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#1 User is offline   Zarek Icon

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Posted 02 November 2009 - 10:09 AM

Hello, I've been working on a project I finally feel is good enough to tell people about here on aionsource. I've been wanting a crafting database organized slightly differnetly that what I've seen before. Let me first say I've just looked around and there are some great tools already here. I'm in no way claiming my page is superior, this is just another take on presenting the information.

This project is hosted on the Google App Engine and can be found here:
Aion-Info.appspot.com

Some of the main points that I find useful are:
  • All recipe ingredients are text not icons, makes for easy reading. Also, it's clean enough I can look at it from work with out feeling bad.
  • A 'Unit Cost' is calculated to show what the vendor price is to make something. I find this very helpful when crafting for guildmates who provide all the mats but don't know there's a set cost above even the mats.
  • In the detailed cost page (click on the listed cost), you can find the cost for stacks of items and it even tells you which multiples will create zero leftover ingredients.
  • The detailed cost page allows you to set any cost you want for the gathered materials. This way you can see what the minimum price you need to charge for something vs just selling the mats you already have.


I know there are still a few small bugs but I think I have the major stuff worked out. I'll continue to update this and add new stuff but at least it's got enough features now that I find it useful to share. I'm open to comments/suggestions but remember I'm new to this so don't expect lightning fast results I can only promise I'll put good ideas on my to-do list. Some stuff is quick and easy to add, others not so much.

-------------------------

Wow not a single comment. I'm not sure if that's good or bad.

A friend pointed out that applying the filtering with a button rather than on event.keyup would make it more usable. So I've done that, as well as added a delay to the filtering of the search box. Now you can type and it will apply the search in 500ms rather than trying to do it as you type. He's right, that makes it feel much more responsive.

Really, I'm open to suggestions ;)

This post has been edited by Zarek: 02 November 2009 - 11:18 PM
Reason for edit: Automerged Double-Post.

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#2 User is offline   somnyus Icon

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Posted 03 November 2009 - 03:25 AM

bookmarked!

I like it!
It"s clean, does what it has to do...
Only thing that"s not clear to me is what I'm supposed to fill in the fields under rarity filter. is it 'common', 'rare', etc...?


Keep up the good work :-)

edit: from a design point of view: it would be much cleaner if u linked the item itself as tooltip instead of writing the extra 'Tooltip' line under it. Same for the [T] next to the greater output item...
Just my 2 cents :-)

This post has been edited by somnyus: 03 November 2009 - 03:42 AM

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#3 User is offline   Zarek Icon

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Posted 03 November 2009 - 08:09 AM

All of the filters are numeric. The only text based is the search box. The reason for that is b/c I'm sure a number gets sorted as expected if you want to sort the column by rarity (which I often do!). I'll see if I can come up with a way to indicate that intuitively by the filters.

I'll revisit linking the names rather than the 'tooltip' text I have there now. It's been a while since I made that decision and I want to say the reason for it was b/c when scrolling through the table having several columns with pop-ups meant a lot of unintentional tooltip display. It's been a while and the layout has changed a bit so I'll poll my guild testers and get some of their input on it. My other thought was to color code the names by item Rarity, but I want to keep it clean looking so I might juts leave the rarity column colored.

The functionality thing's left on my list are:
1 - Reparce the items which reported a level of '0'. I think I've got a good idea what caused that, ran across it by accident the other day. Apparently a few items have random CAPS in their names while everything else is all lowercase. Anyway, that's a backend thing and will just require uploading the new info.
2 - Continue to see if we can find an exact formula for how prices are calculated. Though, I don't believe anyone else here has found it either. At least not that I've seen post about it.


Thanks for the comments, I've been a bit hestitant about posting it being my personal introduction to python/google app engine/web development. Nice to see someone else finds it useful too.


Edit:
I almost forgot. I added the google search box b/c google is suppose to be so good at that whole search thing. So far it doesn't look like the site returns any results. Is that just a matter of needing to wait longer or what's up with that? I guess I can write my own search to allow the box to return results from any craft I just figured the guys at google would do it much better.

This post has been edited by Zarek: 03 November 2009 - 08:14 AM

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#4 User is offline   Nemonia Icon

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Posted 03 November 2009 - 01:59 PM

Good job, nice to see a clear list and I wouldn't have to bug ppl in my legion when I need to look up mats.
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#5 User is offline   Phydeaux Icon

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Posted 03 November 2009 - 03:04 PM

Like a handful of sites, the formatting is buggy in Chrome >.<

IE and Firefox look good though. No Safari on my Work PC.

