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Aion 1.5.1 Patch notes, part 2! Rate Topic: -----

#1 User is online   Knite Icon

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Posted 06 November 2009 - 06:45 PM

Speak of the devil, here is part 2 of the 1.5.1 patch notes! You can check out the interview we had with Lani Blazier concerning part 1 of the 1.5.1 patch notes.

Have yourself a look and be sure to discuss below. If we have another opportunity to send questions about these notes, we will definitely be drawing from what the community has to say.

Enjoy!

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Great news! We’ve been busy adding additional content to the upcoming 1.5.1 patch. Because this update is still in testing, we’re unable to release the official date these changes will go live; however, our current plans include implementing the 1.5.1 patch on the live servers in November. Please keep in mind that changes could occur as a result of any issues that we find in testing.


Item
1. When you extract Aether, there’s a chance that Aether Poison Gas will infiltrate your body. The poison blocks gathering for a certain period of time unless you detoxify the poison.
- Once you are poisoned the only way to detoxify yourself is to utter the "Cleansing Word.”
- To utter the Cleansing Word, type the randomly given letters and numbers within the designated time
- When you utter the Word, you get three chances to enter the correct letter/number sequence. If you fail three times, Vitality Extracting and Aether Extracting are prohibited.
- The “/ExtractStatus” command provides your extraction status.
- When you have Aether Poison Gas in your body, you can still move and activate other abilities, so move to a safe place before you utter the Cleansing Word.

2. To address various issues during the extraction process, items’ alignment, icons, and function have been changed.
- The icon for the Extraction Tool item has been changed.
- When using the Auto-Arrange Cube function, Extraction Tools now move to the first space of the cube.
- The gauge that shows during extraction is now red.
- An item that is currently being worn cannot be extracted.

3. The problem that color could not be applied when dyeing Fu-Rin-Ka-Zan's Shield and Shining Fu-Rin-Ka-Zan's Shield has been addressed.
4. Abnormalities in the item levels of Gold Medals and Silver Medals have been addressed.
5. Abnormal appearances when some items are equipped have been corrected.
6. Tooltip formatting issues with some items have been addressed.



UI
1. An Instance Info window has been added to display information before entry into an instanced dungeon.
- You can open the window by using the “/CheckEntry” command or by clicking on Instance Info in the Menu.
- Not only can you check your own standby information, but also that of group members and alliance members.


2. Number buttons have been added to some windows.
- By clicking on the mouse, one can enter prices and volume.

- The colors of numbers change as the prices go up for clearer verification of the volume entered.

3. The search system of the Broker window is now more convenient.
- When searching for an item in the list tab, you can set options such as “Include Keyword” and “Match Keyword.”
- When you select Include Keyword, the system searches for items that include the keyword. Match Keyword searches for the item that directly corresponds to the keyword.

- The item name automatically appears in the search window when you right-click while opening the list tab, or left-click while holding down the key.
- The item is registered when you right-click on the desired item while opening the Quantity tab.

4. Auto-Arrange Cube is available for each cube when you have many cubes.
- By right-clicking on the cube’s name, you can use the “Change Tab Name” and “Auto-Arrange Cube” functions.

5. You can now check your appearance after applying “Color Spray” and “Hair Dye” by using the Preview function before purchasing them.

6. When using the Plastic Surgery Ticket to change your appearance, a preview function has been added to check your appearance with a hat on.
- When changing your appearance, you can see how you look with a hat on by clicking on the Hat button.



Skill
1. In the Chain Skill window, a function has been added to set up basic Chain Skills to be more convenient.
- In the Chain Skill window, you can click and drag the Chain Skill icon onto skills that have the same condition for use.

2. During PvP, if the distance from the opposing character becomes farther than the distance required to use a skill, it is possible to use the skill by adjusting the shooting distance.
3. Elyos Templars cannot use the “Shield Retribution” skill unless they first equip a shield.
4. Issues with the Ranger’s “Hunter’s Might” skill and using an attack skill after the Hunter's Resolution effect disappears have been addressed.
5. The Assassin’s “Apply Poison” skill icon has been changed.

6. The damage number in the tool tip explanation of the Spiritmaster’s “Ignite Aether” and “Magic Implosion” now displays properly.



Quest
1. The number of Repeat Quests available inside the Steel Rake Ship has been changed.

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2. The drop rates for “[Group] How to use Stigma” and “[Group] Stop the Shulacks!” have been increased.
3. Some title effects have been increased.

