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Not sure! Cleric/Chanter! Help! Rate Topic: -----

#1 User is offline   Isomer 

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Posted 28 September 2009 - 08:08 PM

1.)Do chanters get magic attacks like cleric or is it mostly melee abilities with the staff?


2.) How many mantras can you have going at once? There are also a bunch of other buffs I see later, how do I know if they stack or not?


3.) Do mantras effect alliance groups (24 man) or only your own group?


4.) Do my AoE heals effect alliance or only people in my group around me?


5.) How is mana efficiency while grinding 1-30+? Can I just melee a mob down, heal, then pull another with no downtime?


6.) What do clerics get besides more healing that chantras dont get?
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#2 User is offline   Glassy438 

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Posted 28 September 2009 - 08:32 PM

1- No Chanters mostly get melee ablities.
2- You can have 3 mantras. If it doesnt have the same prefix or word IE Promise of wind doesnt stack with Promise of earth, than it usually stacks. Altho im not sure if this really helped you or not. ahha.
3- Im pretty sure its only your own group
4- Not unless it says alliance or so, Some may effect all people in the persons party but i cant recall any that say that.
5- Theyre is almost no downtime bettween mobs as a chanter, you'll get downtime after about 10 mins of grinding once you expell your mana bar, unless you have pots or odelle powder.
6- Look on the database. Im not a cleric.

Good luck, if your looking to main heal go Cleric, if your looking to be a jack of all trades but not do anyone superb, go chanter. Altho Chanters do have the best heals over time.
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#3 User is offline   trucaliber 

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Posted 29 September 2009 - 09:31 AM

Above is all true ^^^^^

Only addition is Clerics get a self-rez that can be usefull in recovering from a wipe.

But in the end you should chose a class based on the play style you enjoy. Chanter has all the bases covered and melee's up close.. a very dynamic char that can fit in almost anywhere but isn't an efficient healer. While a Cleric is always in the back row keeping everyone alive and may toss in some damage along with wiping some nasty debuffs.

If you weren't interested in a priest what would be your 1st choice between a gladiator/assasin or ranger/sorcerer? If you perfer distance go Cleric, if you like to be toe-to-toe go Chanter.
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#4 User is offline   Crenshinabon 

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Posted 29 September 2009 - 06:24 PM

cleric = heals, chanter = jack of trades
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#5 User is offline   Viper-Inc 

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Posted 30 September 2009 - 01:14 AM

all i can say is this..

cleric = main healer..

chanter = support dps, support heals, buffs.

chanters do not dominate in any 1 field as mentioned... they are a very well balanced support class and are very useful in any raiding group for their support and buffs they provide.

However clerics are just as equally demanded due to their bigger healing capacity.. both have strengths and weaknesses.
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#6 User is offline   Noxella 

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Posted 06 October 2009 - 02:19 PM

Viper-Inc said:

chanters do not dominate in any 1 field as mentioned... they are a very well balanced support class and are very useful in any raiding group for their support and buffs they provide.

This. Chanters look like very interesting and useful hybrids, they also look like they have a higher learning curve than some of the pure classes.

I ruled out Chanter because I have never liked melee in any form (even my WoW paladin, with insane ret gear, wasn't fun for me), but every time I see a Chanter in-game I have a "what if?" moment. Definitely making one my first alt.

Edit: In addition to the self-rez, clerics can dispel debuffs. (But count on being cc'd up the butt by any non-retarded pvp group of the other faction, unless you have another cleric around to dispel you. :)
Noxella - Asmodian Cleric
(former Disc Priest, Holy Paladin, Resto Shaman, Resto Druid)
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#7 User is offline   Aivia 

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Posted 07 October 2009 - 01:38 AM

Well, i've asked myself the same question when i was lvl 9 and after using around 4 hours in this forum and on youtube watching videos of both PvE and PvP i would say that Cleric suited my needs as im very much a PvP Fanatic and watching how a Cleric kicked a Galdiator and a Ranger at once my mind was already set to become a Cleric. However as Noxella said, when i see a chanter with buffs such as speed, evasion etc i too have this "What if" moment, wondering how a Chanter would be.

Best advice i can give you is to think what you like to do in a MMORPG. As a priest in general you will be in high demand as every 30-40 sec you will see someone shouting in World Chat asking for a Cleric/Chanter to join them. Also my friends adviced me to check Youtube for videos of skills etc so you could try to check too and see if you can make up your mind.
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#8 User is offline   TroglodyteJB 

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Posted 07 October 2009 - 09:29 AM

Cleric is the healer of the pair; his DPS is solely from spells. Chanters are a melee support class that happens to be able to heal.

One thing that's cool about chanters is that unlike most hybrid classes, chanters don't have to focus in one tree at the expense of others. A chanter can change from off-healer to off-tank in a snap, although it'll never be as good at either as the main classes.

As I've said before, play a chanter if you want a class that cares about situational awareness and supporting others-- they're actually more similar to a tank in that regard than a healer. Play a cleric if you want a tough caster class and enjoy group healing in other games.
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#9 User is offline   Holrits 

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Posted 07 October 2009 - 03:54 PM

i have rerolled to chanter from Sorc. its more fun :)
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#10 User is offline   gisborne 

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Posted 07 October 2009 - 07:12 PM

Crenshinabon said:

cleric = heals, chanter = jack of trades


If you like to heal, roll a cleric. If you like to melee, roll a chanter. It's as simple as that really. No, chanter is not a viable way to main heal for most group content past 25. No, a chanter's roll is not an "off-healer" or "buffer" though those are things you do bring with you. No, clerics are not DPS. Yes, clerics solo just fine.

