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Anymore Patch Day Issues? Rate Topic: -----

#1 User is offline   Tamat Icon

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Posted 18 November 2009 - 08:30 PM

Hey everyone. Now that all NA & EU servers are online and functional, please let us know if you're experiencing new or pre-existing issues that were supposed to be solved with the 1.5.1 game update.
Fly High Daevas,
Tamat ~ Andrew Beegle
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#2 User is offline   Omalina Icon

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Posted 18 November 2009 - 08:32 PM

FIRST!



Thanks again for poking your head in. So far the guys in vent are reporting that they're able to stay connected.

They're missing the Right Click>Block feature (in the chat window).

This post has been edited by Omalina: 18 November 2009 - 08:48 PM

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#3 User is offline   Balrak Icon

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Posted 18 November 2009 - 08:32 PM

First.
/10char
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#4 User is offline   Tepichan Icon

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Posted 18 November 2009 - 08:32 PM

Can you please feed our curiosity and tell us...oh it's cysystem. Nevermind. =X
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#5 User is online   Rouxx Icon

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Posted 18 November 2009 - 08:32 PM

Not really a big issue but the new size of tooltips is so small it makes my eyes bleed. So annoying to read a block of text that starts a new line every 5 words.
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#6 User is online   Papander Icon

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Posted 18 November 2009 - 08:32 PM

Right click -> Block

and

Rouxx said:

Not really a big issue but the new size of tooltips is so small it makes my eyes bleed. So annoying to read a block of text that starts a new line every 5 words.

This post has been edited by Papander: 18 November 2009 - 08:49 PM

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#7 User is offline   Mortrialus Icon

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Posted 18 November 2009 - 08:33 PM

The one thing that bothers me is the auto run change. You can't toggle it on anymore if you are moving, meaning you have to stop, hit it, and then you can auto run. Its kind of annoying.
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#8 User is offline   Boblhead Icon

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Posted 18 November 2009 - 08:42 PM

right click block, right click veiw classes in group
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#9 User is offline   justamemory Icon

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Posted 18 November 2009 - 08:44 PM

Quote

Please let us know if you're experiencing new or pre-existing issues that were supposed to be solved with the 1.5.1 game update.


but datz sposed 2 b yer jawb.
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#10 User is offline   Slidemouth Icon

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Posted 18 November 2009 - 08:46 PM

Well! assassins didn't get a new icon for apply poison and aswell some skills remained unchanged (which actually is rather good!)
[SIGPIC][/SIGPIC]
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#11 User is offline   Omalina Icon

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Posted 18 November 2009 - 08:47 PM

justamemory said:

but datz sposed 2 b yer jawb.


No, he's a community manager. It's his job to keep us up to date and be a liaison between NCSoft, NCSoft West and the Community.

It's our job as players to report problems. It is part of the process.

Right now he's doing over time and should be noted.
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#12 User is online   Tangman Icon

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Posted 18 November 2009 - 08:49 PM

Quest XP from lev 18 - 35 is not changed at all.
Tangman - L50 Sorcerer - Retured -> Get it?

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#13 User is offline   Bt. Icon

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Posted 18 November 2009 - 08:53 PM

We need to see more of this

Hats off Tamat

Mortrialus said:

Bt, its all fine and dandy for you to voice you're opinion, but I don't think I've ever come across a more unlikable person on the internet than you. I don't say this often but I sincerely hope you leave these forums. There is not a single constructive thing you have ever contributed to any of them.
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#14 User is offline   Tamat Icon

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Posted 18 November 2009 - 08:53 PM

Boblhead said:

right click block, right click veiw classes in group


We've been looking into this one. I can say with quite a bit of certainty that this will be coming back.
Fly High Daevas,
Tamat ~ Andrew Beegle
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#15 User is offline   morolen Icon

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Posted 18 November 2009 - 08:53 PM

Tangman said:

Quest XP from lev 18 - 35 is not changed at all.


that is...unfortunate...maybe my pc being in the shop isnt a bad thing.:angry:
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#16 User is offline   Omalina Icon

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Posted 18 November 2009 - 08:54 PM

Tangman said:

Quest XP from lev 18 - 35 is not changed at all.


Not all quests were changed. I can't find the full list right now. Maybe someone with good searching skills can find the thread that was around yesterday.
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#17 User is offline   Boblhead Icon

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Posted 18 November 2009 - 08:56 PM

Tamat said:

We've been looking into this one. I can say with quite a bit of certainty that this will be coming back.


good :D:love:
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#18 User is offline   Irmaelin Icon

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Posted 18 November 2009 - 08:59 PM

I still get interrupted when a mob moves out of my spell cast range.

ie. start casting at 24m, mob moves to 26m, spells get interrupted.
is the patch suppose to fix this?
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#19 User is offline   Machine Icon

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Posted 18 November 2009 - 09:04 PM

Boblhead said:

right click block, right click veiw classes in group


That. And SM pets have no summon animation anymore...
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#20 User is offline   Vember Icon

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Posted 18 November 2009 - 09:05 PM

Machine said:

That. And SM pets have no summon animation anymore...


I do on mine...
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