I was unable to find a list of status ailments so I would like to compile one here
Any information about exact effects of the statuses and usual durations would be helpful and example abilities that trigger them
Also, which ones are potable or dispelable
Known statuses (so far):
Stun- can't do anything, 1s-4s (Shield Counter, Ambush)
Knockdown- can't do anything, 1s (Critical 2h weapon attacks, Wrathful Strike)
Knockback- can't do anything, slightly pushed back, 1s (Critical bow attacks)
Blind- Reduces accuracy, seems to induce evasion of your attacks (Blinding Light, Blinding Burst)
Bind- can't use melee skills (Spell of Trap/Restraint, Body Root)
Open aerial- can't do anything, float in the air (Mid-air Binding, Aerial Bind/Lockdown)
Root- can't move (Restraint)
Slow (Snare?)- slows movement (Ice Chain, Frost)
Spin- stun and turn around (Whirlwind Slash)
Stagger- see KB (Stone Shock, Shield Bash)
Stumble- see KD (Shield Charge)
Sleep- can't do anything, breaks upon damage (Sleep, Sleep Arrow/Cloud)
Polymorph- can't do anything, breaks upon damage? elemental resist up (Curse:Tree)
Fear- forced fleeing, can't act (Fear, Fear Shriek)
Silence- can't use magical skills (Magic Blocking)
Bleeding- loose health over time
Poison- loose health over time, can't toggle flight on (Apply Poison)
Slow attack speed- slows attack speed (Root of Enervation, Hallowed Strike)
Any verification, additions or changes are appreciated
This post has been edited by SneakyBuffalo: 23 August 2009 - 11:45 AM

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