Upgraded to a new system. Got a couple crashes here and there so I tried this out and stopped getting them.
A+++ job
CrySystem.DLL FIX 64 Bit OS
#282
Posted 15 November 2009 - 06:47 AM
A couple of questions for those this works for - Are you playing with PCs turned on? What settings are you playing on?
Without this .dll, I'm able to siege without crashes with PCs turned off (Shift+F12), but as soon as I turn them on I crash every two minutes.
Without this .dll, I'm able to siege without crashes with PCs turned off (Shift+F12), but as soon as I turn them on I crash every two minutes.
#283
Posted 15 November 2009 - 11:33 AM
Problem i think mainly lies in the fact that the Textures are not being dumped when they should (the older Textures). This might have fixed it for quite a few of you but lots of people still crash most have ATI cards. So it would be helpful if you posted system specs so others know what they can expect.
#284
Posted 15 November 2009 - 11:47 AM
Arazel said:
As everyone already knows Aion has issues with the Crysystem.DLL. I came up with a fix that has worked for 80%+ people, it was posted in the news section but i since decided to make my own thread so i could keep the links on one page instead of it being spread out over 16 pages.
After you have downloaded my DLL i modified save it to your desktop or somewhere you won't forget about. Browse to your Program Files/NcSoft/Aion/Bin32 in that folder will be the Crysystem.DLL take that and save it in a separate location then overwrite the DLL with mine.
This is more or less a workaround. Although this has fixed it for several people. A lot still crash. So, if it works for you great. If not worst that can happen is you still crash.Page 10 last post has a list of tweaks quite a few work pretty well.
Original DLL Fix - Only 1 mod Done
Original DLL Fix - MegaShare
CrySystem-TWS - 2 Mods done Actually works a bit better then original.
CrySystem-TWS - MegaShare Link
If you want to see how much Virtual Memory Aion uses you can download a program called Process Explorer. Link below.
Process Explorer
To see how much it's using open process explorer, scroll down to Aion.Bin click on that a new window will open you then click on the Performance Graph Tab over on the left is "Private Bytes" that is the amount of Virtual Memory that Aion.Bin uses.
In the Event that the DLL does not work PM me a List of Installed Programs on your computer along with your computer Specs from the Motherboard all the way to what memory you have installed and what OS you use. This only works on 64 Bit at the moment. If you really want to help that is the best way so i can figure out what all you have in common as to why it still crashes.
I am in the process of compiling a list of known programs that interfere with CrySystem.DLL. The more info i have the quicker i can come up with a more concrete solution for you.
If you have any questions just ask i'll be more then happy to help.
Last thing, if it still crashes don't go EMO on me <3
for those of you who think it's BS look here ---> http://www.aionsourc...ind-fix-16.html
I can care less if you try it or not. You want to Wait on NC Soft then wait but don't QQ about it in this thread.
For those of you on Vista m$ released a hotfix for the virtual memory issues. Some of you already prolly have this update installed but in the case you don't here is the link directly from M$.
Vista KB940105 x64
Vista KB940105 x32
Latest DirectX from M$.
DirectX End User Web Installer August 2009
If you are one of those people that has high HD activity you can disable application superfetch (which leaves readyboot, startup superfetch and all prefetching still on)
To do this, first run services.msc and make sure 'Superfetch' is enabled and set to automatic.
Then run regedit.exe and under:
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\Session Manager\Memory Management\PrefetchParameters]
Change Superfetch to the value 2 (which is boot only). By default it is set to 3 (boot and application). 1 is application only.
Ensure Prefetch is set to 3, since you want that for applications and boot.
The reason for disabling application superfetch is Windows will continually load and unload programs you use depending on memory usage. Typically when you use programs the memory use changes, so constant loading/unloading makes no sense.
The point is disabling Application superfetch, not full superfetch. It suits an environment where you are doing tasks that require different amounts of memory, something where superfetch fails. If all you ever do is load msn, firefox and word then superfetch is great. If you play games, edit photo's or video's, do video encoding, and other memory intensive and reasonably constant different memory allocations then APPLICATION superfetch is a bad thing. The result would be superfetch getting caught in load & unload cycles, which people noticed first with Vista (excessive hdd access). I just means a higher disk load since programs may be loaded and unloaded several times in a session even if you don't use them.
