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Spiritmasters Rate Topic: -----

#1 User is offline   Cjpbolton Icon

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Posted 04 November 2009 - 12:15 AM

Being a level 50 templar and seeing a bit of end-game.

The NCSoft crew is absolutely insane if they think an un-breakable chain-castable fear with no diminishing returns is going to be even remotely acceptable in a competetive pvp game.


~~~~~~~~ UPDATE ~~~~~~~~

So, its been 18 pages now on this topic.
As the OP, I have personally gone through and browsed every post and each poster's class.

Almost EVERY post pro-fear has been by a Spiritmaster.

Almost ZERO posts con-fear have been by a Spiritmaster.

Every other class on this topic has pretty much agreed Spiritmaster fear is out of control.

I am sure if Templars were given an un-breakable ability that rendered any amount of nearby enemies absolutely powerless for as long as I deemed necessary, i'm sure i'd be all for it too.

This post has been edited by Cjpbolton: 09 November 2009 - 12:04 AM

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#2 User is offline   Azreell Icon

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Posted 04 November 2009 - 12:44 AM

Cjpbolton said:

Being a level 50 templar and seeing a bit of end-game.

The NCSoft crew is absolutely insane if they think an un-breakable chain-castable fear with no diminishing returns is going to be even remotely acceptable in a competetive pvp game.


First off the game isn't based on 1v1's so stop trying to kill an SM as a templar solo and start rolling with a group. I'm getting so tired of listening to the NA whines of how this class can't kill that class or that class can't kill this class. One again and follow me close - THIS IS NOT A 1v1 BASED GAME - it's a group based game.

Next off fear is easily dispellable by a cleric - as a templar you shoud should have already learned to start grouping with one. Also, 90% of the SM's dmg is also dispellable by a cleric. So, you have two options now - Have a cleric dispell fear or CC the SM and don't worry about it.

Third , Please stop being bad and realize that if SM's were so OP then why in CAion are they the least played and lowest ranking class?

This is why I hate 3/4 of the NA playerbase. Anything that isn't instant gratification and requires any type of thought to counter is obviously to hard and must be OP. I mean wasn't it bad enough already they had to make this game easier for NA release?

:study:

P.S. BTW the 1v1 Tourney in CAion was won by a templar so obviously you must be OP!!???!! :P So quite frankly you must just be horrible so please stop posting.
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#3 User is offline   Veles Icon

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Posted 04 November 2009 - 12:53 AM

Azreell said:

First off the game isn't based on 1v1's so stop trying to kill an SM as a templar solo and start rolling with a group. I'm getting so tired of listening to the NA whines of how this class can't kill that class or that class can't kill this class. One again and follow me close - THIS IS NOT A 1v1 BASED GAME - it's a group based game.

Next off fear is easily dispellable by a cleric - as a templar you shoud should have already learned to start grouping with one. Also, 90% of the SM's dmg is also dispellable by a cleric. So, you have two options now - Have a cleric dispell fear or CC the SM and don't worry about it.

Third , Please stop being bad and realize that if SM's were so OP then why in CAion are they the least played and lowest ranking class?

This is why I hate 3/4 of the NA playerbase. Anything that isn't instant gratification and requires any type of thought to counter is obviously to hard and must be OP. I mean wasn't it bad enough already they had to make this game easier for NA release?

:study:

P.S. BTW the 1v1 Tourney in CAion was won by a templar so obviously you must be OP!!???!! :P So quite frankly you must just be horrible so please stop posting.



Wait, you are trying to defend the fact that for instance Dredgion is practically unplayable because of AOE fear.

One Spiritmaster can easily wipe the whole team with it - AOE fear >>> Aggro from all mobs >>> Death to everyone.

I can agree that Spiritmaster should be probably buffed up to be competitive enough in end game PVP, but fear in this game is OP.
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#4 User is offline   Azreell Icon

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Posted 04 November 2009 - 12:56 AM

Veles said:

Wait, you are trying to defend the fact that for instance Dredgion is practically unplayable because of AOE fear.

One Spiritmaster can easily wipe the whole team with it - AOE fear >>> Aggro from all mobs >>> Death to everyone.

I can agree that Spiritmaster should be probably buffed up to be competitive enough in end game PVP, but fear in this game is OP.


