AionSource.com - Powered by the Tower of Eternity: Patch 1.5.1 preview, part 1 - AionSource.com - Powered by the Tower of Eternity

Jump to content

  • (12 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »

Patch 1.5.1 preview, part 1 Rate Topic: -----

#1 User is offline   Knite Icon

  • Administrator
  • Icon
  • View blog
  • Group: Administrators
  • Posts: 3404
  • Joined: 20-February 07
  • Character:Knite
  • Legion:Knights of the Divine Order
  • Race :Elyos
  • Server:Triniel

Posted 29 October 2009 - 06:10 PM

Hey everyone-

NCsoft just released their preview for the upcoming patch 1.5.1! Take a look below and let us know your thoughts on the changes!

Posted Image

From www.AionOnline.com

Last week in our community address for October we told you about a few changes we’ve been working on for an upcoming update. Today we’re happy to announce that the update is currently in testing and will be coming to the live servers in the near future. As promised, we are transparently giving you as much information as possible so to alleviate some of the concerns that you’ve expressed.

It gives us great pleasure to share with you the tentative patch notes for the Aion 1.5.1 patch.

Because this update is still in testing, we’re unable to release the official date these changes will go live. Additionally, remember that changes could occur due to issues we find in testing.


Posted Image

Patch Notes: 1.5.1

[NPC]

1. Added a new function to prevent abnormal game play as a result of specific terrains in the Instanced Dungeons.
-When a player moves where a monster cannot follow, the monster will now correctly continue to attack the player.

2. You no longer receive a reward when you defeat a field boss using a specific NPC.

3. Assigned additional guard NPCs that can detect Stealth to protect allies in the main villages of Heiron (in Elysea) and Beluslan (in Asmodae).

Posted Image


4. Increased the eyesight and Stealth detection ability of Mau Warriors and Mau Hunters—the NPC guards assigned to the Silver Mane Village in Morheim.

5. Changed the name of the guards near the Dredgion entrance in both Elysea and Asmodae.
- Changed the name of the guard in the Teminon Bind Point to Garrison Senior Soldier .
- Changed the name of the guard in the Primum Bind Point to Garrison Senior Soldier .

6. Corrected the spelling errors in the dialog with Stigma Master Nobus in Teminon Fortress.



[Instanced Dungeon]


1. There is now a high chance of obtaining class Stigma crystals from defeating the boss in the Fire Temple, Raged Judge Kromede.

2. Changed the drop rate of class Skill Books in the Aetherogenetics Lab and Alquimia Research Center.
- Slightly increased the drop rate from monsters in the Instanced Dungeons.
- Greatly increased the drop rate from the final bosses in the Instanced Dungeons.


3. Changed the movement speed of certain bosses in Dark Poeta.
- Increased movement speed of Vengeful Spirit of Forest Protector Noah

-Increased movement speed of Vengeful Spirit of Elim Elder.
- Increased movement speed of Spaller Insect Echtra.


4. Lowered the difficulty of Steel Rake Hutkin, the final boss of the Steel Rake.
- Lengthened the summoning cycle of minion monsters.
- Lowered the level and stats of minion monsters.

5. Changed the system message that displays when the food/water supply unit inside Hutkin’s Safe in the Steel Rake fails to activate.
- Displays system message, "It will be difficult to do this alone. I need one more person to help me push it!" when a character tries to activate the food/water supply unit alone.



[Items]


1. Changed the options of some items.


Posted Image


2. Changed the full set effect of some set items.

Posted Image






3. Changed the properties of some items.

Posted Image




4. Resolved the problem where the weapon effect of Miragent’s Jewel/Fenril’s Jewel could not be seen.

5. Slightly increased the EXP gained from gathering and crafting.
- Skill level increases at the same rate as before.

6. Added description "A hidden effect(s) is activated when you equip the complete set" at the bottom of the tooltip of the item that has a hidden set effect.