** Just accessing Internet, Email, Office programmes --> Application Superfetch Enabled
** Using your computer for multiple tasks, including photo/video editing, gaming (proper games, not minesweeper/solitaire), video encoding, other multiple tasks --> Disable application superfetch
Its not a necessity to disable application prefetch in the last scenario, but leaving it enabled is just pointless as you will get little benefit and significantly high disk access.
A few more tweaks:
Always Unload Dll
Code:
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Curr entVersion\explorer]
"AlwaysUnloadDll"=dword:00000001
After you have downloaded my DLL i modified save it to your desktop or somewhere you won't forget about. Browse to your Program Files/NcSoft/Aion/Bin32 in that folder will be the Crysystem.DLL take that and save it in a separate location then overwrite the DLL with mine.
This is more or less a workaround. Although this has fixed it for several people. A lot still crash. So, if it works for you great. If not worst that can happen is you still crash.Page 10 last post has a list of tweaks quite a few work pretty well.
Original DLL Fix - Only 1 mod Done
Original DLL Fix - MegaShare
CrySystem-TWS - 2 Mods done Actually works a bit better then original.
CrySystem-TWS - MegaShare Link
If you want to see how much Virtual Memory Aion uses you can download a program called Process Explorer. Link below.
Process Explorer
To see how much it's using open process explorer, scroll down to Aion.Bin click on that a new window will open you then click on the Performance Graph Tab over on the left is "Private Bytes" that is the amount of Virtual Memory that Aion.Bin uses.
In the Event that the DLL does not work PM me a List of Installed Programs on your computer along with your computer Specs from the Motherboard all the way to what memory you have installed and what OS you use. This only works on 64 Bit at the moment. If you really want to help that is the best way so i can figure out what all you have in common as to why it still crashes.
I am in the process of compiling a list of known programs that interfere with CrySystem.DLL. The more info i have the quicker i can come up with a more concrete solution for you.
If you have any questions just ask i'll be more then happy to help.
Last thing, if it still crashes don't go EMO on me <3
for those of you who think it's BS look here ---> http://www.aionsourc...ind-fix-16.html
I can care less if you try it or not. You want to Wait on NC Soft then wait but don't QQ about it in this thread.
For those of you on Vista m$ released a hotfix for the virtual memory issues. Some of you already prolly have this update installed but in the case you don't here is the link directly from M$.
Vista KB940105 x64
Vista KB940105 x32
Latest DirectX from M$.
DirectX End User Web Installer August 2009
If you are one of those people that has high HD activity you can disable application superfetch (which leaves readyboot, startup superfetch and all prefetching still on)
To do this, first run services.msc and make sure 'Superfetch' is enabled and set to automatic.
Then run regedit.exe and under:
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contro l\Session Manager\Memory Management\PrefetchParameters]
Change Superfetch to the value 2 (which is boot only). By default it is set to 3 (boot and application). 1 is application only.
Ensure Prefetch is set to 3, since you want that for applications and boot.
The reason for disabling application superfetch is Windows will continually load and unload programs you use depending on memory usage. Typically when you use programs the memory use changes, so constant loading/unloading makes no sense.
The point is disabling Application superfetch, not full superfetch. It suits an environment where you are doing tasks that require different amounts of memory, something where superfetch fails. If all you ever do is load msn, firefox and word then superfetch is great. If you play games, edit photo's or video's, do video encoding, and other memory intensive and reasonably constant different memory allocations then APPLICATION superfetch is a bad thing. The result would be superfetch getting caught in load & unload cycles, which people noticed first with Vista (excessive hdd access). I just means a higher disk load since programs may be loaded and unloaded several times in a session even if you don't use them.