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4. NPCs subject to conversation are now indicated on the map while executing Abyss quests.
5. When you get special rewards upon completion of a quest such as Greater Stigma Slot Expansion, Abyss Points, titles, cube expansion, or personal storage expansion, an explanation regarding the rewards no longer appears in the explanation window.
6. To prevent situations where you cannot proceed with a quest due to an NPC’s death, some NPCs’ HP have been increased.
- The Elyos NPC Pater and Asmodian NPC Needham will not attack any characters, and characters cannot attack them.
7. Typos and omissions in some quests and reward items have been addressed.



Instanced Dungeons

1. Stats of all monsters stationed in Dark Poeta have been changed.
- By decreasing Elemental Defense, Magical Attacks will deal more damage.
- Physical Defense has been slightly increased.
- HP of all monsters except for some boss monsters has been decreased.
2. Damage from Tahabata Pyrelord, the ultimate boss monster of Dark Poeta, has been decreased.
3. The difficulty in attacking the Steel Rake Ship has been decreased.
- Some monsters’ levels have been decreased.
- Some monsters have been repositioned for an easier battle in a dungeon and the battle behaviors have been changed as well.
- Food and Drink acquired in Hutkin's Safe area appear only around the door, and two people can acquire it, rather than three.
4. When defeating the boss monster of the Steel Rake Ship, Golden Eye Mantutu, Engineer Lahulahu, or Captain Hutkin, there’s a high probability of acquiring a Stigma Stone.
5. Madame Bovariki, who is at the bar in the middle layer of the Steel Rake Ship, can drop the Loot Depository Key at any time.
- When you defeat Madame Bovariki, you acquire the key to the second floor of the bar.
6. In the second floor of the Sea Song Tavern in the middle layer of the Steel Rake Ship, there is now an additional treasure chest.
7. You can go between the lower and middle layers of the Steel Rake Ship using the elevator.
- Elevator activation equipment is now available to move from the lower layer to the middle layer.
8. The price of the “Captain’s Treasure Chest Key”has been decreased. You can purchase it from the general goods merchant Pegureronerk in the lower layer of the Steel Rake Ship
9. For safety around the Dredgion exit, quard NPCs have been rearranged.
10. The stats of monsters in the Abyss Fortresses have been adjusted.
- Monsters’ maximum HP has been increased, but Physical Defense has been increased.
11. Issues with gliding inside Asteria have been addressed.
12. Problems with Krotan Refuge monsters appearing in Miren Fortress have been addressed.



Character

1. Elemental Defense has been slightly decreased.
2. Possible casting distances of some skills appear correctly in the tool tip when changing weapons to equip a Polearm or Greatsword.
3. Auto Transfer is no longer removed even when one attacks during the Auto Transfer.
4. The number of Stigma Shards required for equipping a Stigma Stone has been decreased.
5. Maximum Abyss points available for a character above 1-star officer have been increased.



Level
1. Characters can no longer penetrate into a building in certain areas of Teminon Landing.
2. Characters can no longer stand in the middle of the sky in some areas of Sanctum’s Outer Port.
3. Characters can no longer get stuck in the topography in some areas of Dark Poeta’s Timolia Mine.

You can view the entirety of the Aion 1.5.1 patch notes in our PowerWiki.

This post has been edited by Knite: 06 November 2009 - 08:14 PM

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#2 User is offline   Zoj Icon

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Posted 06 November 2009 - 06:47 PM

Pile of ****.

+1 for dodging the major issues.
NCSoft going for the fail awards woohoo
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#3 User is offline   Emasym Icon

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Posted 06 November 2009 - 06:51 PM

Nothing's been adressed anyone gives a fuck about. Maybe the drop rate increase for stigma quest. Maybe.
Haikus are easy
But sometimes they don't make sense
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#4 User is offline   Ekkio Icon

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Posted 06 November 2009 - 06:51 PM

Rather underwhelming, to say the least. I honestly wouldn't mind it so much if we had some kind of idea what the bigger plan is, but since NCsoft is sounding a lot like Mythic and Funcom in that particular "unable to communicate with their player base" way, I guess we'll just have to wait and see (once again).
Látum það vera ljós.
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#5 User is offline   Aice Icon

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Posted 06 November 2009 - 06:53 PM

+1

I dont give a crap about hair dye

Where is the patch to fix the endless wrongs in this game.

Moo moo moo moo moooo moooo... sorry, we are only cash cow for NCsoft, figured I may as well speak that language for a bit, god knows English doesn't work.
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#6 User is offline   Taggah Icon

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Posted 06 November 2009 - 06:58 PM

No mention of the flying SM pets? Fail.
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#7 User is offline   Sardoni Icon

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Posted 06 November 2009 - 07:00 PM

Taggah said:

No mention of the flying SM pets? Fail.