7. The maximum number of contribution decorations that can be stacked in a slot is now 1000.

8. Corrected the spelling errors in the tooltip description of some items.



[Quest]

1. New repeat quests have been added to supplement the difficulty of ‘Craft Skills Test’ [Elyos] and ‘Proving the Proficiency of Crafting Skill’ [Asmodians] quests of Level 50 Daevanion quests.
- You can obtain ‘Boiling Balaur Blood Stain’ as reward from the new repeat quests, which are the craft material items required to complete the Daevanion quest.
- Elyos can obtain the new repeat quests in Sanctum, and Asmodians can get theirs in Pandaemonium.


Posted Image

2. Increased the EXP reward of some quests.
- These quests include many quests in the [Elyos] regions of Eltnen, Theobomos and Interdikah, and the [Asmodian] regions of Morheim, Brusthonin and Beluslan, and also the [Elyos/Asmodian] quests in Reshanta.

3. Increased the Kinah and item reward of some quests.
- These quests include many [Elyos/Asmodian] quests with the recommended level of 20 or higher.

4. Increased the chance of gaining contribution decorations as reward from [Elyos/Asmodian] repeat quests that require defeating the elite guards in the upper layer of [Reshanta].
- The list of quests is as following.


Posted Image


5. Increased the drop rate of quest items for [Elyos/Asmodian] repeat quests inside the instanced dungeon Steel Rake.

- The list of quests is as following.


Posted Image


6. Corrected the spelling errors in the description of reward items and NPC dialogs of some quests.


[Abyss]


1. You now receive contribution decorations as reward for successfully defending a fortress under the control of your Legion.

- Gold and silver contribution decorations are issued as a reward.

- The number of contribution decorations you receive for defending a fortress increases as you move from lower layer to upper layer to
the deepest layer. (Lower

Posted Image


[Skills]

1. Increased the amount of enmity increased by Templar’s ‘Incite Rage’ skill.

2. Changed the cool time of Assassin’s ‘Contract of Evasion’ skill from 30 seconds to 1 minute.

3. Increased the damage inflicted by Assassin’s ‘Counterattack’ skill.

4. Increased the damage inflicted by Assassin’s ‘Apply Poison’ skill.

5. Increased the amount of enmity reduced by Assassin’s ‘Calming Whisper’ skill.

6. Reduced the MP cost of Sorcerer’s ‘Flame Harpoon’ skill.

7. Increased the damage inflicted by Cleric’s ‘Thunderbolts’ skill.

8. Resolved the issue of the cooldown time not being seen clearly when using Cleric’s ‘Ripple of Purification’ skill.

9. Resolved the problem of abnormal mental conditions not being removed by using Cleric’s ‘Splendor of Purification’ skill.

10. Resolved the problem of the range of Spiritmaster’s Command skills not being modified in PvP.



[Character]


1. Slightly reduced the EXP penalty due to the difference in the levels of group members when in a Group or Force.


[Combat]


1. A character transformed into a Guardian Deity General can no longer be pulled in by using Templar’s ‘Inescapable Judgment’ skill.



[Level]


1. Resolved the problem of the Primum Bind Point in Reshanta where you could enter inside by going through the wall of the lower part of the base.



[UI]


1. Resolved the problem of the right mouse click not working when purchasing items from the list in the Sales Agency window.

2. On the Sales Agency window, items listed under the categories ‘Weapons’, ‘Armor’, and ’Accessories’ tabs are now displayed correctly.

3. Resolved the problem of group members in different channels not being displayed correctly on the map.


4. Characters under Level 5 can no longer use the Search function on the Find Buddy window.







This post has been edited by Knite: 30 October 2009 - 04:08 PM

0

#2 User is offline   LuaScript Icon

  • Daeva
  • PipPip
  • View blog
  • Group: Members
  • Posts: 39
  • Joined: 02-October 09
  • Character:Lua
  • Legion:Oblivion

Posted 29 October 2009 - 06:13 PM

Woo! Great job guys!