** Just accessing Internet, Email, Office programmes --> Application Superfetch Enabled
** Using your computer for multiple tasks, including photo/video editing, gaming (proper games, not minesweeper/solitaire), video encoding, other multiple tasks --> Disable application superfetch
Its not a necessity to disable application prefetch in the last scenario, but leaving it enabled is just pointless as you will get little benefit and significantly high disk access.
A few more tweaks:
Always Unload Dll
Code:
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Curr entVersion\explorer]
"AlwaysUnloadDll"=dword:00000001
It fails because some do not know what their system is and how it works. The clients can be release or beta patched.
When a client has beta content still in it, it works differently than the release.
This is true with all games, hense the larger files.
HAve the ones who failed check the NCSoft file size, compare it to others and notice the difference.
-------------------------------
The fix has no keylogger in it, however it is not an all around fix due to different versions of the game patched forward.
---------------------------------
My fix is better and you can google for Aion naked mod. It is allowed by the game, I contacted support on it, becasue it is 100% client side, it cancels out the process of the data with your character and other characters appearance. Cutting down on a lot of data transfering, allowing you to see all characters all of the time. No more of this names only Abyss craap. NCSoft is currently modding my mod, for release which will make all characters in abyss zones have standard models until the lag issues are worked out with their lack luster programming.
#285
Posted 15 November 2009 - 12:14 PM
Last i heard they were trying to limit the Heapsize. So, there may be other bugs there trying to work out and that is most likely the reason for it taking as long as it has. If you also notice Korea has already implemented the "basic model" platform in testing. This was stated awhile back by someone who was kind enough to link the Korean Aion site that had the info.
I think almost everyone who has posted has a Retail version of the game. It's also well known by NcWest that a system with an ATI card seem to fail more then Nvidia and that is proven by a several people who posted.
I think almost everyone who has posted has a Retail version of the game. It's also well known by NcWest that a system with an ATI card seem to fail more then Nvidia and that is proven by a several people who posted.
#286
Posted 16 November 2009 - 01:44 AM
whanted to know if it whas legit so i asked NCsoft and got this from them.
Hello xxxxx,
You can give that a try if you like it's not something we support but it sounds like it could help with the issue. The crashes are being worked on by the developers so there will be a fix for it at some point. Please let us know if you have further questions.
Regards,
Mike
NCsoft Technical Support
Hello xxxxx,
You can give that a try if you like it's not something we support but it sounds like it could help with the issue. The crashes are being worked on by the developers so there will be a fix for it at some point. Please let us know if you have further questions.
Regards,
Mike
NCsoft Technical Support
#287
Posted 16 November 2009 - 03:35 PM
Worst thing that can happen is it won't work in that case you put the original back in the folder. I'll say it again this is by no means a Perm solution to the issue. This is just a temp measure to allow you to play longer and in some cases completely crash free as some have stated.
@ Jezerai Yeah they know about the DLL so it's not something i myself am too concerned with. If it helps you then great if not there is nothing i can do with no source.
@ Jezerai Yeah they know about the DLL so it's not something i myself am too concerned with. If it helps you then great if not there is nothing i can do with no source.
#288
Posted 16 November 2009 - 08:52 PM
1. AionNA ver doesn't have >2Giga Option.
2. Even if you set >2G Option manually, internal memory manager doesn't use more than 2G address space.
3. But if you set >2G Option it modifies placement of some momory blocks of dlls that tend to be placed bottom, it give Small available block for aion. so it help little bit.
4. Ncsoft released 3G support enabled + internal memory manager that support more than 2G address + abyss optimization version on Korea Test Server ,and it seems that it works perfectly.
5. After testing it will be updated on NA,EU version soon.
2. Even if you set >2G Option manually, internal memory manager doesn't use more than 2G address space.
3. But if you set >2G Option it modifies placement of some momory blocks of dlls that tend to be placed bottom, it give Small available block for aion. so it help little bit.
4. Ncsoft released 3G support enabled + internal memory manager that support more than 2G address + abyss optimization version on Korea Test Server ,and it seems that it works perfectly.
5. After testing it will be updated on NA,EU version soon.
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