That's 1.6
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Kuronese said:

Somehow, Sardoni manages to be the Prince of Lies, and the Bringer of Truth... simultaneously.

Melchior_ said:

Sardoni; crossing the line twice one post at a time.

Cynic said:

That could be us in ten years Sardoni <3
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#8 User is offline   dkdude Icon

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Posted 06 November 2009 - 07:06 PM

What about the crysys.dll crashes that huge amounts of your playerbase is having?
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#9 User is offline   Taggah Icon

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Posted 06 November 2009 - 07:10 PM

Sardoni said:

That's 1.6


Nope it is 1.5.1 that has been on the Korean test server 2 months already. It included the captcha system.

"Well first off I do apologize for the patch system being so tricky for some, many people are referring to these changes as 1.6 or even 1.7 but alas that's not how the Korean devs like to do things. All client changes since the major content patch of 1.5 have been increments of 1.5 (1.5.1, 1.5.2, etc)"

http://www.aionsourc...beasts-o_o.html
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#10 User is offline   Sardoni Icon

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Posted 06 November 2009 - 07:13 PM

Not holding my breath on when it launches tbh.

I enjoy the class as is atm and it will only end up being an enhancement when it happens.
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Kuronese said:

Somehow, Sardoni manages to be the Prince of Lies, and the Bringer of Truth... simultaneously.

Melchior_ said:

Sardoni; crossing the line twice one post at a time.

Cynic said:

That could be us in ten years Sardoni <3
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#11 User is offline   Quagmyer Icon

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Posted 06 November 2009 - 07:17 PM

Hyped for the past 2 or 3 days about this and then you spew this junk out?

Thanks for finalizing my canclation plans.

NCFail.
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#12 User is offline   Zoj Icon

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Posted 06 November 2009 - 07:19 PM

dkdude said:

What about the crysys.dll crashes that huge amounts of your playerbase is having?


That can't be as important as Aether Poisoning now can it!?.
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#13 User is offline   Alutan Icon

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Posted 06 November 2009 - 07:21 PM

- When is the fix for the targeting problems coming?
- When is the fix/enhancement of the chats (eg. background color) coming?
- When is the fix for cryengine.dll crashed coming?

- When will the bosses' drop rates be better ?
(Ran NTC for 20+ times on multiple chars, saw once the greatsword dropping that my gladiator lost to a templar...). Rest of the time = 0 drop.

- When...

To resume: when are the fix for major issues coming?
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#14 User is offline   Ooby Icon

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Posted 06 November 2009 - 07:23 PM

What the heck does this mean?

2. During PvP, if the distance from the opposing character becomes farther than the distance required to use a skill, it is possible to use the skill by adjusting the shooting distance.

Adjust the shooting distance? Can I "adjust the shooting distance" on all my spells to 100m please?

Clarification?
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#15 User is offline   Tangman Icon

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Posted 06 November 2009 - 07:23 PM

Mostly useless changes, how about more actionbars?
If you give us 349786238724 skills but only 40 actionbars, you end up having a problem
Tangman - L50 Sorcerer - Retured -> Get it?

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#16 User is offline   EmeraldArcana Icon

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Posted 06 November 2009 - 07:26 PM

So if you fail 3 times, how long can you not gather Aether for? Does it wear off or anything? The notes don't say.
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#17 User is offline   Dark Xiel Icon

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Posted 06 November 2009 - 07:28 PM

Lowering elemental def ?
Like sorcs and sm's didnt do enough damage anyway ffs.
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#18 User is offline   Muppet Icon

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Posted 06 November 2009 - 07:31 PM

I'm so glad they changed the appearance of the assassin's "Apply Poison" icon.
That problem has been flooding the boards for months! years even!

Way to go NCSoft!

ritsuko said:

We only fielded 2 alliances.

ritsuko said:

ask anyone on asmodian side, we only had 2 3/4 full raids up

seitha said:

On the contrary, we only had two raids which were 2/3 full
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#19 User is offline   Alutan Icon

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Posted 06 November 2009 - 07:35 PM

Typo?
...
10. The stats of monsters in the Abyss Fortresses have been adjusted.
- Monsters’ maximum HP has been increased, but Physical Defense has been increased.
...

Read
- Monsters’ maximum HP has been increased, but Physical Defense has been decreased.
or
- Monsters’ maximum HP has been decreased, but Physical Defense has been increased.
???
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#20 User is offline   Kanojo Icon

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Posted 06 November 2009 - 07:39 PM

EmeraldArcana said:

So if you fail 3 times, how long can you not gather Aether for? Does it wear off or anything? The notes don't say.


How do you manage to fail a captcha three times?
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