Awesome site though man, good work. BTW, I just ran a search and it filtered well.
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#6 User is offline   Zarek Icon

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Posted 03 November 2009 - 05:11 PM

Phydeaux said:

Like a handful of sites, the formatting is buggy in Chrome >.<


Yea I'm dissapointed in that. I use chrome fairly regularly myself. However, in this case it seems it's an issue with Chrome's rendering not something I can fix :(.

Glad you like the new search, I couldn't believe I didn't think to add the delay to begin with. Amazing how a small thing like that makes it feel so much more responsive.

Thanks for all the kind words, makes all the effort worth it. I could have spit this out to an excell file a month ago lol.
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#7 User is offline   Blackmyst Icon

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Posted 04 November 2009 - 05:13 PM

OP..great job ! THANKS.
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#8 User is offline   Zarek Icon

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Posted 09 November 2009 - 09:29 AM

Yup, I found and corrected the bug that was affecting some items (mostly alchemy). They should all be reporting rarity/item level and have working tooltips. This was a quick update with very little testing since in theory I just changed the backend.

I'm sure that's going to come back and bite me somehow, but I didn't want important items like Wind Serum with no tooltips.
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#9 User is offline   Wadesma Icon

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Posted 10 November 2009 - 04:10 AM

Great job, clean, user friendly, fast, thank you.
One small request thou : it would be nice to be able to adjust for the price setting of one's server.

Regards,

Jacques
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#10 User is offline   Zarek Icon

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Posted 10 November 2009 - 08:14 AM

Wadesma said:

Great job, clean, user friendly, fast, thank you.
One small request thou : it would be nice to be able to adjust for the price setting of one's server.

Regards,

Jacques


Are you refering to the tax rate? If you click on the cost it links to a detailed cost where you can set your tax rate. In fact it will remember that tax rate for any other item you view the detailed page of until you close your browser. The only 'hard coded' tax rate is the 10% on the table pages. I could change that, I just didn't want to confuse people.

Did you know about the detailed breakdown letting you adjust tax?
Is it important to be able to adjust for tax on the full table, or do you think clicking onto the detailed page to adjust it is fine?

It's no problem to let you set taxes on the table views, I just figured if you care that much odds are you're going to be on the detailed view to chane quantity or some other value as well. Taxes make very small differences with a quantity of 1 which is what's displayed on the tables.

-------------------------

Edit: 11/11/09

Google Analytics is showing that some people are going straight to a page such as Asmodian Armorsmithing. That's fine, but with the lattest change that fixed the 'missing items' (mostly in Alchemy) the URL chaned a little. Be sure you use the links in the menu and re-bookmark if that's how your accessing it.

It use to be:
/Recipes2/craft/race
Now its:
/Recipes/craft/race

So you could optionally just stop putting the '2' in it. In the future I'll be sure to leave the URL the same as I didn't think about people bookmarking specific pages they visit rather than going there via the menu.

This post has been edited by Zarek: 11 November 2009 - 02:22 PM
Reason for edit: Automerged Double-Post.

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#11 User is offline   daemon452 Icon

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Posted 27 November 2009 - 10:03 PM

what other tools are there out there. i liked this one but i was wonering what else there is too.
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#12 User is offline   ForSale Icon

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Posted 03 December 2009 - 12:48 PM

I'll be using this.
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#13 User is offline   netmarketing123 Icon

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Posted 10 February 2010 - 01:40 AM

somnyus said:

bookmarked!

I like it!
It"s clean, does what it has to do...
Only thing that"s not clear to me is what I'm supposed to fill in the fields under rarity filter. is it 'common', 'rare', etc...?


Keep up the good work :-)

edit: from a design point of view: it would be much cleaner if u linked the item itself as tooltip instead of writing the extra 'Tooltip' line under it. Same for the [T] next to the greater output item...
Just my 2 cents :-)


Thanks for idea
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#14 User is offline   DrLight Icon

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Posted 24 February 2010 - 11:34 AM

I keep getting an "unrecoverable error" when i try and access this page - I get the same result in both Firefox & IE.
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#15 User is offline   Zarek Icon

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Posted 27 April 2010 - 10:58 AM

Hello Aion Source been a while since I've been here.

Anyway, I am not playing Aion any more. However, I had this nagging voice in the back of my head bugging me to enable detailed cost of items with '0' vendor cost. I used it a lot, but it wasn't live on the website (It worked if you manually typed in id numbers).

So I've enabled that feature now, which of course exposed a few bugs in the process. I think I've ironed that all out so enjoy.

-Z
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