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#1 User is offline   Cynic Icon

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Posted 08 September 2009 - 05:22 AM

I've had a few people ask me for the above-mentioned details regarding the open-beta servers to run some tests regarding latency/routing. Because of that I've uploaded the personal workbook I made for the same purposes among other things.

http://www.aionsourc...n/openbeta.xlsx

Enjoy.
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Ayase said:

I'll always reserve a special place in my heart for you.


Tworak said:

I'll be your trophy husband and your power bottom if you so desire, my Lord.


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Will there be anything else needed master Cynic?
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#2 User is offline   flimp Icon

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Posted 08 September 2009 - 07:04 AM

thanks cynic! needed this :D
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#3 User is offline   Cynic Icon

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Posted 08 September 2009 - 07:59 AM

No problemo ;)
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Ayase said:

I'll always reserve a special place in my heart for you.


Tworak said:

I'll be your trophy husband and your power bottom if you so desire, my Lord.


Snoozle said:

Will there be anything else needed master Cynic?
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#4 User is offline   KnightOfMine Icon

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Posted 08 September 2009 - 08:27 AM

yay i don't know what to do with it but its on my desktop :P
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#5 User is offline   Silverveign Icon

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Posted 08 September 2009 - 08:41 AM

Good, this saves me a step. I hadn't bothered to get the IPs for all the servers yet.

<3
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#6 User is offline   ashin Icon

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Posted 08 September 2009 - 09:11 AM

Really supid question but how does this work? When I click it I just get the raw XML opening in my browser.
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#7 User is offline   Tyrian Icon

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Posted 08 September 2009 - 09:33 AM

you open it with Microsoft Excel :) or an alternate program like open office.
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#8 User is offline   perpetual98 Icon

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Posted 08 September 2009 - 10:00 AM

For those of you who don't have OpenOffice or Excel 2007 or later...

http://spreadsheets....RfZEVjOGc&hl=en
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#9 User is offline   ashin Icon

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Posted 08 September 2009 - 10:12 AM

Tyrian said:

you open it with Microsoft Excel :) or an alternate program like open office.


That link gives me a ZIP file that does not have an Excel file in it. I try to open any of the XML's in Excel and again only see raw XML code - nothing intelligible. Tried with Office 2003 and Office 2007.
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#10 User is offline   Cynic Icon

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Posted 08 September 2009 - 10:14 AM

The file linked is not a Zip by any means, I have no idea where you're going ashin but it's not to my link xD
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Ayase said:

I'll always reserve a special place in my heart for you.


Tworak said:

I'll be your trophy husband and your power bottom if you so desire, my Lord.


Snoozle said:

Will there be anything else needed master Cynic?
0

#11 User is offline   Lowe Icon

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Posted 08 September 2009 - 10:16 AM

Cheers, but I'm still confused. When pinging Nezekan from windows I get great ping, but when pinging in game. Not so good.

Don't suppose anyone could explain why that might be happening?
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#12 User is offline   ashin Icon

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Posted 08 September 2009 - 10:19 AM

Cynic said:

The file linked is not a Zip by any means, I have no idea where you're going ashin but it's not to my link xD


Is that the most bizarre thing ever or what? I swear to you as I click that link I get a file called "openbeta.zip", and it contains a bunch of XML files with subfolders and more XML files.
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#13 User is offline   Cynic Icon

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Posted 08 September 2009 - 10:27 AM

I do have to wonder where you're getting that from hahah, there's no such file called "openbeta.zip" on the server.

And yes I noticed that too Lowe.
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Ayase said:

I'll always reserve a special place in my heart for you.


Tworak said:

I'll be your trophy husband and your power bottom if you so desire, my Lord.


Snoozle said:

Will there be anything else needed master Cynic?
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#14 User is offline   ashin Icon

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Posted 08 September 2009 - 10:48 AM

Lowe said:

Cheers, but I'm still confused. When pinging Nezekan from windows I get great ping, but when pinging in game. Not so good. Don't suppose anyone could explain why that might be happening?


I think that is a question on many people's minds. When I ping the IP of Zikel I get an amazing 11ms latency. They must be in my backyard or something (someone said DC, right?). But once I'm in game that becomes 200-500ms. Bearable, but not good. Does this indicate some optimization needed in NCsoft's internal network? Or that you're simply waiting that long for the server to process your request (traffic / insufficient hardware)? Etc.
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#15 User is offline   Lowe Icon

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Posted 08 September 2009 - 10:49 AM

ashin said:

I think that is a question on many people's minds. When I ping the IP of Zikel I get an amazing 11ms latency. They must be in my backyard or something (someone said DC, right?). But once I'm in game that becomes 200-500ms. Bearable, but not good. Does this indicate some optimization needed in NCsoft's internal network? Or that you're simply waiting that long for the server to process your request (traffic / insufficient hardware)? Etc.


Good questions. I think we should make NCSOFT aware of it if possible. Sure, they know a lot of players are getting lag, but information like what were providing might be able to shine some light on the problem.
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#16 User is offline   ashin Icon

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Posted 08 September 2009 - 10:57 AM

My personal opinion (I am not knowledgable in these things) is that the routing error was resolved, and we're now being exposed to issues that are entirely to due with things like server capacity / stress. Because my latency was lower by about 200ms when I logged on during the dead hour of 8am EST, as compared with 11pm EST last night.
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#17 User is offline   lynchmob72 Icon

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Posted 08 September 2009 - 10:57 AM

not sure if you can read it, but this is what it looks like.
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Earth and Beyond. Starwars Galaxies .Eve online.
LOTR online. Warhammer online.
FF XI.
Aion-NA! (Now Playing)
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#18 User is offline   Lowe Icon

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Posted 08 September 2009 - 10:58 AM

ashin said:

My personal opinion (I am not knowledgable in these things) is that the routing error was resolved, and we're now being exposed to issues that are entirely to due with things like server capacity / stress. Because my latency was lower by about 200ms when I logged on during the dead hour of 8am EST, as compared with 11pm EST last night.


Oh I'm not denying that. It's much better now. I've went down from like 4k ms to 400ms, but at 400ms it's still not as enjoyable as I'd like. I think it can be improved on, do you agree?
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#19 User is offline   ashin Icon

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Posted 08 September 2009 - 12:06 PM

Lowe said:

Oh I'm not denying that. It's much better now. I've went down from like 4k ms to 400ms, but at 400ms it's still not as enjoyable as I'd like. I think it can be improved on, do you agree?


Let me put it this way. I ping the Zikel server in 10-30ms. Let's say 30ms. But somewhere in the bowels of the Zikel "server" (lets remember there are many pieces of physical hardware involved and its not like the game server is just a tower case sitting someplace), that 30ms becomes 300 to 500ms.

So, yes, absolutely, I should hope there is much room for improvement there.

I can play EVE, whose single server is in London and which handles upwards of 50,000 players simultaneous on one server, with lower latency than 500ms. So there is no good reason for a number that high.

Having said all of that, I'm one who thinks this game is rather level/class/gear based, and that a few 10ths of a second are not likely to change the outcome of an encounter. But I feel like the game engine is very sensitive to this and it seems to "stutter" when latency gets higher than 200 or 300ms. Not sure of this last bit but it seems so.
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#20 User is offline   Naka Icon

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Posted 08 September 2009 - 06:00 PM

perpetual98 said:

For those of you who don't have OpenOffice or Excel 2007 or later...

http://spreadsheets....RfZEVjOGc&hl=en


big kiss ya wee star:kiss:
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