Fear itself is not OP.

You might possibly want to look at your clerics if they aren't dispelling quickly.

Or Possibly and I know this is a stretch - CC the SM?

Also don't blame fear on a poorly designed situation with Dredgion.
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#5 User is offline   Veles Icon

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Posted 04 November 2009 - 01:05 AM

Azreell said:

Fear itself is not OP.

You might possibly want to look at your clerics if they aren't dispelling quickly.

Or Possibly and I know this is a stretch - CC the SM?

Also don't blame fear on a poorly designed situation with Dredgion.


You obviously know the class better then me, but I think that we can agree that fear should break on damage, like every other CC in this game?

Btw, Cleric can get feared also and if Spiritmaster somehow resists CC then it is GG. I saw a premade with Templar having Bodyguard on Spiritmaster and that combo is just silly.
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#6 User is offline   Wave Icon

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Posted 04 November 2009 - 01:12 AM

Yes fear break on damage. That is a lovely idea considering our dots tick every 3 seconds or so and it takes around 2-3 seconds to get weaken spirit off. Which works in conjunction with fear btw.
[SIGPIC][/SIGPIC]
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#7 User is offline   Azreell Icon

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Posted 04 November 2009 - 01:12 AM

Veles said:

You obviously know the class better then me, but I think that we can agree that fear should break on damage, like every other CC in this game?


Not possible without utterly breaking the current day SM class or at the very least requiring a complete overhaul of it.

Fear itself is easily countered via CC the sm, kill him or have a cleric dispell.

SM's themselves have little to no scale ability come end game.

Dot's do not stack form other SM's on the same target.

We do not have much burst.

Technically speaking and truth be told - SM's themselves are not a DPS class. We are a CC class more so then anything else. So in saying that - why wouldn't we have one of the best CC's in the game?

SM's in group pvp do not get invited for DPS - we never have and we never will. We get invited to CC and annoying the opposing team via our CC.

Unless as stated we get a complete overhaul (which I am not in favor of) fear breaking on dmg would pretty much spell the end of the SM in terms of the class be it solo or in a group setting as we don't offer much beyond being a CC class to any group.
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#8 User is offline   Derrien Icon

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Posted 04 November 2009 - 01:49 AM

Azreell said:

THIS IS NOT A 1v1 BASED GAME - it's a group based game.


aoe fear is overpowered in group vs group pvp.
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#9 User is offline   calle Icon

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Posted 04 November 2009 - 01:59 AM

Fear is OP in solo AND group so dont start with that bs "its a group game" like that will make up for any gross imbalance. Laughable. Atleast try to make a coherent argument.
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#10 User is offline   Wave Icon

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Posted 04 November 2009 - 02:06 AM

Why we are at it why don't we take away clerics AOE heal and temps AOE pull and Glads AOE aswell as rangers. Your complains fall on deaf ears. Obviously the Dev's saw that without an unbreakable fear SM would be a gimped class. End of Discussion.
[SIGPIC][/SIGPIC]
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#11 User is offline   Azreell Icon

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Posted 04 November 2009 - 02:09 AM

calle said:

Fear is OP in solo AND group so dont start with that bs "its a group game" like that will make up for any gross imbalance. Laughable. Atleast try to make a coherent argument.


It's so obviously OP that in CAion (which has been out for quite awhile now) everyone is playing SM's and they are dominating the ranking charts.

Oh wait.......................
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#12 User is offline   Thadeus Icon

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Posted 04 November 2009 - 02:11 AM

And so it begins! Sadly, I'm pretty sure every single SM saw this coming. Fear Shriek is lulz right now as it had everyone up in arms earlier tonight.

As we were trading blows in lower abyss near the teleporter, Asmos brought 4 SMs. Suffice to say, it was hilarious. Chain Fear shriek and the chat simply lit up with, "OMG", "WTF" and "SMs are so OP". :skip:
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#13 User is offline   calle Icon

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Posted 04 November 2009 - 02:15 AM

Azreell said:

It's so obviously OP that in CAion (which has been out for quite awhile now) everyone is playing SM's and they are dominating the ranking charts.

Oh wait.......................


Again you bring in something which has no bearing on the actual topic. The charts say NOTHING about class balance and everything on how much you are willing to farm.
