different angle (lets say...behind their opponent) changes the accuracy and damage. While the devs never announced this as a certainty, they did acknowledge that it does have an affect.


And actually Marchosias, your positioning DOES matter in WoW PvP. Certain skills for Rogues for example (Backstab) can only be used when behind an opponent. Also..if you're attacking someone and they walk behind you..you stop attacking them and can't use any skills (this is true of all but casters).
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#18 User is offline   Marchosias Icon

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Posted 06 December 2007 - 12:38 AM

Marchosias said:

The way WoW does combat and movement is fantastic, imo, especially since line of sight and positioning play such huge roles... it makes everything far more active. I've seen a lot of videos from different games where people basically just stood there bashing each other using their skills, rather than trying to get positioning on them. Maybe they were just stupid PvPers, though *shrug*


Jest said:

And actually Marchosias, your positioning DOES matter in WoW PvP. Certain skills for Rogues for example (Backstab) can only be used when behind an opponent. Also..if you're attacking someone and they walk behind you..you stop attacking them and can't use any skills (this is true of all but casters).


You misread. I played a rogue off and on since release day.

Marchosias said:

Yes, I'm always this condescending... and self-righteous
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#19 User is offline   Jest Icon

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Posted 06 December 2007 - 12:42 AM

Marchosias said:

You misread. I played a rogue off and on since release day.


I did mis-read. My apologies sir. :o
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#20 User is offline   Ecronyte Icon

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Posted 06 December 2007 - 12:44 AM

I just can't wait for the day I can shove a spike into my brain and play like I'm in the matrix.
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