*Edit* First post dance!
E .· ` ' / ·. F
Your tears fuel me.
0

#3 User is offline   Adaptation Icon

  • Lieutenant
  • PipPipPipPip
  • View blog
  • Group: Members
  • Posts: 557
  • Joined: 31-July 09
  • LocationThe Great White North
  • Server:Undecided

Posted 29 October 2009 - 06:13 PM

This is not a "first" post.

edit: i guess it really isn't. QQ
Posted Image
0

#4 User is offline   Heals25 Icon

  • Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 137
  • Joined: 18-September 09

Posted 29 October 2009 - 06:21 PM

Thats all fine and dandy, but I'm more concerned with what they are going to do about the bots, and this mentions nothing about that.
0

#5 User is offline   Muppet Icon

  • Star Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 475
  • Joined: 18-February 09
  • Character:Muppet
  • Legion:WPG

Posted 29 October 2009 - 06:27 PM

Quite underwhelming really.

ritsuko said:

We only fielded 2 alliances.

ritsuko said:

ask anyone on asmodian side, we only had 2 3/4 full raids up

seitha said:

On the contrary, we only had two raids which were 2/3 full
0

#6 User is offline   Knite Icon

  • Administrator
  • Icon
  • View blog
  • Group: Administrators
  • Posts: 3404
  • Joined: 20-February 07
  • Character:Knite
  • Legion:Knights of the Divine Order
  • Race :Elyos
  • Server:Triniel

Posted 29 October 2009 - 06:28 PM

Cleaned it up a bit.
0

#7 User is offline   murasamune Icon

  • Star Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 390
  • Joined: 27-September 09
  • Character:Murasamune

Posted 29 October 2009 - 06:28 PM

Chain Set of Steel Beard Pirates.

Before:Physical Defense +110

Movement Speed +22%

Result: ALRIGHT MOVE SPEED ! CLERICS NEEEEED (because we dont have enough items with it)


After: Physical Defense +110

Magical Accuracy +34

Result:.... wtf?
0

#8 User is offline   cedeftw Icon

  • Human
  • Pip
  • View blog
  • Group: Newbies
  • Posts: 4
  • Joined: 30-September 09
  • Character:Lynessa

Posted 29 October 2009 - 06:31 PM

murasamune said:

Chain Set of Steel Beard Pirates.

Before:Physical Defense +110

Movement Speed +22%

Result: ALRIGHT MOVE SPEED ! CLERICS NEEEEED (because we dont have enough items with it)


After: Physical Defense +110

Magical Accuracy +34

Result:.... wtf?


If you check the table above the boots now give movement speed instead of the set.
Which means you don't have to get the whole set for the speed bonus, only the boots!
0

#9 User is offline   Dukes Icon

  • Soldier
  • PipPip
  • View blog
  • Group: Members
  • Posts: 58
  • Joined: 24-September 09

Posted 29 October 2009 - 06:32 PM

I wonder if they were working on all these items before they knew how much of a problem the crysystem.dll was ?

Or they arent even worried about that particular bug and keep releasing patches ignoring a game breaking situation.

Either way, cant play Aion on this machine, good thing i have a new system inbound. I will be patiently waiting to renew my sub.

Wish there was a dedicated Dev member that could post on these boards. Community liasons are great, but so is a dev that is active in the community.

Ciao.
0

#10 User is offline   Angel Chay Icon

  • Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 158
  • Joined: 20-August 09
  • Character:Angelchay

Posted 29 October 2009 - 06:40 PM

they said they were going to increase the xp per kill you get too but i dont see no mention of that here. thats what they said the other week with the community address

Quote

You’ve told us that it’s difficult to advance within certain level ranges. To address this issue, we’re planning to raise quest experience, in addition to reevaluating the experience rewards characters gain for individual kills. We understand how frustrating it can be to repetitively kill enemies. Our goal is to limit the need to mindlessly “grind.”

