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Aion in slow motion
#1
Posted 05 November 2009 - 03:17 AM
Everything, from the waterfalls behind the login screen, to the character selection animation, to the game itself seems to be running/animating at half speed. I walk at half speed, fall at half speed, fight at half speed; everyone else runs at half speed but teleports forwards every second or so to catch up with their position on the server. The frame rate is fine (reporting about 200fps and looks perfectly smooth) and there is no appreciable lag. No in-game settings seem to make any difference at all.
Once the game is up and running slowly, it will stay slow; once it's running at full speed it will stay at full speed. When I first installed the beta I got this occasionally and since then it has got increasingly common. Now I get it practically every time I launch the game. I have tried reinstalling the game but it made no difference. I'm running the latest version of all my drivers and have no particularly unusual hardware or software in/on my machine.
If the game is in this state and I log a character onto a server, I then cannot exit the game without killing the process - if I tell it to log out it just repeatedly counts down (at half speed, I think) from ten to one and then jumps back to ten again.
The problem makes the game completely unplayable. :(
Once the game is up and running slowly, it will stay slow; once it's running at full speed it will stay at full speed. When I first installed the beta I got this occasionally and since then it has got increasingly common. Now I get it practically every time I launch the game. I have tried reinstalling the game but it made no difference. I'm running the latest version of all my drivers and have no particularly unusual hardware or software in/on my machine.
If the game is in this state and I log a character onto a server, I then cannot exit the game without killing the process - if I tell it to log out it just repeatedly counts down (at half speed, I think) from ten to one and then jumps back to ten again.
The problem makes the game completely unplayable. :(
#5
Posted 05 November 2009 - 04:53 AM
What are your computer specs like?
#8
Posted 05 November 2009 - 07:41 AM
I'd guess he probably does with that fps :p
but umm... do you overclock any? I havent' experienced it with Aion, but in ffxi, problems with the cpu can cause different game speeds, either sped up or slowed down
but umm... do you overclock any? I havent' experienced it with Aion, but in ffxi, problems with the cpu can cause different game speeds, either sped up or slowed down
#9
Posted 05 November 2009 - 12:29 PM
According to windows, it's a 1.86GHz Core-2; Graphics card is an ATI 3800 series of some kind; 2GB or RAM; Intel motherboard chipset;... I'm sure I should know this stuff. :)
Nothing especially powerful but should be perfectly adequate. The high frame rate is more down to me running it on low graphics settings than a powerful machine. I can't stand jerky games. It is, of course, also quite possible that the 100fps measurement is wrong if the game is taking the wrong clock from somewhere for its timing.
Nothing especially powerful but should be perfectly adequate. The high frame rate is more down to me running it on low graphics settings than a powerful machine. I can't stand jerky games. It is, of course, also quite possible that the 100fps measurement is wrong if the game is taking the wrong clock from somewhere for its timing.
This post has been edited by kambites: 05 November 2009 - 12:31 PM
#11
Posted 06 November 2009 - 02:58 AM
I'm not running on high settings. Can't stand jerky games and don't much care about graphics so I'm running with almost everything turned off.
I still think the frame rates its reporting are unlikely though, I suspect it's just another artifact of the bug that's making the rest of the game run slow. If the game is using a clock that's half the speed it thinks it is, it sounds believable that it will be reporting twice the frame rate it's really getting.
I still think the frame rates its reporting are unlikely though, I suspect it's just another artifact of the bug that's making the rest of the game run slow. If the game is using a clock that's half the speed it thinks it is, it sounds believable that it will be reporting twice the frame rate it's really getting.
#13
Posted 06 November 2009 - 06:21 AM
could even be a bottleneck, although im quite astonished your even able to bottleneck a probable 3850. Need to upgrade your CPU and Gfx card as thats really poor even on low settings and don't even bother look at aions recommended specs its fail to a high degree for minimum you need much higher than whats been put there to be able to play it decently.
#14
Posted 06 November 2009 - 07:08 AM
I know that you need some fix for AMD multi-cores, but you had intel?
We all know that AMD is **** anyway ^^
We all know that AMD is **** anyway ^^
#16
Posted 06 November 2009 - 09:10 AM
How would an under-spec system possibly lead to the game running at either perfect speed or what seems to be exactly half speed with an acceptable frame-rate in both cases though?
I could understand it being jerky but it isn't, it's perfectly smooth. I could almost understand it running at varying speed depending on the complexity of what it's doing (although that would indicate seriously bad programming, the last game I saw that did that was MS Nibbles) but it doesn't, it runs at either exactly the right speed or what seems to be exactly half speed depending on something at game launch time.
I could understand it being jerky but it isn't, it's perfectly smooth. I could almost understand it running at varying speed depending on the complexity of what it's doing (although that would indicate seriously bad programming, the last game I saw that did that was MS Nibbles) but it doesn't, it runs at either exactly the right speed or what seems to be exactly half speed depending on something at game launch time.
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