How many Crafting Professions can you take up?
Posted 26 August 2009 - 05:16 PM
Posted 26 August 2009 - 05:36 PM
too expensive/time consuming
find a group, master 1 or 2 things each and support eachother
This forum's favorite fallacy: Argumentum Ad Hominem: an argument that attacks the person who holds a view or advances an argument to invalidate his view, rather than commenting on the view or responding to the argument.
Posted 30 August 2009 - 07:46 PM
Posted 01 September 2009 - 08:20 AM
If you plan on playing a sorcerer, as it says on your info, sewing and alchemy is quite nice for the class.
It does resemble the crafting system in EQ2, lets say they have taken the best parts from several games.
Blood for Blood..
Posted 01 September 2009 - 08:38 AM
It's much less involved during the actual crafting process, though. Hit craft
Posted 01 September 2009 - 10:05 AM
Chanter.. yes, you will ABSOLUTELY need pots from alchemy. The pot cooldown is minimal and the mana will be in high demand. I'd suggest Armorsmithing as one craft, and possibly cooking or alchemy. (Although I prefer cooking, due to the TITLE stats.) If you're dead set on not doing Armorcrafting, no worries, the items crafted by someone else can always be used by you. So get a good legion and have them help you out, granted you supply mats. ^.^
Hope this helps. (Or did I just confuse you more?) *giggles*
Posted 01 September 2009 - 10:38 AM
Handicraft is definitely a nice profession for a chanter, the necklaces, earrings, rings and staves are extremely useful to be able to make it yourself. On the release there won't be that many items around to buy from the broker and if some do appear im quite sure it wouldn't be too cheap. So being able to make a lot of items yourself would be an advantage. Not to mention armorsmithing is handy as well for a chanter cause you can make some really nice items from it that lasts for a good few levels.
Alchemy isn't bad, its nice for any class but more so for sorcerers and spirit masters due to the fact they can make weapons from it such as orbs and books.
This post has been edited by Nemonia: 01 September 2009 - 10:40 AM
Blood for Blood..
Posted 01 September 2009 - 04:54 PM
Posted 05 September 2009 - 03:30 AM
main: ranger - handicrafting/sewing
alt: chanter - cooking/alchemy (just high enough for best healing pot)
alt: gladiator (or some other class) - armoursmiting/weaponsmiting
seems like a decent choise for me. also, having 2 extra characters means i can always soak up my alt's money to boost my main's professions ;-)
thing with alchemy is that at this point in time it is simply not worth maxing out unless you are a mage. all recipes you will ever use are bellow 399 of skill. there is only 1 potion past 400 at this time and it's not even all that potent, so i suggest taking it up on an alt instead.
This post has been edited by Twill: 05 September 2009 - 03:34 AM
Reason for edit: Automerged Double-Post.