0

#11 User is offline   randomnation Icon

  • Soldier
  • PipPip
  • View blog
  • Group: Members
  • Posts: 65
  • Joined: 08-July 09
  • Character:Modnar
  • Legion:OWPCBR

Posted 29 October 2009 - 06:40 PM

5 Hearts of Magic for 100 Blood Stains? Such a worthless 'supplement.'
0

#12 User is offline   Leimone Icon

  • Star Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 445
  • Joined: 16-September 09
  • Character:Sheytane
  • Legion:The Astral Guard

Posted 29 October 2009 - 06:55 PM

Hope you get more EXP from grinding now aswell..
Posted Image
0

#13 User is offline   Ephrum Icon

  • General
  • PipPipPipPipPip
  • Group: Members
  • Posts: 919
  • Joined: 06-June 08
  • Character:Ephrum
  • Legion:DeathIsEternal

Posted 29 October 2009 - 07:15 PM

Knite said:

[Instanced Dungeon][/COLOR]
[COLOR=Silver]
1. There is now a high chance of obtaining class Stigma crystals from defeating the boss in the Fire Temple, Raged Judge Kromede.





Unwavering Devotion?!?!?!?! Please. <3
Si vis pacem, para bellum. ~ "If you want peace, prepare for war."
0

#14 User is offline   Misfyre Icon

  • Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 110
  • Joined: 28-August 09
  • Character:Templar
  • Legion:Gods Of The Wired

Posted 29 October 2009 - 07:17 PM

ROFLMAO. No good fixes.
[SIGPIC][/SIGPIC]
0

#15 User is offline   Makt Icon

  • Human
  • Pip
  • View blog
  • Group: Newbies
  • Posts: 1
  • Joined: 29-October 09
  • Character:Makt

Posted 29 October 2009 - 07:17 PM

Heals25 said:

Thats all fine and dandy, but I'm more concerned with what they are going to do about the bots, and this mentions nothing about that.


Makes me cry every time I read a post like this. The Dev team has said it over and over again... Botters and Kinah sellers read these boards too. They don't go into detail on this stuff so they can stay a step in front of the bots and spammers. Personally. I think they have been making a lot of progress on the whole situation! Albeit I am aware that there are still a lot of bots out there but we as a community need to band together and make sure we /autoreporthunting every damn one!
Posted via Mobile Device
0

#16 User is offline   BuckeyeXS Icon

  • Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 148
  • Joined: 02-September 09

Posted 29 October 2009 - 07:18 PM

Nothing for SM's and Spirits ability to fly :(
0

#17 User is offline   Phoenix Pinion Icon

  • Lieutenant
  • PipPipPipPip
  • Group: Members
  • Posts: 728
  • Joined: 21-August 09
  • Character:Razorkisses
  • Legion:True Blood

Posted 29 October 2009 - 07:20 PM

Just great you have just killed crafting wth this crap. We dont need more Kinah in the system, stuff is going to cost too much now to make. If anything you should have reduced the cost of npc vendor mats. Oh well guess we have to pass the cost on to the buyers then, thats if they will buy since the drop rates on dungeons are up they wont buy crafted gear as much.:cry:
0

#18 User is offline   Ulrickii Icon

  • Daeva
  • PipPip
  • View blog
  • Group: Members
  • Posts: 30
  • Joined: 02-July 08

Posted 29 October 2009 - 07:21 PM

I noticed no mention of spirit master pets flying as well...:(
0

#19 User is offline   Jatorious Icon

  • Officer
  • PipPipPip
  • View blog
  • Group: Members
  • Posts: 276
  • Joined: 09-May 09

Posted 29 October 2009 - 07:23 PM

nerfed rangers AGAIN?!!!>!?!??!?!
FFFFFFUUUUUUUU...
Why not nerf inferno where i'ts actually needed?
gawd FailNCSoft is Fail
0

#20 User is offline   killahsin Icon

  • Soldier
  • PipPip
  • View blog
  • Group: Members
  • Posts: 66
  • Joined: 25-October 09

Posted 29 October 2009 - 07:25 PM

hi inferno is an interesting skill your asking to be nerfed. which leads me to believe your in your 30s? When sorcs have a much better skill at 50....and you scale much higher then sorcs at 50 with proper gear.
0

  • (12 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »


Fast Reply

  

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users