I want to smash someone in the face every time they ask this stupid question in Cleric chat.
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#11 User is offline   Chirality 

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Posted 21 October 2009 - 07:21 AM

Definition of Fail: A Chanter standing back with the Sorc and Cleric healing. Jeez Louise, at least pretend to be hitting something!
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#12 User is offline   Soran 

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Posted 23 October 2009 - 02:59 PM

If a chanter ISNT wacking something with his staff- he is far less useful than he can be. Chanter debuffs are strong, they work on boss's (well at least the debuff's show on him meaning I'm pretty sure they are in effect) hallowed strike slows an enemy's attack speed by 30% (which is a **** ton) incandecent blow and meteor strike both reduce deffense by a set amount, with meteor strike also reducing flight speed by 50% (very nice) and booming strike reduces defense by 5%. It has been proven by statistics on the asian servers that adding a chanter instead of 4 DPS actually is MORE DPS with off- heals and utility because of all the debuffs and buffs added to the party.

They are very desired. Cleric is healbot in parties. The end.
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#13 User is offline   Mei+ 

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Posted 07 November 2009 - 02:16 AM

Isomer said:

1.)Do chanters get magic attacks like cleric or is it mostly melee abilities with the staff?
2.) How many mantras can you have going at once? There are also a bunch of other buffs I see later, how do I know if they stack or not?
3.) Do mantras effect alliance groups (24 man) or only your own group?
4.) Do my AoE heals effect alliance or only people in my group around me?
5.) How is mana efficiency while grinding 1-30+? Can I just melee a mob down, heal, then pull another with no downtime?
6.) What do clerics get besides more healing that chantras dont get?


1.)melee
2.)3
3.)group
4.)group
5.)use Mana Treatment if need
6.)dispell and -50% healing debuff
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#14 User is offline   thrash242 

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Posted 09 November 2009 - 03:33 PM

Crenshinabon said:

cleric = heals, chanter = jack of trades


Wrong.

Cleric = heals
Chanter = buffs

Obviously that's not all clerics or chanters do, but it's closer to the truth than your oversimplification.

This "jack of all trades, master of none" thing is wrong. We are masters of buffs and support.
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#15 User is offline   raeyne 

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Posted 09 November 2009 - 09:28 PM

Isomer said:

1.)Do chanters get magic attacks like cleric or is it mostly melee abilities with the staff?

1. Melee, you can choose to equip staff or mace+shield

Isomer said:

2.) How many mantras can you have going at once? There are also a bunch of other buffs I see later, how do I know if they stack or not?

As others have mentioned, you can stack up to 3 mantras.
As for other buffs, everything stack with each others except for Promise of Earth (does not stack with Hallowed Strike speed debuff)

Isomer said:

3.) Do mantras effect alliance groups (24 man) or only your own group?
Strictly group only, same for all the other group buffs (Words of......)

Isomer said:

4.) Do my AoE heals effect alliance or only people in my group around me?
AFAIK, grp only

Isomer said:

5.) How is mana efficiency while grinding 1-30+? Can I just melee a mob down, heal, then pull another with no downtime?
Hardly any downtime, especially if you have consumables ready. Chanters have Clement Mind Mantra (add mp), clerics have Penance (add mp for hp penalty)

Isomer said:

6.) What do clerics get besides more healing that chantras dont get?

A lot...
Ranged magical attacks, DoTs, Root, Festering Wound (-50% healing debuff for opponent), Blessed Shield (absorb all damage + twice healing effect) , Dispel
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#16 User is offline   Amadaeo 

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Posted 11 November 2009 - 08:18 AM

TroglodyteJB said:

Cleric is the healer of the pair; his DPS is solely from spells.

That's not actually true; until level 42, one attack chain requires melee, and we're given a mace and shield, not an orb or a spellbook. Clerics are melee fighters, casters, and healers.

Chanters are, of course, much more melee-oriented. But Clerics were designed to be able to fight hard up close with a melee weapon; they stand in the back in groups not because they are squishy but because it's much more convenient not to be interrupted or to have to heal yourself instead of the others.

Solo or duo, you can usually wade right into combat and wail on stuff, since your time won't be taken up by healing a full party of people.
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#17 User is offline   Takanori 

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Posted 12 March 2010 - 11:05 AM

Chanter melee/buff and debuff

Melee: we do medium damage but we apply the best debuff in the game that make a hugh diffrent for the group.

Heals: our heals is strong to make a diffrent and as far I know we can go as main healer on most contest but of course with much more hard work some contest we are not viable as main healer. In realaty you will never go as main healer.

Play style: you will be in the front to do damage only time you not their is when you need to off heal or rez. About the rez most of the time Cleric doing that too...but in my opinon it is better that we do the rez then the cleric can concentrate on healing other in the goup.

So you need to keep one eye on the group so you know when to swift over to heal or rez.
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#18 User is offline   Spacey 

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Posted 15 March 2010 - 04:50 PM

View PostTakanori, on 12 March 2010 - 11:05 AM, said:

Chanter melee/buff and debuff


Melee: we do medium damage but we apply the best debuff in the game that make a hugh diffrent for the group.


Heals: our heals is strong to make a diffrent and as far I know we can go as main healer on most contest but of course with much more hard work some contest we are not viable as main healer. In realaty you will never go as main healer.


Play style: you will be in the front to do damage only time you not their is when you need to off heal or rez. About the rez most of the time Cleric doing that too...but in my opinon it is better that we do the rez then the cleric can concentrate on healing other in the goup.


So you need to keep one eye on the group so you know when to swift over to heal or rez.


Only debuff worth mentioning in PvE is Hallowed Strike though, IB + the rest give a negligible p.def decrease (I think around -300 p.def in total at 50), you want a good debuff class, then you get an SM.
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