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#14 User is offline   Margaret Icon

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Posted 04 November 2009 - 02:24 AM

Now, what exactly would a Spiritmaster do if fear broke on damage? Run in circles aimlessly and hope they won't be hit? Stand there and take hits from ranged classes?

Spiritmasters PVP purpose is control, not damage. Control in group PvP, control in solo PvP, and control in mass PvP. That is their niche. The very purpose of the class would be altered if fear was to be changed to break on damage, or removed. There are few ways (but yes, ways) to counter fear. Multiple clerics in a group, CC the Spiritmaster, interrupt the cast, or perhaps separate the enemy forces? Ooh, here's a plan, bring your own Spiritmaster!
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#15 User is offline   calle Icon

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Posted 04 November 2009 - 02:36 AM

Margaret said:

Now, what exactly would a Spiritmaster do if fear broke on damage? Run in circles aimlessly and hope they won't be hit? Stand there and take hits from ranged classes?

Spiritmasters PVP purpose is control, not damage. Control in group PvP, control in solo PvP, and control in mass PvP. That is their niche. The very purpose of the class would be altered if fear was to be changed to break on damage, or removed. There are few ways (but yes, ways) to counter fear. Multiple clerics in a group, CC the Spiritmaster, interrupt the cast, or perhaps separate the enemy forces? Ooh, here's a plan, bring your own Spiritmaster!


It should break on a precentage of hp. Say 30% damage done on first fear and it breaks, 15% on second fear if cast withing 30 seconds etc
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#16 User is offline   lucifear Icon

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Posted 04 November 2009 - 02:38 AM

Thadeus said:

And so it begins! Sadly, I'm pretty sure every single SM saw this coming. Fear Shriek is lulz right now as it had everyone up in arms earlier tonight.

As we were trading blows in lower abyss near the teleporter, Asmos brought 4 SMs. Suffice to say, it was hilarious. Chain Fear shriek and the chat simply lit up with, "OMG", "WTF" and "SMs are so OP". :skip:


Veles said:

Wait, you are trying to defend the fact that for instance Dredgion is practically unplayable because of AOE fear.

One Spiritmaster can easily wipe the whole team with it - AOE fear >>> Aggro from all mobs >>> Death to everyone.

I can agree that Spiritmaster should be probably buffed up to be competitive enough in end game PVP, but fear in this game is OP.


Veles said:

You obviously know the class better then me, but I think that we can agree that fear should break on damage, like every other CC in this game?

Btw, Cleric can get feared also and if Spiritmaster somehow resists CC then it is GG. I saw a premade with Templar having Bodyguard on Spiritmaster and that combo is just silly.


Derrien said:

aoe fear is overpowered in group vs group pvp.



QFT

nice to see reasoning from other players, the SM thread about fear in their class forums is kind of a joke sometimes with the dumb arguments about fear being so ballanced, that SMs really really really need it and cant live without it, and its "easily" countered by having a cleric who is not feared (so you might as well want to have 2 bot clericslaves following you everywhere just in case a SM pops up) to clear it up from you
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#17 User is offline   Veles Icon

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Posted 04 November 2009 - 02:49 AM

The worst argument so far was that this game is not built around 1 vs. 1 :D

It still eludes me what does AOE fear have to do with 1 vs. 1...
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#18 User is offline   bzt Icon

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Posted 04 November 2009 - 02:58 AM

Same people complaining about Fear in every topic. With nerfed Fear SM will become the most gimped class out there. And it's not a big deal as everyone gets better equipment and such. SMs is already the weakest in endgame despite their fears. So changing something here will require complete revamp.
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#19 User is offline   Laurix Icon

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Posted 04 November 2009 - 03:17 AM

They're not OP.

Fast-forward to 3 months from now. The more Abyss gear people have, the worse SM's get.

Why? They're pet doesn't scale at all, and while everyone keeps doing more and more damage with their new gear/weapons - SM's get the short end of the stick.
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#20 User is offline   lucifear Icon

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Posted 04 November 2009 - 03:31 AM

they can have whatever problems in the world, nothing justifies completelly shuting down a player making useless to even try to react or do anything to prevent it

fear needs to be fixed
SMs other issues need to be fixed, like stacking DoTs and maybe pets
among other things
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